3ds max 6 Killer Tips


Book Description

3ds max 6 Killer Tips features 275 hot tips--all illustrated, all in full color, for all levels of 3ds max users, from newbie to advanced. Get instant help on UI customization, modeling, animation, lighting, materials and texturing, rendering (including mental ray 3 secrets), the Reactor dynamics system, Particle Flow, Bones and IK, the Portable License Utility, and more! Learn how to enhance your 3ds max renderings with programs such as Adobe Photoshop and Discreet Combustion! Speed up your workflow and create stunning effects with more than 40 MAXScript tips, created by guest contributor and scripting expert Borislav Petrov. Written and edited by Jon A. Bell, professional 3D artist (The Discovery Channel, The History Channel, National Geographic) and author of the best-selling 3D Studio MAX f/x book series, 3ds max 6 Killer Tips is a must-have reference for every 3ds max 6 artist!




Deconstructing the Elements with 3ds Max


Book Description

3ds Max is the leading 3D modeling, animation, and rendering solution for artists, schools, and production environments. The unique tutorial approach of this book permits readers to learn essential techniques that every 3D artist needs to create CG environments by recreating the earth's elements of earth, air, fire and water. No extra plug-ins are required to perform the exercises. Draper studies the real world and then simlates it with 3ds Max -a unique approach that reflects classical art training. "Deconstructing the Elements" allows artists to re-create natural effects using Autodesk® 3ds Max®. This new edition boasts all new tutorials. All editorial content is updated to be current with the current version of 3ds Max. Inspirational images cover every page as the author shares his professional insight, detailing the how and why of each effect, ensuring the reader a complete understanding of all the processes involved. The companion web site includes all of the tutorials from the previous two editions, only available to purchasers of this 3rd edition - plus all new tutorials of the current edition. It's like getting 3 books in one!













3Ds Max 6 Killer Tips


Book Description

Packed with the kinds of techniques and tips that professionals use on a daily basis, this collection of hot tips uncovers the hidden secrets of 3ds Max 6 to allow users to achieve results as quickly as possible.




3ds Max Modeling


Book Description

3ds Max Modeling: Bots, Mechs, and Droids offers an unparalleled, project-based learning strategy for anyone who is interested in modeling with 3ds Max. From the very first pages, readers will discover how to use the Max toolset to create sophisticated models, including a spider bot, hunter-killer, battle mech, and android. Learn how to use the 3ds Max toolset without relying on third-party models. Watch the progression of the models through hundreds of screen captures, also available in full color on the companion DVD. Take advantage of the book’s learn-as-you-go approach to creating a variety of intricate robotic models with 3ds Max. Companion DVD includes full color, expanded chapter demonstrating how to model an android, ten hours of video tutorials including a 17-part tutorial from 3-d Palace on modeling a sentinel bot from the movie The Matrix, and full-color versions of the images in the book.




ZBrush Studio Projects


Book Description

Tips and techniques for bringing reality and creativity to your game characters and art As video games evolve, the bar moves ever higher for realism, one of the most challenging artistic frontiers is creating realistic human characters. In ZBrush Studio Projects: Realistic Game Characters, ZBrush expert Ryan Kingslien zeroes in on specific areas of concern for game creation: human body style, faces, skin texturing, clothing, shoes, weaponry, and putting your character into a game environment. Throughout the book Ryan offers tips and insights that provide readers with the depth and breadth they need to bring reality and creativity to their game characters and art. Projects start from the beginning, just as they do in the studio, with the author to guide you step by step through attributes and tools. Projects encompass multiple disciplines to obtain finished, professional results.Although some step by step explanations are given, projects serve more as a guide for readers to complete their own version of the project. Each project comes with support files to validate results Covers one of the most unique challenges for game artists -- sculpting realistic and moveable human characters for a game environment Brings you up to speed on ZBrush, the top digital sculpting tool used to create characters and props in such games as Rock Band and World of Warcraft Covers body style, faces, skin texturing, clothing, shoes, weaponry, and how to put your character into a game environment Provides in-depth techniques and tips for everyone from aspiring digital sculptors to high-level professional ZBrush artists Includes a DVD with supporting files from the projects in the book, as well as videos that illustrate concepts Build the next game-winning action character with ZBrush and this professional guide! Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.




Photoshop CS Down & Dirty Tricks


Book Description

Bestselling author Scott Kelby (Editor of Photoshop User magazine) is back with an amazing new collection ofPhotoshop Down and Dirty Tricks, including how to create the same exact effects you see every day in magazines, on TV, at the movies, and on the Web. It's more of those eye-popping, jaw-dropping special effects that made Scott's previous version an award-winning worldwide smash hit! But this isn't just an update to his previous book--these are 100% ALL NEW EFFECTS from cover-to-cover to reflect the latest trends in Photoshop special effects and design. These are nothing but today's real world techniques--the same ones you see used by leading Photoshop photographers, designers, and special effect masters, and its all here in the only book of its kind. You'll learn the most closely guarded inside secrets for creating the latest cutting-edge effects, including techniques that have never been revealed before anywhere! And the book is written so clearly, and is so easy to follow, that you'll be able to create every one of these amazing effects yourself. You'll learn: Tricks professional photographers use to show off their work The most popular effects used by the big Hollywood studios The latest cutting-edge photographic special effects How to fake all kinds of studio shots (you'll be amazed how its done!) The type effects that are most in demand by clients How to get stunning 3D effects without using a 3D program How to turn simple snapshots into museum quality gallery prints The most asked for new Web effects Plus loads of advanced effects that look hard, but are easy, once you know the secrets But Down and Dirty tricks is more than just a just an effects book--it's a tips book too, because on every page Scott includes a cool tip, a quick trick, or a timesaving shortcut, making this an invaluable productivity tool too! Plus the whole book is packed with design techniques, creative ideas and stunning layouts that will help you unleash your own creativity. It's all here-- "Just the funk and not the junk" and if you're into Photoshop, you're absolutely gonna love it!




Digital Cinematography & Directing


Book Description

digital Cinematography and Directing is unlike any other cinematography or directing book you've seen. This book was written entirely for 3D animators. Based on real-world photographic and cinematic principles, it teaches you essential skills and concepts that you can apply to any industry 3D application, such as LightWave 3D, Softimage XSI, 3ds max, CINEMA 4D, Maya, and other leading programs. This book does not focus on using software but rather teaches you how to understand and use the camera within your 3D application. Master focal lengths, f-stops, and apertures within your 3D aplication. Learn how pre-production planning can guide and enhance your project by applying essential storyboarding techniques. Use light as not only an illumination source, but as a tool for cinematic storytelling. Learn how to direct your digital cast with proper staging techniques "Dan Ablan's years of innovating digital production techniques and his undeniable expertise at teaching CGI, FX, and Film, makes digitalCinematography and Directing a must-have!" -Dave Adams, Dreamworks.