Analysis, Synthesis, and Perception of Musical Sounds


Book Description

This book contains a complete and accurate mathematical treatment of the sounds of music with an emphasis on musical timbre. The book spans the range from tutorial introduction to advanced research and application to speculative assessment of its various techniques. All the contributors use a generalized additive sine wave model for describing musical timbre which gives a conceptual unity, but is of sufficient utility to be adapted to many different tasks.




The Computer Music Tutorial, second edition


Book Description

Expanded, updated, and fully revised—the definitive introduction to electronic music is ready for new generations of students. Essential and state-of-the-art, The Computer Music Tutorial, second edition is a singular text that introduces computer and electronic music, explains its motivations, and puts topics into context. Curtis Roads’s step-by-step presentation orients musicians, engineers, scientists, and anyone else new to computer and electronic music. The new edition continues to be the definitive tutorial on all aspects of computer music, including digital audio, signal processing, musical input devices, performance software, editing systems, algorithmic composition, MIDI, and psychoacoustics, but the second edition also reflects the enormous growth of the field since the book’s original publication in 1996. New chapters cover up-to-date topics like virtual analog, pulsar synthesis, concatenative synthesis, spectrum analysis by atomic decomposition, Open Sound Control, spectrum editors, and instrument and patch editors. Exhaustively referenced and cross-referenced, the second edition adds hundreds of new figures and references to the original charts, diagrams, screen images, and photographs in order to explain basic concepts and terms. Features New chapters: virtual analog, pulsar synthesis, concatenative synthesis, spectrum analysis by atomic decomposition, Open Sound Control, spectrum editors, instrument and patch editors, and an appendix on machine learning Two thousand references support the book’s descriptions and point readers to further study Mathematical notation and program code examples used only when necessary Twenty-five years of classroom, seminar, and workshop use inform the pace and level of the material




Digital Audio Processing Fundamentals


Book Description

The book provides an accessible overview of audio signal processing, and enables readers to design and write algorithms for the analysis, synthesis, and manipulation of musical and acoustic signals for any programming language. It provides an overview of highly interdisciplinary topics developed in a simple but rigorous way, and described in a unified and formal language which focuses on determining discrete-time audio signal models. Readers can find within a self-contained volume basic topics ranging over different disciplines: mechanical acoustics, physical systems and linear and nonlinear models, with lumped and distributed parameters; described and developed with the same level of mathematical formalism, easy to understand and oriented to the development of algorithms. Topics include the fundamental concepts of acoustic mechanics and vibration; the design of filters and equalizers for sound signals, the so-called audio effects, abstract methods of sound synthesis, and finally, methods of synthesis by physical modeling.




Evolutionary Computer Music


Book Description

This book discusses the applications of evolutionary computation to music and the tools needed to create and study such systems. These tools can be combined to create surrogate artificial worlds populated by interacting simulated organisms in which complex musical experiments can be performed. The book demonstrates that evolutionary systems can be used to create and to study musical compositions and cultures in ways that have never before been achieved.




The Music Machine


Book Description

In The Music Machine, Curtis Roads brings together 53 classic articles published in Computer Music Journal between 1980 and 1985.




Journal of the Audio Engineering Society


Book Description

"Directory of members" published as pt. 2 of Apr. 1954- issue.




Hearing


Book Description

Handbook of Perception, Volume IV: Hearing reviews the literature on the physical, physiological, and psychological aspects of hearing. The book covers a wide array of topics relevant to hearing, including the measurement and biophysics of the cochlea, binaural and spatial hearing, and the effects of hearing impairment on the auditory system. The psychological, sociological, and physiological effects of noise are also addressed. This volume is organized into six sections encompassing 16 chapters and begins with a historical overview of the history of research on hearing, from the antiquity of acoustics to the physical and mathematical developments that gave rise to auditory facts and theories. Auditory perception, physiology, and theory are followed up to about 1940, whereas the work on analysis synthesis and perception of speech is traced up to about 1960. The chapters that follow focus on measurement, the biophysics of the cochlea, and neural coding. The underlying mechanisms of the processing of acoustic information are given consideration. The book methodically introduces the reader to the mechanisms of frequency, intensity, time, and periodicity, along with stress, trauma, and pathology. A chapter on the transient physiological effects of noise and their relation to neuroendocrine stress theory concludes the treatise. This book is intended for psychologists, biologists, and natural scientists, as well as for those who are interested in the physical, physiological, and psychological aspects of hearing.




Music and Human-Computer Interaction


Book Description

This agenda-setting book presents state of the art research in Music and Human-Computer Interaction (also known as ‘Music Interaction’). Music Interaction research is at an exciting and formative stage. Topics discussed include interactive music systems, digital and virtual musical instruments, theories, methodologies and technologies for Music Interaction. Musical activities covered include composition, performance, improvisation, analysis, live coding, and collaborative music making. Innovative approaches to existing musical activities are explored, as well as tools that make new kinds of musical activity possible. Music and Human-Computer Interaction is stimulating reading for professionals and enthusiasts alike: researchers, musicians, interactive music system designers, music software developers, educators, and those seeking deeper involvement in music interaction. It presents the very latest research, discusses fundamental ideas, and identifies key issues and directions for future work.