When Brains Dream: Understanding the Science and Mystery of Our Dreaming Minds


Book Description

"A truly comprehensive, scientifically rigorous and utterly fascinating account of when, how, and why we dream. Put simply, When Brains Dream is the essential guide to dreaming." —Matthew Walker, author of Why We Sleep Questions on the origins and meaning of dreams are as old as humankind, and as confounding and exciting today as when nineteenth-century scientists first attempted to unravel them. Why do we dream? Do dreams hold psychological meaning or are they merely the reflection of random brain activity? What purpose do dreams serve? When Brains Dream addresses these core questions about dreams while illuminating the most up-to-date science in the field. Written by two world-renowned sleep and dream researchers, it debunks common myths that we only dream in REM sleep, for example—while acknowledging the mysteries that persist around both the science and experience of dreaming. Antonio Zadra and Robert Stickgold bring together state-of-the-art neuroscientific ideas and findings to propose a new and innovative model of dream function called NEXTUP—Network Exploration to Understand Possibilities. By detailing this model’s workings, they help readers understand key features of several types of dreams, from prophetic dreams to nightmares and lucid dreams. When Brains Dream reveals recent discoveries about the sleeping brain and the many ways in which dreams are psychologically, and neurologically, meaningful experiences; explores a host of dream-related disorders; and explains how dreams can facilitate creativity and be a source of personal insight. Making an eloquent and engaging case for why the human brain needs to dream, When Brains Dream offers compelling answers to age-old questions about the mysteries of sleep.




The World Dream Book


Book Description

A unique self-help guide to dream interpretation using techniques and icons from cultures around the world. • Challenges the assumption that all symbols universally signify the same thing to all dreamers. • Includes numerous stories, games, and exercises for inducing, recalling, interpreting, and utilizing dreams. • Extends beyond Jung and Freud to include dream theory from numerous world cultures, including the Temiar of Malaya, the African Ibans, the Lepchka of the Himalayas, and the Ute of North America. Dreaming can be used as a tool for understanding our own consciousness, enhancing creativity, receiving visions, conquering fears, interpreting recent events, healing the body, and evolving the soul. Tapping into the vast dreaming experiences and lore of the world's cultures--from the Siwa people of the Libyan desert to the Naskapi Indians of Labrador--Sarvananda Bluestone challenges the assumption that all symbols universally signify the same thing to all dreamers. The World Dream Book encourages readers to develop their own, personalized symbols for understanding their consciousness and provides a series of stories, multicultural techniques, and games to help them do so. Playful explorations, such as the aboriginal "Sipping the Water of the Moon," teach how to induce, recall, interpret, and utilize the power of dreams. Readers will discover how a stone under a pillow can help us remember a dream and will explore their own dormant artist and writer as they reclaim the power of their sleeping consciousness. Sarvananda Bluestone applies his uniquely engaging style to demonstrate that, with a few simple tools, everybody has the capacity to unleash their full dreaming potential.




Dream a World Anew


Book Description

Dream A World Anew is the stunning gift book accompanying the opening of the Smithsonian National Museum of African American History and Culture. It combines informative narratives from leading scholars, curators, and authors with objects from the museum's collection to present a thorough exploration of African American history and culture. The first half of the book bridges a major gap in our national memory by examining a wide arc of African American history, from Slavery, Reconstruction, the Harlem Renaissance, and the Great Migrations through Segregation, the Civil Rights Movement, and beyond. The second half of the book celebrates African American creativity and cultural expressions through art, dance, theater, and literature. Sidebars and profiles of influential figures--including Harriet Tubman, Robert Smalls, Ida B. Wells, Mordecai Johnson, Louis Armstrong, Nina Simone, and many others--provide additional context and interest throughout the book. Dream a World Anew is a powerful book that provides an opportunity to explore and revel in African American history and culture, as well as the chance to see how central African American history is for all Americans.




The World I Dream of


Book Description

Dreaming humanity's future. There is nothing like the dream to create the future. Victor Hugo. Dream lofty dreams, and as you dream, so you shall become. Your vision is the promise of what you shall one day be; your ideal is the prophecy of what you shall at last unveil. James Allen. What is it we, as a human race, desire in the world? What dreams do we have to shape our future? Over 100 artists, activists, authors, educators, speakers, environmentalists, scientists, young entrepreneurs, visionaries, and Elders were asked for the following: A written description of your perfect world, or your dream world. This can be one sentence or many pages; a poem or researched essay. Your dream world can be as fantastic and marvelous as you want it to be. There are no rules, no right or wrong descriptions, only the world of your imagination and the world of your dreams.




Resilient


Book Description

Proverbs 4:23 tells us, “Guard your heart above all else, for it determines the course of your life.” Sheridan Voysey believes that if you have a heart for God, you can build a solid foundation to withstand life’s storms. Using the Sermon on the Mount as a starting point, Voysey delivers 90 readings that help you recalibrate your heart to that of Jesus—who lived out everything He preached. Resilient: Your Invitation to a Jesus-Shaped Life encourages you to live boldly in the midst of life’s challenges, with Jesus’ example as the driving force.




The Making of Us


Book Description

Beautifully written and deeply poignant, The Making of Us allows readers to walk alongside author and radio personality Sheridan Voysey during a transformational moment in his life journey. Picking up where Resurrection Year: Turning Broken Dreams Into New Beginnings left off, Sheridan helps us process what we can learn about our identities in the face of disappointment and change. Life had not gone according to plan for Sheridan Voysey and his wife, Merryn. When infertility ended their dream of becoming parents, they uprooted their lives and relocated from Australia to Oxford, England, so Merryn could pursue her professional goals. But the move meant Sheridan had to give up his well-established career in Christian radio, and though he was experiencing some success as a writer, he couldn’t reconcile his expectations for his life with the reality he was living. Lost and directionless, he came to a sobering realization: I don’t know who I am. Following the example of many a seeker, Sheridan decided to pair his spiritual journey with a literal one: a hundred-mile pilgrimage along the northeast coast of England. Inspired by the life and influence of the monk Cuthbert, who was among the first to evangelize northern England in the 600s, Voysey and his friend DJ traveled on foot from the Holy Island of Lindisfarne to Durham, where the famed Lindisfarne Gospels were on display. What makes us who we are? What shapes our hopes and dreams, and how do we adjust when things don’t go as we hoped? Can we recover if we make a choice that’s less than perfect? Voysey tackles these questions and others as he deftly weaves together Cuthbert’s story, the history of early Christianity in England, and his own struggle to find his identity and purpose. His introspective writing leads readers to consider their own stories and reflect on how God calls each of us to an identity bigger than any earthly role or career. Part travel memoir, part pilgrim’s journal, The Making of Us is a quiet story including a chapter-by-chapter reflection guide, of trust in God’s leading for our lives, no matter where our paths take us.




Good Dream, Bad Dream


Book Description

Heroes and heroines have always helped kids make their dreams good. Multicultural and mythological, this tale features comic book art and a bilingual Spanish translation. From time immemorial, children like Julio have had bad dreams! But at Julio's bedside, his dad comforts him: anyone can summon the help of brave avengers to conquer their fears. Every culture has its own legendary champions who can vanquish scary monsters or villains. So Julio learns one's powerful imagination can turn any dreams into good ones. Take a trip through time and across the continents! From mythology and legend, superheroes and superheroines help children who deserve a sound night’s sleep! Together they confront the crowd of creatures that go bump in the night. The story labels nearly 100 characters so readers can learn more about them! Kids and parents deserve a super bedtime story! Leaping from history and fable onto spectacular spreads, courageous defenders are on your side. Families will marvel at guardians such as Artemis from Greece, Thor from Scandinavia, The Monkey King from Asia, and more specials guests too! Illustrating the world's superheroes in a vibrant comic book style, this adventure has universal appeal with its bilingual Spanish translation. Teachers and librarians will see this sensational storybook will fly off the shelves as students admire the fantastic action in this Junior Library Guild pick! - - - “Good Dream, Bad Dream has a powerful message about inspiration, hope, and facing one's fears, and is highly recommended for personal and public library bilingual children's collections.” - Midwest Book Review "a visual feast for anyone who loves action-packed pages, graphic novel-style illustration, and a message that will help your grade school kids sleep a little sounder at night... it is a bilingual treat for those who can read in both languages, or would like to learn...As a parent of two girls, I appreciate seeing strong female characters defeating the bad guys, as shown above in the fierce Archer who holds back the pack of scowling Cyclops. Those who love details can peer closely at the pictures and see the names of mythical and storybook creatures worked into the illustrations. The underlying message in Good Dream, Bad Dream is that imagination is strong enough to fight back their fears–so comforting for kids who worry about bad dreams. And while I can’t guarantee a night free of worries, it’s a great message for kids to hear as often as possible." - Cool Mom Picks "This book could not have come at a better time. Lately, Diego has been struggling with bad dreams... Well now we can turn it around! Good Dream, Bad Dream is a perfect book for Hubby and me to read with Diego. We always turn to books to help us start conversations with our boys. Our seven year old loved it too because he really is into comics, can read in English and Spanish, and is going through the exact same situation as the main character, Julio... If you are looking for a good bedtime story, Good Dream, Bad Dream is perfect. Here at Mommy Maestra we really believe that books are great conversations starters for lots of important topics. Dreams shouldn't just be brushed off! Bravo to Juan Calle and Serena Valentino for understanding children and showing just how important and powerful their dreams can be!" - Mommy Maestra




A World of My Own


Book Description

The British author shares the “strange . . . inner layers of his playful, guilty imagination” in this glimpse into a brilliant novelist’s subconscious (The New York Times). Culled from nearly eight hundred pages of the author’s “dream diaries” kept between 1965 and 1989, this singular journal reveals “the feverish inner life of an intensely private man, providing an uncanny mirror-image of [his] novelistic obsessions, insecurities, and moral preoccupations” (Publishers Weekly). In what Greene calls My Own World—as opposed to the Common World of shared reality—he accompanies Henry James on a disagreeable riverboat trip to Bogota, is caught in a guerilla crossfire with Evelyn Waugh and W. H. Auden, strolls in the Vatican garden with Pope John Paul II who’s doling out Perugina chocolates like hosts, offers refuge to a suicidal Charlie Chaplin, and stages a disastrous play in blank verse for Elizabeth Taylor and Richard Burton. He also shares his headspace with Goebbels, Castro, Cocteau, Queen Elizabeth, D. H. Lawrence, and talking kittens. And the landscape is just as wide: from Nazi Germany to Haiti to West Africa to Bethlehem 1 AD and to Sweden where he seeks treatment for leprosy. Greene is a criminal, spy, lover, assassin, witness, and writer. Encompassing life, death, war, feuds, and career, and alternately absurdist, frightening, funny, and revealing, these fertile imaginings—many of which found their way into Greene’s fiction—comprise nothing less than “an alternate autobiography . . . a uniquely candid self-portrait” of one of the giants of English literature (Kirkus Reviews).




Dream London


Book Description

Captain Jim Wedderburn has looks, style and courage by the bucketful. He's adored by women, respected by men and feared by his enemies. He's the man to find out who has twisted London into this strange new world, and he knows it. But in Dream London the city changes a little every night and the people change a little every day. The towers are growing taller, the parks have hidden themselves away and the streets form themselves into strange new patterns. There are people sailing in from new lands down the river, new criminals emerging in the East End and a path spiralling down to another world. Everyone is changing, no one is who they seem to be.




In Dream World Volume 1


Book Description

This thrilling manga-style role play game adventure finds three friends fighting real, physical monsters in the Dream World. What will it take for them to get home?