A Ludic Journey into Geometric Topology


Book Description

This book draws on elements from everyday life, architecture, and the arts to provide the reader with elementary notions of geometric topology. Pac Man, subway maps, and architectural blueprints are the starting point for exploring how knowledge about geometry and, more specifically, topology has been consolidated over time, offering a learning journey that is both dense and enjoyable. The text begins with a discussion of mathematical models, moving on to Platonic and Keplerian theories that explain the Cosmos. Geometry from Felix Klein's point of view is then presented, paving the way to an introduction to topology. The final chapters present the concepts of closed, orientable, and non-orientable surfaces, as well as hypersurface models. Adopting a style that is both rigorous and accessible, this book will appeal to a broad audience, from curious students and researchers in various areas of knowledge to everyone who feels instigated by the power of mathematics in representing our world - and beyond.




Sport and Psychoanalysis


Book Description

Sport and Psychoanalysis: What Sport Reveals about Our Unconscious Desires, Fantasies, and Fears explores the intersection of sport and psychoanalysis, emphasizing the often-overlooked psycho-social dimensions underpinning the experience of sport. By challenging the idea that sport offers an “escape” from reality—a realm separate to the politics of everyday life—each chapter critically considers the unconscious desires, fantasies, and fears that underpin the sporting spectacle for both participants and spectators. Indeed, beyond simply applying psychoanalysis to sport, this book proposes how sport can be used to pose questions to psychoanalysis, thus using sport as a medium to elucidate key psychoanalytic ideas and concepts. This volume addresses a diverse range of theorists, including Sigmund Freud, Jacques Lacan, Lou Andreas-Salomé, Norman O. Brown, and Frantz Fanon, and applies them across a variety of topics and sports, including NFL coaching, Manny Pacquiao, play, football, basketball, baseball, poker, and the 2023 FIFA Women’s World Cup, therefore providing a unique understanding of the cultural, social, and psychic significance of sports. A timely and relevant collection, this book will appeal to scholars and practitioners interested in understanding sport from both the cultural and clinical application of psychoanalytic theory as well as academics and practitioners in sport studies, psychology, sociology, education, and cultural studies.




Toward a Ludic Architecture


Book Description

“Toward a Ludic Architecture†is a pioneering publication, architecturally framing play and games as human practices in and of space. Filling the gap in literature, Steffen P. Walz considers game design theory and practice alongside architectural theory and practice, asking: how are play and games architected? What kind of architecture do they produce and in what way does architecture program play and games? What kind of architecture could be produced by playing and gameplaying?




Topological Embeddings


Book Description

Topological Embeddings







The Geometric Topology of 3-manifolds


Book Description

Suitable for students and researchers in topology. this work provides the reader with an understanding of the physical properties of Euclidean 3-space - the space in which we presume we live.







Local Knowledge


Book Description

In essays covering everything from art and common sense to charisma and constructions of the self, the eminent cultural anthropologist and author of The Interpretation of Cultures deepens our understanding of human societies through the intimacies of "local knowledge." A companion volume to The Interpretation of Cultures, this book continues Geertz’s exploration of the meaning of culture and the importance of shared cultural symbolism. With a new introduction by the author.




Games and Rules


Book Description

Why do we play games and why do we play them on computers? The contributors of »Games and Rules« take a closer look at the core of each game and the motivational system that is the game mechanics. Games are control circuits that organize the game world with their (joint) players and establish motivations in a dedicated space, a »Magic Circle«, whereas game mechanics are constructs of rules designed for interactions that provide gameplay. Those rules form the base for all the excitement and frustration we experience in games. This anthology contains individual essays by experts and authors with backgrounds in Game Design and Game Studies, who lead the discourse to get to the bottom of game mechanics in video games and the real world - among them Miguel Sicart and Carlo Fabricatore.




Handbook of Geometric Topology


Book Description

Geometric Topology is a foundational component of modern mathematics, involving the study of spacial properties and invariants of familiar objects such as manifolds and complexes. This volume, which is intended both as an introduction to the subject and as a wide ranging resouce for those already grounded in it, consists of 21 expository surveys written by leading experts and covering active areas of current research. They provide the reader with an up-to-date overview of this flourishing branch of mathematics.