A Monstrous Escape


Book Description

An ancient monster has escaped, and 13-year-old Deidra Ann Williams must face her biggest challenge yet. A malevolent force, once imprisoned in a mystical chest, is wreaking havoc across the globe. Even the magical forest behind Deidra Ann's home is no longer safe. With her grandmother Granny mysteriously weakened and Uncle Abe missing, the responsibility falls on Deidra Ann and her family to stop the monster. With time running out and her family in danger, Deidra Ann must learn new magic and brave fierce storms to save the world. But can they find the missing key and outsmart their adversary? A story of magic, family and the battle between chaos and order, A MONSTROUS ESCAPE is the third book in the Deidra Ann Adventures series of middle-grade novels by Teter Keyes.




The Monstrous Book of Monsters


Book Description

Packed with foul facts and disgusting drawings, this book will tell you everything you need to know about avoiding the monstrous menace ... almost!




Horrorscape


Book Description

Val receives a calling card from a very dangerous boy who wants to play with her. It's a game without rules, logic, or consequence, and he'll stop at nothing to claim her as his-even if it means destroying them both.Three years ago, Valerian Kimble got herself entangled with a burgeoning sociopath intent on adding her to his own columns of wins and losses. She managed to escape him, but at a terrible cost...This time it's personal.Now a high school senior, Val is a pale shadow of the girl she once was and still recovering from the terrible trauma she suffered at his hands. She is understandably reluctant when her friends receive mysterious invitations to a theme party being held in one of the old manor homes on the edge of town.Right away, something about the party seems off. The other guests are secretive, and strangely hostile. Cell phones don't work. Doors lock and unlock, seemingly at will. And the festivities start to take a turn for the sinister as the evening progresses. Because their host loves games. Loves them so much that he's decided to make a little wager. The deadline is sunrise. The stakes? Their lives.Let the games begin.




The Sasquatch Escape


Book Description

What started out as an ordinary summer becomes the story of a lifetime in this exciting series opener packed with magic and monsters! When Ben Silverstein is sent to the rundown town of Buttonville to spend the summer with his grandfather, he's certain it will be the most boring vacation ever. That is, until his grandfather's cat brings home what looks like . . . a baby dragon? Amazed, Ben enlists the help of Pearl Petal, a local girl with an eye for adventure. They take the wounded dragon to the only veterinarian's office in town—Dr. Woo's Worm Hospital. But as Ben and Pearl discover once they are inside, Dr. Woo's isn't a worm hospital at all—it's actually a secret hospital for imaginary creatures. After Ben accidentally leaves the hospital's front door unlocked, a rather large, rather stinky, and very hairy beast escapes into Buttonville. Now Ben and Pearl are tasked with retrieving the runaway creature. Suzanne Selfors delivers a wild journey filled with mythical creatures and zany adventures that are anything but imaginary. This book includes bonus writing, art, and science activities that will help readers discover more about the mythological creatures featured in The Sasquatch Escape. These activities are designed for the home and the classroom. Enjoy doing them on your own or with friends!




Sketch Monsters Vol. 1


Book Description

Eight-year-old Mandy isn’t what you’d call an emotional child. Whether at her own surprise birthday party, scoring the winning goal, or being stung by a bee, Mandy doesn’t show her feelings. Instead she draws them as MONSTERS in her sketchbook! But one day her emotions run wild and those monsters escape! Mandy’s only help catching them is an eccentric monster named Happster, who causes more problems than he solves. Can Mandy catch all the sketch monsters and return them to her sketchbook before they destroy her town?




The Goozillas!: Battle of the Gunge Games


Book Description

Gooey and green - the ultimate team! Meet the Goozillas!When Max accidentally sneezes himself into his World of Slime computer game, he comes face to face with the Goozillas that live there . . . the Goozillas that he created! This is going to be the best adventure EVER!But all is not well in the World of Slime. The Goozillas are under attack from the cute-but-evil Sicklies, with their big eyes, soft fur, and deadly powers. Ladies and Gentlemen, Boys and Girls . . . Get ready of the final showdown.The competitors are warming up and getting in the slime zone. Yes, it's Goozillas versus Sicklies in the Battle of the Gunge Games. Who will triumph and win control of the World of Slime? Can the Sicklies really win a tug-of-war against the mighty Big Blob or will they have to resort to cheating(well, what do you think!)?On the count of three, let the battle commence . . . one . . . two . . . three . . . it's Slime Time!!Exciting adventures illustrated throughout in full colour. Perfect for young readers.




Monster Escape (Diary of a Roblox Pro #1: An AFK Book)


Book Description

Ari Avatar is just your average Roblox kid living in a blocky world! Battle monsters and avoid disasters in a Roblox world -- all through the eyes of Ari and his friends. Diary of a Roblox Pro is a must-read for any kid who loves to play Roblox! Ari and his friends can't resist a challenge. Rumor has it there's some kind of monster living in the local abandoned warehouse who devours anyone who steps foot inside. Ari doesn't believe the gossip and accepts a dare to enter the building. But as soon as they set foot in the warehouse, all of the doors lock behind them and they come face-to-face with the beast itself! Can Ari and his friends escape the warehouse? Or will the monster win this game? Read and find out in the first book in the Diary of a Roblox Pro series!




Escape from Innsmouth


Book Description

Innsmouth was once a prosperous trading town located on the north coast of Massachusetts. Early in the 19th century her great sailing ships traveled the world in search of trade and treasure. A series of mishaps brought the town to the brink of financial ruin, but it was saved when Captain Obed Marsh discovered a secret source of gold among the islands of the South Pacific. Some whisper that old Obed Marsh made a pact with the devil. The truth is much more sinister. Escape from Innsmouth details Lovecraft's New England town of Innsmouth. A comprehensive atlas of the town is supplemented with complete statistics for numerous townspeople. Three adventures complete the book. One of the adventures, "The Crawford Inheritance," is brand new in this edition, while "The Raid on Innsmouth" has been expanded with a new section.




Dream Jumper


Book Description

When his friends start falling victim to an evil monster in their dreams, Ben, who can jump into other people's dreams, must harness the power within him to defeat the monster and save his friends.




Drug Use in America: Problem in Perspective


Book Description

Doreen's determination to help keep alive a three-legged deer has beneficial results for all who aid her.