A Parent's Guide to Ready Player One


Book Description

This bestselling novel and film appeals to gamers, sci-fi enthusiasts, and kids of the 1980s alike, giving families a chance for common enjoyment and deep conversations. If your teens love RPO, this guide can help make sense of the good and the bad and offers lots of discussion questions. Parent Guides are your one-stop shop for biblical guidance on teen culture, trends, and struggles. In 15 pages or fewer, each guide tackles issues your teens are facing right now—things like doubts, the latest apps and video games, mental health, technological pitfalls, and more. Using Scripture as their backbone, these Parent Guides offer compassionate insight to teens’ world, thoughts, and feelings, as well as discussion questions and practical advice for impactful discipleship.




Conversing in the Metaverse


Book Description

How do metaverse technologies change how we communicate with each other? This book explores how existing metaverse technologies affect our communication, both verbal and non-verbal, as well as the ramifications of these effects. Communication is central to the human experience, and how we currently communicate (and will communicate) can affect our sense of identity and relationships with others, which can have huge long term societal repercussions. Utilising methods of digital ethnography and linguistic landscape, this book takes an in-depth look at what exactly the metaverse is-or will be-and tracks the technological and societal trends that surround it. To do so, it questions what differentiates the metaverse from earlier connected virtual worlds like World of Warcraft or Second Life, and features extracts from interviews with the users and developers of current metaverses, such as Roblox, Minecraft, and Gather.town. It also investigates the impact of the pandemic in changing and accelerating how we communicate in virtual spaces.




Ready Player One - the Movie


Book Description

Ready Player One - The Movie - Raiders of the easter eggs is a book written by nerds for nerds. Authors have studied every single frame to bring up to light all pop culture references contained in the Steven Spielberg's movie released in theatres in 2018. A journey through video games, musics, toys and cult movies that will bring readers back in time. A guide of vision, but also a guide of curiosities that can be read independently from the movie.This guide is not official.




The Modern Parent's Guide to Kids and Video Games


Book Description

Nearly 40 years after their invention and a decade after exploding onto the mainstream, video games still remain a mystery to many parents, including which titles are appropriate, and their potential side-effects on kids. Now the answers are at your fingertips. Offering unrivaled insight and practical, real-world strategies for making gaming a positive part of family life, The Modern Parent's Guide to Kids and Video Games provides a vital resource for today's parent. From picking the right software to promoting online safety, setting limits and enforcing house rules, it offers indispensable hints, tips and how-to guides for fostering healthy play and development. Includes: Complete Guides to PC, Console, Mobile, Online & Social Games - Using Parental Controls and Game Ratings - Picking the Right Games - The Latest on Violence, Addiction, Online Safety - Setting Rules & Time Limits - Best Games for All Ages - Essential Tools & Resources. "An essential guide for parents." Jon Swartz, USA Today




The Music Parents' Survival Guide


Book Description

This book of parent-to-parent advice aims to encourage, support, and bolster the morale of one of music's most important back-up sections: music parents. Within these pages, more than 150 veteran music parents contribute their experiences, reflections, warnings, and helpful suggestions for how to walk the music-parenting tightrope: how to be supportive but not overbearing, and how to encourage excellence without becoming bogged down in frustration. Among those offering advice are the parents of several top musicians, including the mother of violinist Joshua Bell, the father of trumpeter Wynton Marsalis, the parents of cellist Alisa Weilerstein, and those of violinist Anne Akiko Meyers. The book also features advice from music educators and more than forty professional musicians, including Paula Robison, Sarah Chang, Anthony McGill, Jennifer Koh, Jonathan Biss, Toyin Spellman-Diaz, Marin Alsop, Christian McBride, Miguel Zen?n, Stephanie Blythe, Lawrence Brownlee, Kelli O'Hara, as well as Joshua Bell, Alisa Weilerstein, Wynton Marsalis, Anne Akiko Meyers, and others. The topics they discuss span a wide range of issues faced by the parents of both instrumentalists and singers, from how to get started and encourage effective practice habits, to how to weather the rough spots, cope with the cost of music training, deal with college and career concerns, and help young musicians discover the role that music can play in their lives. The parents who speak here reach a unanimous and overwhelming conclusion that music parenting is well worth the effort, and the experiences that come with it - from sitting in on early lessons and watching their kids perform onstage to tagging along at music conventions as their youngsters try out instruments at exhibitors' booths - enrich family life with a unique joy in music.




Ready Reader One


Book Description

"Videogames are a powerful storytelling medium-but what are the stories we tell about videogames, with videogames, around videogames? What can we learn from novels that describe the struggles of young people trapped in virtual reality, from fanfiction that explores the private life of a popular Nintendo character, or from a poem that compares Pac-Man to Saint Augustine? An extensive body of scholarship explores the ways videogames create worlds, construct characters, and tell emotionally compelling narratives. But very little research has focused on representation of videogames, videogame players, and videogame culture in literary texts, whether traditional genres like novels, short stories, memoirs, and poems, or non-traditional and emergent forms like fanfiction, how-to-guides, hip-hop lyrics, or young-adult fiction. Ready Reader One is designed to fill that gap. The texts that this book's contributors engage are interesting in their own right. Thomas Pynchon's deployment of the tropes of retrogaming in Bleeding Edge evinces a fascinating inflection of his "paranoid style." Hanna Faith Notess's integration of videogame mechanics into her poetry enables a fascinating and poignant relationship of melancholy, memory objects, and the lyric form. The exploration of videogame addiction in memoirs challenges stereotypes and suggests different ways to understand the entanglement of desire and pleasure in the twenty-first century. The stories of virtual reality in the novels of Ernest Cline, Lauren Beuke, and Liu Cixin map the ways videogames are transforming our bodies, families, and friendships. Beyond their intrinsic value as works of literature, videogame literature provides meaningful perspectives on what videogames are and what they might be. Contributors to this collection demonstrate that videogame literature sheds light on how space, time, and identity are being reshaped by videogames; helps us detect emergent forms of play, media, algorithmic systems, surveillance culture, and social media; and increases our understanding of the larger stories that surround videogames and those who play them"--




Golf Guide for Parents and Players


Book Description

Whether your kid is 2 or 18, just starting, has played some golf, or is already a champion, this guide provides practical answers and new ideas to help them get the most out of the game and enjoy an exhilarating golfing life.




Read! Read! Read!


Book Description

Based on the premise that by engaging parents as effective partners, teachers and students win at the reading game, this book aims to help teachers tap into all the resources of school and home to maximize children's learning potential. The book provides teachers with a concrete framework for training parents to learn strategic techniques in helping their children read. It includes everything an educator needs to know to conduct a parent workshop: a comprehensive step-by-step guide to facilitate parent workshops; concrete tips to involve parents; communication skills to help parents help students; an overview of the developmental aspects of reading; the role of phonics in the reading process; the use of real literature in reading; a reproducible parent handbook; strategies for helping students with specific reading difficulties; and tips for creating a supportive learning environment. The book is organized in a concise manner, with each chapter self-contained in terms of the concepts and topics discussed, and with references. It is intended for educators, curriculum supervisors, administrators, and anyone who wants to learn how to successfully integrate parents into the development of children's literacy. (NKA)




How to Dungeon Master Parenting


Book Description

Gather your party, it’s time to level up your parenting game! For years, millions of fans have looked to the beloved role-playing game Dungeons & Dragons for fun, friendship, and entertainment. And now parents and parents-to-be can use it to gain inspiration and how-to when it comes to their most challenging and rewarding role yet. Dungeon Masters are not just expert storytellers and arbiters of the rules, they’re compassionate, creative, quick-thinking leaders who embody the same traits that make a great parent. Where do you find an adventuring party who will have your back? What must-have starting equipment should you own before venturing into babyland? How does your gaming style reflect your parenting style? You don’t have to know how to be a Dungeon Master to master parenting—just think like one. Kids may not come with rulebooks, but now their parents do.




Community Update


Book Description