A Perception of Reality


Book Description

If you have been drawn to this book then you are a leading-edge creator. This book is not for everyone. You must have a certain understanding that there is more to life, that you have power over fate, and that you are a spiritual being in a physical existence. If you have been brought to these pages as a result of your wanting to understand more, to improve your powers within this physical experience, to become who you know you really are, then you must continue this journey of exploration. This book is your next step. You have come to this point and this book will lead you to the next level in your awakening.




The Reality of Perception


Book Description

Perception is reality to the beholder; but it doesn't make reality. This book addresses how our perceptions affect many different areas or our lives for example: depression, happiness, anxiety, anger, relationships, success, and personality disorders. It will help you understand how to change your life by changing your perception. Many of us are making life a lot harder than it needs to be simply by our thought process. This book is filled with teachings and examples from real life that make the reading enjoyable.




Art, Perception, and Reality


Book Description

Explores questions relating to the nature of representation in art. It asks how we recognize likeness in caricatures or portraits, for instance, and presents the conflicting arguments and opinions of an art historian, a psychologist and a philosopher.




Making Sense of Reality


Book Description

What is reality and how do we make sense of it in everyday life? Why do some realities seem more real than others, and what of seemingly contradictory and multiple realities? This book considers reality as we represent, perceive and experience it. It suggests that the realities we take as ‘real’ are the result of real-time, situated practices that draw on and draw together many things - technologies and objects, people, gestures, meanings and media. Examining these practices illuminates reality (or rather our sense of it) as always ‘virtually real’, that is simplified and artfully produced. This examination also shows us how the sense of reality that we make is nonetheless real in its consequences. Making Sense of Reality offers students and educators a guide to analysing social life. It develops a performance-based perspective (‘doing things with’) that highlights the ever-revised dimension of realities and links this perspective to a focus on object-relations and an ecological model of culture-in-action.




Perception


Book Description

A groundbreaking popular psychology book that explores the deep connection between our body and our brain. Over decades of study, University of Virginia psychologist Dennis Proffitt has shown that we are each living our own personal version of Gulliver’s Travels, where the size and shape of the things we see are scaled to the size of our bodies, and our ability to interact with them. Stairs look less steep as dieters lose weight, baseballs grow bigger the better players hit, hills look less daunting if you’re standing next to a close friend, and learning happens faster when you can talk with your hands. Written with journalist Drake Baer, Perception marries academic rigor with mainstream accessibility. The research presented and the personalities profiled will show what it means to not only have, but be, your unique human body. The positive ramifications of viewing ourselves from this embodied perspective include greater athletic, academic, and professional achievement, more nourishing relationships, and greater personal well-being. The better we can understand what our bodies are—what they excel at, what they need, what they must avoid—the better we can live our lives.




Alberto Giacometti (1901-1966) and the Perception of Reality


Book Description

This book looks at a refined selection of drawings by Alberto Giacometti and examines them against the background provided by more than one hundred letters exchanged between Giacometti and his parents, the majority of which have not previously been published. The choice of drawings and the selected correspondence illuminate important aspects of the development of Giacometti's work over five decades of his life. Furthermore, Patrick de Vries examines Alberto Giacometti's friendships with important contemporary artists such as Pablo Picasso, Francis Gruber, Balthus, and Tal-Coat, and discloses the artists' views of each other, as well as links and dissimilarities in their work. Discussions with Giacometti's friend, the Japanese philosopher Isaku Yanaihara, reveal interesting insights into the, rarely discussed, subject of Giacometti's fascination with East Asian Art.




The Case Against Reality: Why Evolution Hid the Truth from Our Eyes


Book Description

Can we trust our senses to tell us the truth? Challenging leading scientific theories that claim that our senses report back objective reality, cognitive scientist Donald Hoffman argues that while we should take our perceptions seriously, we should not take them literally. From examining why fashion designers create clothes that give the illusion of a more “attractive” body shape to studying how companies use color to elicit specific emotions in consumers, and even dismantling the very notion that spacetime is objective reality, The Case Against Reality dares us to question everything we thought we knew about the world we see.




The Oldest Living Things in the World


Book Description

The Oldest Living Things in the World is an epic journey through time and space. Over the past decade, artist Rachel Sussman has researched, worked with biologists, and traveled the world to photograph continuously living organisms that are 2,000 years old and older. Spanning from Antarctica to Greenland, the Mojave Desert to the Australian Outback, the result is a stunning and unique visual collection of ancient organisms unlike anything that has been created in the arts or sciences before, insightfully and accessibly narrated by Sussman along the way. Her work is both timeless and timely, and spans disciplines, continents, and millennia. It is underscored by an innate environmentalism and driven by Sussman’s relentless curiosity. She begins at “year zero,” and looks back from there, photographing the past in the present. These ancient individuals live on every continent and range from Greenlandic lichens that grow only one centimeter a century, to unique desert shrubs in Africa and South America, a predatory fungus in Oregon, Caribbean brain coral, to an 80,000-year-old colony of aspen in Utah. Sussman journeyed to Antarctica to photograph 5,500-year-old moss; Australia for stromatolites, primeval organisms tied to the oxygenation of the planet and the beginnings of life on Earth; and to Tasmania to capture a 43,600-year-old self-propagating shrub that’s the last individual of its kind. Her portraits reveal the living history of our planet—and what we stand to lose in the future. These ancient survivors have weathered millennia in some of the world’s most extreme environments, yet climate change and human encroachment have put many of them in danger. Two of her subjects have already met with untimely deaths by human hands. Alongside the photographs, Sussman relays fascinating – and sometimes harrowing – tales of her global adventures tracking down her subjects and shares insights from the scientists who research them. The oldest living things in the world are a record and celebration of the past, a call to action in the present, and a barometer of our future.




Sense Perception and Reality


Book Description




Simulated And Virtual Realities


Book Description

Virtual reality is a perceptual experience, achieved using technology. Anyone wishing to develop virtual reality should understand the human perceptual processes with which the technology seeks to interact and control. The book presents state-of-the-art reviews of the current understanding of these human perceptual processes and the implications for virtual reality. It reports research which has tried to make the technology capable of delivering the required perceptual experience, comprising a basis for future virtual reality research, so as to achieve the optimum development of the field. It is intended to be of use to anyone who is involved with the creation of a virtual reality experience.