A Practical Introduction to Object-Oriented Design with C++


Book Description

Reiss's innovative text provides students with the necessary skills to write moderate sized (10,000 to 50,000 line) programs. The book takes the student from a basic to more advanced understanding of object-oriented design and implementation. It details the proper use of inheritance, design notations using a simplified form of OMT to describe designs, the use of object libraries such as STL, creating library classes, and the use of design patterns. Reiss also discusses advanced language and programming features such as exception handling, inter-process communication, and debugging tools and techniques.




UML and C++


Book Description

This practical book by two industry leaders continues to be a self-teaching guide for software analysts and developers. This revised edition teaches readers how to actually "do" object-oriented modeling using UML notation as well as how to implement the model using C++. The authors introduce all of the basic object-oriented fundamentals necessary so readers can understand and apply the object-oriented paradigm. FEATURES Teaches readers to build an object-oriented application using C++ and make the right trade-off decisions to meet business needs. Exposes a number of the myths surround object-oriented technology while focusing on its practicality as a software engineering tool. Gives readers a "recipe or step-by-step guide to do all of the steps of object-oriented technology. Provides a practical approach to analysis, design, and programming in the object-oriented technology. NEW TO THE SECOND EDITION Gives a practical approach for the development of use cases as part of object-oriented analysis. Provides greater coverage of UML diagramming. Introduces key C++ libraries that provide important functionality, supporting implementation of an object-oriented model in C++. Improved coverage of dynamic behavior modeling, implementation of the state model, and class projects.







Mastering Object-Oriented Design in C++


Book Description

Offers a discussion of all the advanced and object-oriented features of C++. Hands-on examples show how features are used in real programming situations. Contains a coding style guide that shows users how to program more effectively and enables them to gain experience with professional style guides. Chapter two provides a crash course which is accessible to programmers in any procedural language.




Practical Object-oriented Design in Ruby


Book Description

The Complete Guide to Writing More Maintainable, Manageable, Pleasing, and Powerful Ruby Applications Ruby's widely admired ease of use has a downside: Too many Ruby and Rails applications have been created without concern for their long-term maintenance or evolution. The Web is awash in Ruby code that is now virtually impossible to change or extend. This text helps you solve that problem by using powerful real-world object-oriented design techniques, which it thoroughly explains using simple and practical Ruby examples. This book focuses squarely on object-oriented Ruby application design. Practical Object-Oriented Design in Ruby will guide you to superior outcomes, whatever your previous Ruby experience. Novice Ruby programmers will find specific rules to live by; intermediate Ruby programmers will find valuable principles they can flexibly interpret and apply; and advanced Ruby programmers will find a common language they can use to lead development and guide their colleagues. This guide will help you Understand how object-oriented programming can help you craft Ruby code that is easier to maintain and upgrade Decide what belongs in a single Ruby class Avoid entangling objects that should be kept separate Define flexible interfaces among objects Reduce programming overhead costs with duck typing Successfully apply inheritance Build objects via composition Design cost-effective tests Solve common problems associated with poorly designed Ruby code




What Every Programmer Should Know about Object-oriented Design


Book Description

Introduction: What does it mean to be object-oriented, anyway? Object-orientation - Who ordered that? Object-oriented design notation. The basic notation for classes em methods. Inheritance and aggregation diagrams. The object-communication diagram. State-transition diagrams. Additional OODN diagrams. The principles of object-oriented design: Encapsulation and connascence. Domains, encumbrance, and cohesion. Properties of classes and subclasses. The perils of inheritance and polymorphism. Class interfaces. Appendix A: Checklist for an object-oriented design walkthrough. Appendix B: The Object-oriented design owner's manual. Appendix C: Blitz guide to object-oriented terminology.




Practical Object-Oriented Development in C++ and Java


Book Description

Practical OO development tips for the C++ and Java programmer Practical Object-Oriented Development in C++ and Java offers advice on real-world ways to use these powerful programming languages and techniques. Using the Unified Modeling Language (UML) methodology, expert Cay S. Horstmann gives you clear, concise explanations of object-oriented design, C++, and Java in a way that makes these potentially daunting operations more accessible than they've ever been before. Horstmann compares and contrasts features of C++ and Java to give you a deeper understanding of OO design. He separates the genuinely useful C++, Java, and UML features from the less effective and potentially harmful ones. Horstmann shows you how to determine the best programming practice for whatever application you're in; provides the kind of eye-opening design tips and style rules that can only come from experience; and demystifies advanced topics like frameworks and object persistence. Dozens of illuminating programming examples are readily accessible through the accompanying Web site. Useful code is available for smart pointers, easy output formatting in C++ and Java, a set of classes that makes STL safe to use, and a nifty utility that automatically extracts header files. This unique book: * Offers over 100 practical design hints for good class design * Covers the essential OO features of Java 1.1-like serialization and reflection * Uses the C++ Standard Template Library (STL) throughout * Covers CRC cards in addition to UML




Designing Object-oriented C++ Applications Using the Booch Method


Book Description

For senior/graduate level courses on Object Oriented Design using C++, and the Booch (BC) - OOD book. A practical, problem-solving approach to the fundamental concepts of Object Oriented Design and their application using C++. This book is written for the "engineer in the trenches". It is a serious guide for practitioners of Object-Oriented design. The style is narrative, and accessible for the beginner, and yet the topics are covered in enough depth to be relevant to the consumate designer. The principles of OOD explained, one by one, and then demonstrated with numerous examples and case studies.




Practical Process Simulation Using Object-oriented Techniques and C++


Book Description

Intended to help novices and seasoned pros better understand the construction and use of the process interaction approach to discrete-event simulation using object-oriented modeling and programming, this book details both the fundamentals and implementation aspects of simulation modeling using C++. Analysts, software engineers, and programmers faced with the challenge of developing medium to large complex systems will put this book to work in helping them more efficiently design and test systems and alternative concepts.




Designing Object-oriented Software


Book Description

Software -- Software Engineering.