Book Description
The effectiveness of attacks on time critical targets (suppression enemy air defenses, interdiction, and theater ballistic missile missions) often depends on decisions made by the adversary. Game theory is a way to study likely changes in enemy behavior resulting from various attack capabilities and goals. Engagement-level combat is treated as a two-player game in which each player is free to choose its strategy. The response an intelligent opponent is likely to make a differing level of threat capability is critical to understanding and measuring the capability necessary to induce the enemy to follow a preferred course of action.