Handbook of Research on Secure Multimedia Distribution


Book Description

This handbook is for both secure multimedia distribution researchers and also decision makers in obtaining a greater understanding of the concepts, issues, problems, trends challenges and opportunities related to secure multimedia distribution.




Resource Management for Distributed Multimedia Systems


Book Description

Resource Management for Distributed Multimedia Systems addresses the problems and challenges of handling several continuous- media data streams in networked multimedia environments. The work demonstrates how resource management mechanisms can be integrated into a stream handling system. The resulting system includes functions for Quality of Service (QoS) calculations, scheduling, determination of resource requirements, and methods to reduce resource requirements. The work explains the following: a suitable system architecture and resource management scheme that allows for the provision and enforcement of QoS guarantee, resource scheduling mechanisms for CPU and buffer space, mechanisms to measure and collect resource requirements, methods to extend resource management to future scenarios by allowing the reservation of resources in advance and offering sealing mechanisms. . Resource Management for Distributed Multimedia Systems is a comprehensive view of resource management for a broad technical audience that includes computer scientists and engineers involved in developing multimedia applications.




Interactive Distributed Multimedia Systems


Book Description

This book constitutes the refereed proceedings of the 8th International Workshop on Interactive Distributed Multimedia Systems, IDMS 2001, held in Lancaster, UK, in September 2001. The 15 revised full papers and 8 short papers presented together with 3 abstracts of invited talks were carefully reviewed and selected from 48 submissions. The book offers topical sections on media distribution, QoS issues in multimedia, multimedia middleware, congestion control and adaptation, and control of multimedia networks.




Distributed Multimedia Databases


Book Description

In the last few years we have observed an explosive growth of multimedia computing, communication and applications. This revolution is transforming the way people live, work, and interact with each other, and is impacting the way business, government services, education, entertainment and healthcare are operating. Yet, several issues related to modeling, specification, analysis and design of distributed multimedia database systems and multimedia information retrieval are still challenging to both researchers and praclitioners. Distributed Multimedia Databases: Techniques and Applications points out these challenges and provides valuable suggestions toward the necessary solutions, by focusing on multimedia database techniques.







Distributed Multimedia Database Technologies Supported by MPEG-7 and MPEG-21


Book Description

A multimedia system needs a mechanism to communicate with its environment, the Internet, clients, and applications. MPEG-7 provides a standard metadata format for global communication, but lacks the framework to let the various players in a system interact. MPEG-21 closes this gap by establishing an infrastructure for a distributed multimedia frame




Multimedia Information Systems


Book Description

Multimedia Information Systems explores the technical, human, organizational and socio-economic issues which underpin the implementation and use of multimedia information systems. This unique book comprehensively defines multimedia information systems and its emerging architecture. Today's important issues of networked multimedia information systems and multimedia trafficking on the information superhighway are thoroughly investigated. Multimedia information systems applications and organizational implications are also discussed along with multimedia authoring systems. Multimedia Information Systems is essential reading for all students and professionals faced with the challenges of multimedia information systems management and development. Multimedia Information Systems develops an awareness of the problems associated with multimedia information systems management, and the ability to understand and address these emerging challenges on an organizational and technical level. The book explores the limitations of multimedia on the information superhighway, and offers solutions for present and future development on the Internet. This book also scrutinizes the current applications of multimedia information systems, and examines how they can be developed. Multimedia Information Systems serves as an excellent text for courses on the subject, and as an invaluable reference for multimedia information systems professionals.




Interactive Distributed Multimedia Systems and Services


Book Description

This book constitutes the refereed proceedings of the first European Workshop on Interactive Distributed Multimedia Systems and Services, IDMS'96, held in Berlin, Germany in March 1996. The 21 revised papers included were carefully selected for presentation at the workshop; they examine current and new approaches to interactive distributed multimedia systems and services from different points of view, including research and development, management, and users. Among the topics addressed are application development support, multimedia services on demand, multimedia conferencing, multimedia networking, continuous-media streams, multimedia experiments.




3D Online Multimedia & Games


Book Description

Online applications have been gaining wide acceptance among the general public. Companies like Amazon, Google, Yahoo! and NetFlicks have been doing extremely well over the last few years largely because of people becoming more comfortable and trusting of the Internet. The increasing acceptance of online products makes it increasingly important to address some of the scientific techniques involved in developing efficient 3D online systems.The topics discussed in this book broadly cover four categories: networking issues in online multimedia; joint texture-mesh simplification and view independent transmission; view dependent transmission and server-side rendering; content and background creation; and creating simple online games.