The Cognitive Artifacts of Designing


Book Description

In this dynamic review and synthesis of empirical research and theoretical discussion of design as cognitive activity, Willemien Visser reconciles and integrates the classical view of design, as conceptualized by Herbert Simon's symbolic information processing approach, with modern views of design such as the situativity approach, as formulated by Donald Schon. The author goes on to develop her own view on design, in which design is most appropriately characterized as a construction of representations. She lays the groundwork for the integration of design research and cognitive science. This seemingly simple framework has implications that set the stage for this mutually beneficial integration.




CSCW and Artificial Intelligence


Book Description

Computing, despite the relative brevity of its history, has already evolved into a subject in which a fairly large number of subdisciplines can be identified. Moreover, there has been a noticeable tendency for the different branches of the subject each to develop its own intellectual culture, tradition and momentum. This is not, of course, to suggest that any individ ual subdiscipline has become a watertight compartment or that developments in one branch of the subject have tended to take place in total isolation from developments in other related areas. Nevertheless, it does mean that a deliberate effort is required in order to bring different subdisciplines together in a fruitful and beneficial manner. Artificial Intelligence (AI) and Computer Supported Coopera tive Work (CSCW) jointly constitute a good example of two branches of computing that have emerged separately and given rise to largely distinct research communities and initiatives. On the one hand, the history of AI can be traced back to the 1950s, the term II Artificial Intelligence" being generally attributed to John McCarthy, who first used it in print in 1956. "Computer Supported Cooperative Work", on the other hand, is a term of more recent coinage, having'been devised by Irene Greif and Paul Cashman in 1984.




Human-Computer Interaction


Book Description

This book provides one of the best currently available overviews of human-computer interaction across different cultures, disciplines and countries. It contains the selected proceedings of Interact '95 - the Fifth International Conference on Human-Computer Interaction - arranged by the International Federation for Information Processing and held in Lillehammer, Norway, in June 1995.




E-education Applications


Book Description

This work enforces the need to take multi-disciplinary and/or inter-disciplinary approaches when solutions for e-education (or online-, e-learning) are introduced. The text is aimed at researchers and practitioners from academia, industry and government.







Symbiosis of Human and Artifact: Future computing and design for human-computer interaction


Book Description

Presented here are papers selected from those submitted to the Sixth International Conference on Human-Computer Interaction (HCI International '95) held in Tokyo, July 1995. A total of 1,298 individuals from 36 countries submitted their work for presentation at this first major international meeting on human-computer interaction held in Asia. Volume A covers the latest advances in the research of future computing and system design, as well as their relevant application, in the wide field of human-computer interaction.Volume B contains selected papers in the areas of ergonomics, and social aspects of computer systems.




Proceedings


Book Description




AVI 94


Book Description




Online and Distance Learning


Book Description

"This comprehensive, six-volume collection addresses all aspects of online and distance learning, including information communication technologies applied to education, virtual classrooms, pedagogical systems, Web-based learning, library information systems, virtual universities, and more. It enables libraries to provide a foundational reference to meet the information needs of researchers, educators, practitioners, administrators, and other stakeholders in online and distance learning"--Provided by publisher.




HCI International 2020 - Posters


Book Description

The three-volume set CCIS 1224, CCIS 1225, and CCIS 1226 contains the extended abstracts of the posters presented during the 21st International Conference on Human-Computer Interaction, HCII 2020, which took place in Copenhagen, Denmark, in July 2020.* HCII 2020 received a total of 6326 submissions, of which 1439 papers and 238 posters were accepted for publication in the pre-conference proceedings after a careful reviewing process. The 238 papers presented in these three volumes are organized in topical sections as follows: Part I: design and evaluation methods and tools; user characteristics, requirements and preferences; multimodal and natural interaction; recognizing human psychological states; user experience studies; human perception and cognition. -AI in HCI. Part II: virtual, augmented and mixed reality; virtual humans and motion modelling and tracking; learning technology. Part III: universal access, accessibility and design for the elderly; smartphones, social media and human behavior; interacting with cultural heritage; human-vehicle interaction; transport, safety and crisis management; security, privacy and trust; product and service design. *The conference was held virtually due to the COVID-19 pandemic. The chapter "“Developing an Interactive Tabletop Mediated Activity to Induce Collaboration by Implementing Design Considerations Based on Cooperative Learning Principles” is available open access under a Creative Commons Attribution 4.0 International License via link.springer.com.