Advanced Lingo for Games


Book Description

Careful software architecture is crucial when designing complex software systems or small projects. There are many ways to implement a well-designed system. This book covers how to design a game-from basic theory to all the way to completion using advanced Lingo to ensure consistent performance. Some of the topics covered include, "How do the links in a Centipede stay together? How can you fire more than one shot at a time in Space Invaders? How do you detect collisions? How do you make your maze change every time someone plays? How do you teach the computer to play against the user?"




Advanced Vocabulary Games


Book Description

32 blackline masters for word games designed for advanced students of English as a second or foreign language at the junior and senior high school levels.




Director MX 2004 Games


Book Description

Nik Lever guides designers, animators and web developers through the art, animation and programming skills needed to produce games in Director for Internet, CD or DVD distribution. He moves from the introductory coverage of Lingo with explanations of how easily Director's programming language can be mastered, on to more advanced tips and tricks, including coverage of the Havok physics simulation system and 3D maths. All of this is presented in a non-technical language from the artist's viewpoint, written by a professional who makes his living designing successful games with this versatile package.The free CD-Rom includes all the code and files you need to try out the tutorials and see exactly how each game was created. The website that accompanies the book www.niklever.net provides even more information to ensure you stay up to date with the latest technologies in this field.




Vocabulary Learning in the Wild


Book Description

This book provides a timely and valuable resource to explore second language vocabulary learning outside the formal language learning classroom. Rapidly evolving technology and the increasing impact of the global village have resulted in dramatic changes to and increased occasions for second language vocabulary learning. This book offers new and valuable insights into the radically different opportunities both the physical and digital wild provide for language learners to increase their vocabulary knowledge. Practical advice is also given on how second language teachers can integrate vocabulary learning in the wild into their formal classroom instruction. This collection of cutting-edge studies by international experts working within the fields of second language teaching and learning, second language acquisition, applied linguistics, informal language learning, and technology enhanced learning offers an essential resource for language teachers and researchers. The internet is a powerful source of incidental language learning, but this is only part of language learning in the wild. This excellent book shows the range of opportunities available for learning another language outside the classroom in this much neglected research area. --Paul Nation, Emeritus Professor, Victoria University of Wellington




Language Disorders from Infancy Through Adolescence - E-Book


Book Description

Language Disorders from Infancy Through Adolescence, 4th Edition is the go-to text for all the information you need to properly assess childhood language disorders and provide appropriate treatment. This core resource spans the entire developmental period through adolescence, and uses a descriptive-developmental approach to present basic concepts and vocabulary, an overview of key issues and controversies, the scope of communicative difficulties that make up child language disorders, and information on how language pathologists approach the assessment and intervention processes. This new edition also features significant updates in research, trends, instruction best practices, and social skills assessment. Comprehensive text covers the entire developmental period through adolescence. Clinical application focus featuring case studies, clinical vignettes, and suggested projects helps you apply concepts to professional practice. Straightforward, conversational writing style makes this book easy to read and understand. More than 230 tables and boxes summarize important information such as dialogue examples, sample assessment plans, assessment and intervention principles, activities, and sample transcripts. UNIQUE! Practice exercises with sample transcripts allow you to apply different methods of analysis. UNIQUE! Helpful study guides at the end of each chapter help you review and apply what you have learned. Versatile text is perfect for a variety of language disorder courses, and serves as a great reference tool for professional practitioners. Highly regarded lead author Rhea Paul lends her expertise in diagnosing and managing pediatric language disorders. Communication development milestones are printed on the inside front cover for quick access. Chapter objectives summarize what you can expect to learn in each chapter. Updated content features the latest research, theories, trends and techniques in the field. Information on autism incorporated throughout the text Best practices in preliteracy and literacy instruction The role of the speech-language pathologist on school literacy teams and in response to intervention New reference sources Student/Professional Resources on Evolve include an image bank, video clips, and references linked to PubMed.




Games for Language Learning


Book Description

A fully updated and revised edition of this classic book which contains enjoyable games to practise language at any stage of the learning process.




Digital Games in Language Learning


Book Description

This edited volume provides a comprehensive overview of contemporary research into the application of digital games in second and foreign language teaching and learning. As the use of digital games in foreign language education continues to expand, there is a need for publications that provide a window into recent innovations in this increasingly influential area of language education. This volume is wide ranging in scope incorporating both theory and practice and includes contributions from authorities in the field. Areas covered include research reviews and a range of case studies conducted in a variety of international contexts. This volume represents an essential guide to developments in this field and will have wide appeal to students, language educators, game and instructional designers.







101 Language Games for Children


Book Description

Language games allow children to stretch their communication abilities, enhancing vocabulary, conversation, and storytelling skills. A suggested age range accompanies each game in this book; some games may be adapted to different age groups. Language games for beginners focus on making children aware of the ways letters look, the presence of letters in their surroundings (on signs, for instance), and the different letter systems in different cultures. More advanced games include creating poems and haiku, making up stories, and joke-telling. 39 black-and-white illustrations are included in this wonderful resource for teachers, therapists, and social workers.




40 Sensational Sight Word Games


Book Description

Build reading skills with Sight Word Soup, Word Construction Site, and more!