Advanced Topics in Multimedia Research


Book Description

As multimedia has become a very important technology, significantly improving people's lives, this book provides an up-to-date scenario of various fields of research being carried out in the area. The book covers topics including web-based co-operative learning, effective distance learning through multimedia, quality control of multimedia on the internet, recovery of damaged images, Network-on-Chip (NoC) as a global communication vehicle, and Network GPS for road conditions (such as traffic and checkpoints). We believe that the book will help researchers in the field to proceed further in their research on multimedia.




Advanced Topics in Multimedia Research


Book Description

As multimedia has become a very important technology, significantly improving people's lives, this book provides an up-to-date scenario of various fields of research being carried out in the area. The book covers topics including web-based co-operative learning, effective distance learning through multimedia, quality control of multimedia on the internet, recovery of damaged images, Network-on-Chip (NoC) as a global communication vehicle, and Network GPS for road conditions (such as traffic and checkpoints). We believe that the book will help researchers in the field to proceed further in their research on multimedia.




Multimedia Interaction and Intelligent User Interfaces


Book Description

Consumer electronics (CE) devices, providing multimedia entertainment and enabling communication, have become ubiquitous in daily life. However, consumer interaction with such equipment currently requires the use of devices such as remote controls and keyboards, which are often inconvenient, ambiguous and non-interactive. An important challenge for the modern CE industry is the design of user interfaces for CE products that enable interactions which are natural, intuitive and fun. As many CE products are supplied with microphones and cameras, the exploitation of both audio and visual information for interactive multimedia is a growing field of research. Collecting together contributions from an international selection of experts, including leading researchers in industry, this unique text presents the latest advances in applications of multimedia interaction and user interfaces for consumer electronics. Covering issues of both multimedia content analysis and human-machine interaction, the book examines a wide range of techniques from computer vision, machine learning, audio and speech processing, communications, artificial intelligence and media technology. Topics and features: introduces novel computationally efficient algorithms to extract semantically meaningful audio-visual events; investigates modality allocation in intelligent multimodal presentation systems, taking into account the cognitive impacts of modality on human information processing; provides an overview on gesture control technologies for CE; presents systems for natural human-computer interaction, virtual content insertion, and human action retrieval; examines techniques for 3D face pose estimation, physical activity recognition, and video summary quality evaluation; discusses the features that characterize the new generation of CE and examines how web services can be integrated with CE products for improved user experience. This book is an essential resource for researchers and practitioners from both academia and industry working in areas of multimedia analysis, human-computer interaction and interactive user interfaces. Graduate students studying computer vision, pattern recognition and multimedia will also find this a useful reference.




Multimedia Systems: Algorithms, Standards, and Industry Practices


Book Description

MULTIMEDIA: ALGORITHMS, STANDARDS, AND INDUSTRY PRACTICES brings together the different aspects of a modern multimedia pipeline from content creation, compression, distribution and digital rights management. Drawing on their experience in industry, Havaldar and Medioni discuss the issues involved in engineering an end-to-end multimedia pipeline and give plenty of real-world examples including digital television, IPTV, mobile deployments, and digital cinema pipelines. The text also contains up-to-date coverage of current issues in multimedia, including a discussion of MPEG-4 and the current progress in MPEG-21 to create a framework where seamless data exchange will be possible. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.




Advances In Distributed Multimedia Systems


Book Description

The last few years have seen an explosive growth in multimedia computing, communications and applications. This revolution is transforming the way people live, work, and interact with one another, and is impacting the way businesses, government services, education, entertainment, and health care are operating. It is safe to say that the multimedia revolution is underway. Yet, several issues related to modeling, specification, analysis and design of distributed multimedia systems and applications are still challenging both researchers and practitioners.This book addresses fundamental design issues and research topics, related to multimedia systems, and provides a comprehensive study of the issues. The topics covered include: distributed multimedia databases and computing; multiparadigmatic information retrieval; modeling and analysis of distributed multimedia systems; OS support for distributed multimedia systems; multimedia communications and networking; multimedia digital libraries and mail systems; multimedia human-computer interaction; multimedia applications for CSCW, distant education, electronic commerce teleconferencing, telemedicine; visual and multidimensional languages for multimedia applications; multimedia workflows; multimedia stream synchronization. In addition, a number of tutorial and overview articles are included so that the volume strikes a balance between introductory tutorials and advanced topics.




Advanced Methodologies and Technologies in Media and Communications


Book Description

Media and communication advancements allow individuals across the globe to connect in the blink of an eye. Individuals can share information and collaborate on new projects like never before while also remaining informed on global issues through ever-improving media outlets and technologies. Advanced Methodologies and Technologies in Media and Communications provides emerging research on the modern effects of media on cultures, individuals, and groups. While highlighting a range of topics such as social media use and marketing, media influence, and communication technology, this book explores how these advancements shape and further the global society. This book is an important resource for media researchers and professionals, academics, students, and communications experts seeking new information on the effective use of modern technology in communication applications.




Advances in Distributed Multimedia Systems


Book Description

This volume addresses fundamental design issues and research topics related to multimedia systems, and provides a comprehensive study of the issues. Topics covered include: distributed multimedia databases and computing; multiparadigmatic information retrieval; modelling and analysis of distributed multimedia systems; OS support for distributed multimedia systems; multimedia communications and networking; multimedia digital libraries and mail systems; multimedia human-computer interaction; multimedia applications for CSCW, distant education, electronic commerce teleconferencing and telemedicine; visual and multidimensional languages for multimedia applications; multimedia workflows; and multimedia stream synchronization. In addition, a number of tutorial and overview articles are included so that the volume strikes a balance between introductory tutorials and advanced topics.




Advances in Multimedia Modeling


Book Description

This book constitutes the refereed proceedings of the 14th International Multimedia Modeling Conference, MMM 2007, held in Kyoto, Japan, in January 2007. The 23 revised full papers and 24 revised poster papers were carefully reviewed and selected from more than 130 submissions. The papers are organized in topical sections that include material on media understanding, creative media, visual content representation, and video codecs, as well as media retrieval, audio and music.




Streaming Media Architectures, Techniques, and Applications: Recent Advances


Book Description

"This book spans a number of interdependent and emerging topics in streaming media, offering a comprehensive collection of topics including media coding, wireless/mobile video, P2P media streaming, and applications of streaming media"--Provided by publisher.




Advances in Multimedia Information Systems


Book Description

This volume collects the proceedings of the 11th International Workshop on Multimedia Information Systems, MIS 2005, which was held during September 19–21, 2005 in the beautiful town of Sorrento, Italy. The MIS series of workshops started in 1995 with the aim of fostering - terdisciplinary discussions and research in all aspects of multimedia information systems, in all their diversity. Since then, in MIS workshops,issues ranging from fundamental multimedia information management research to advanced app- cations in multimedia systems related ?elds have been discussed, new systems have been reported, and the lessons learned have provided new insights into this dynamic and exciting area of computer science and engineering. As the program chairs of the MIS 2005 workshop, we note that while desi- ing an e?ective multimedia system, two complementary issues have to be taken into account: (a) the need to use appropriate technologies in acquiring, p- cessing, and delivering multimedia data which manifest themselves under very di?erent shapes; and (b) the need for modeling, indexing, querying, retrieving, mining, and visualizing data under di?erent system and device capabilities, for di?erent users. Therefore, besides the development of more traditional content management technologies, there are emerging needs to gather media from se- ing devices in the environmental context, for informedprocessingofmediabased on the current task and resources, and for making the results available to the user in the most suitable form based on the capabilities and preferences of the user.