Advanced Video Coding for Next-Generation Multimedia Services


Book Description

This book aims to bring together recent advances and applications of video coding. All chapters can be useful for researchers, engineers, graduate and postgraduate students, experts in this area, and hopefully also for people who are generally interested in video coding. The book includes nine carefully selected chapters. The chapters deal with advanced compression techniques for multimedia applications, concerning recent video coding standards, high efficiency video coding (HEVC), multiple description coding, region of interest (ROI) coding, shape compensation, error resilient algorithms for H.264/AVC, wavelet-based coding, facial video coding, and hardware implementations. This book provides several useful ideas for your own research and helps to bridge the gap between the basic video coding techniques and practical multimedia applications. We hope this book is enjoyable to read and will further contribute to video coding.




Multimedia Services in Intelligent Environments


Book Description

Multimedia services involve processing, transmission and retrieval of multiple forms of information. Multimedia services have gained momentum in the past few years due to the easy availability of computing power and storage media. Societyisdemandinghuman-likeintelligentbehaviour,suchasadaptationand generalization, from machines every day. With this view in mind, researchers are working on fusing intelligent paradigms such as arti?cial neural networks, swarm intelligence, arti?cial immune systems, evolutionary computing and multiagents with multimedia services. Arti?cial neural networks use neurons, interconnected using various schemes, for fusing learning in multimedia-based systems. Evolutionary c- puting techniques are used in tasks such as optimization. Typical multiagent systems are based on Belief-Desire-Intention model and act on behalf of the users. Typical examples of intelligent multimedia services include digital - braries, e-learning and teaching, e-government, e-commerce, e-entertainment, e-health and e-legal services. This book includes 15 chapters on advanced tools and methodologies pertaining to the multimedia services. The authors and reviewers have c- tributed immensely to this research-oriented book. We believe that this - search volume will be valuable to professors, researchers and students of all disciplines, such as computer science, engineering and management. We express our sincere thanks to Springer-Verlag for their wonderful e- torial support.




Motion Estimation for Video Coding


Book Description

The need of video compression in the modern age of visual communication cannot be over-emphasized. This monograph will provide useful information to the postgraduate students and researchers who wish to work in the domain of VLSI design for video processing applications. In this book, one can find an in-depth discussion of several motion estimation algorithms and their VLSI implementation as conceived and developed by the authors. It records an account of research done involving fast three step search, successive elimination, one-bit transformation and its effective combination with diamond search and dynamic pixel truncation techniques. Two appendices provide a number of instances of proof of concept through Matlab and Verilog program segments. In this aspect, the book can be considered as first of its kind. The architectures have been developed with an eye to their applicability in everyday low-power handheld appliances including video camcorders and smartphones.




Next Generation Mobile Broadcasting


Book Description

Next Generation Mobile Broadcasting provides an overview of the past, present, and future of mobile multimedia broadcasting. The first part of the book—Mobile Broadcasting Worldwide—summarizes next-generation mobile broadcasting technologies currently available. This part covers the evolutions of the Japanese mobile broadcasting standard ISDB-T One-Seg, ISDB-Tmm and ISDB-TSB; the evolution of the South Korean T-DMB mobile broadcasting technology AT-DMB; the American mobile broadcasting standard ATSC-M/H; the Chinese broadcasting technologies DTMB and CMMB; second-generation digital terrestrial TV European standard DVB-T2 and its mobile profile T2-Lite; and the multicast/broadcast extension of 4G LTE cellular standard E-MBMS. This part includes a chapter about a common broadcast specification of state-of-the-art 3GPP and DVB standards to provide a broadcast overlay optimized for mobile and operated in conjunction with a broadband unicast access. It also contains an overview chapter on a new High-Efficiency Video Coding (HEVC) standard that is expected to provide significantly improved coding efficiency compared to current MPEG-4 AVC video coding. The second part of the book—Next-Generation Handheld DVB Technology: DVB-NGH —describes the latest mobile broadcast technology known as Digital Video Broadcasting-Next-Generation Handheld (DVB-NGH), which is expected to significantly outperform all existing technologies in both capacity and coverage. DVB-NGH introduces new technological solutions that along with the high performance of DVB-T2 make DVB-NGH a powerful next-generation mobile multimedia broadcasting technology. In fact, DVB-NGH can be regarded as the first 3G broadcasting system because it allows for the possibility of using multiple input multiple output MIMO antenna schemes to overcome the Shannon limit of single antenna wireless communications. DVB-NGH also allows the deployment of an optional satellite component forming a hybrid terrestrial-satellite network topology to improve coverage in rural areas where the installation of terrestrial networks is economically unfeasible. Although the commercial deployment of DVB-NGH is nowadays unclear after its standardization, it will be a reference point for future generations of digital terrestrial television technologies. Edited by a member of the DVB-NGH standardization group, the book includes contributions from a number of standardization groups worldwide—including Digital Video Broadcasting (DVB) in Europe; Advanced Television Systems Committee (ATSC) in the US, Korea, Japan, and China; Third Generation Partnership Project (3GPP); and the Moving Picture Experts Group (MPEG).




Hardware/Software Architectures for Low-Power Embedded Multimedia Systems


Book Description

This book presents techniques for energy reduction in adaptive embedded multimedia systems, based on dynamically reconfigurable processors. The approach described will enable designers to meet performance/area constraints, while minimizing video quality degradation, under various, run-time scenarios. Emphasis is placed on implementing power/energy reduction at various abstraction levels. To enable this, novel techniques for adaptive energy management at both processor architecture and application architecture levels are presented, such that both hardware and software adapt together, minimizing overall energy consumption under unpredictable, design-/compile-time scenarios.




Next Generation Mobile Networks and Ubiquitous Computing


Book Description

"This book provides a comprehensive and unified view of the latest and most innovative research findings on the many existing interactions between mobile networking, wireless communications, and ubiquitous computing"--Provided by publisher.




Advances in Next Generation Services and Service Architectures


Book Description

The book is intended to provide readers with a comprehensive reference for the most current developments in the field. It offers broad coverage of important topics with eighteen chapters covering both technology and applications written by international experts.




Portable Electronics: World Class Designs


Book Description

All the design and development inspiration and direction an electronics engineer needs in one blockbuster book! John Donovan, Editor-in Chief, Portable Design has selected the very best electronic design material from the Newnes portfolio and has compiled it into this volume. The result is a book covering the gamut of electronic design from design fundamentals to low-power approaches with a strong pragmatic emphasis. In addition to specific design techniques and practices, this book also discusses various approaches to solving electronic design problems and how to successfully apply theory to actual design tasks. The material has been selected for its timelessness as well as for its relevance to contemporary electronic design issues. Contents:Chapter 1 System Resource Partitioning and Code OptimizationChapter 2 Low Power Design Techniques, Design Methodology, and ToolsChapter 3 System-Level Approach to Energy ConservationChapter 4 Radio Communication BasicsChapter 5 Applications and TechnologiesChapter 6 RF Design ToolsChapter 7 On Memory Systems and Their DesignChapter 8 Storage in Mobile Consumer Electronics DevicesChapter 9 Analog Low-Pass FiltersChapter 10 Class A AmplifiersChapter 11 MPEG-4 and H.264Chapter 12 Liquid Crystal Displays - Hand-picked content selected by John Donovan, Editor-in Chief, Portable Design - Proven best design practices for low-power, storage, and streamlined development - Case histories and design examples get you off and running on your current project




Delivering the Promise of IPTV


Book Description

Examining recent advances in both TV delivery and computing/networking technologies, this book explores profitable, successful next-generation TV offerings. The focus of this comprehensive report is on using advances in internet technologies and networking to deliver competitive, multichannel pay-TV services to customer TV sets.




Digital-Forensics and Watermarking


Book Description

This book constitutes the thoroughly refereed post-proceedings of the 12th International Workshop on Digital-Forensics and Watermarking, IWDW 2013, held in Auckland, New Zealand, during October 2013. The 24 full and 13 poster papers, presented together with 2 abstracts, were carefully reviewed and selected from 55 submissions. The papers are organized in topical sections on steganography and steganalysis; visual cryptography; reversible data hiding; forensics; watermarking; anonymizing and plate recognition.