Adventure Time: Ice King


Book Description

Finding himself on the wrong side of mischief when his faithful sidekick, Gunther the penguin, is kidnapped, Ice King gets help from wacky sources, tries to be cool, and learns something unexpected about himself along the way.




Adventure Time


Book Description

Finn and Jake try to stop a skeleton named Lich from destroying the Land of Ooo.




Adventure Time


Book Description

Explore the weird, hilarious world of Adventure Time™ with this beautifully illustrated 2-in-1 book based on the hit Cartoon Network series. All-new, gorgeous, hilarious, and grotesque illustrations? Ancient wizard lore, spells, curses, and jokes? Memories and mementos from a cute demon girl’s childhood? Goofball commentary by Finn, Jake, Marceline, and the Ice King? Check, check, check, check please! A treasure for any fan of the series, this magical and mysterious tome takes a deep dive into the world of Cartoon Network’s Adventure Time™. Aspiring heroes and wizards will find invaluable information in The Enchiridion—the ancient book of Ooo—and true fans will learn everything they ever wanted to know about Marceline the Vampire Queen in her Super Secret Scrapbook. From the creative team behind the New York Times–bestselling Adventure Time Encyclopaedia, this in-world compendium of all things Oooian is a humor-, paradox-, and literary contrivance–filled book true to the imagination, innovation, and heart of Adventure Time™.




The Cultural Gutter


Book Description

Science fiction, fantasy, comics, romance, genre movies, games all drain into the Cultural Gutter, a website dedicated to thoughtful articles about disreputable art-media and genres that are a little embarrassing. Irredeemable. Worthy of Note, but rolling like errant pennies back into the gutter. The Cultural Gutter is dangerous because we have a philosophy. We try to balance enthusiasm with clear-eyed, honest engagement with the material and with our readers. This book expands on our mission with 10 articles each from science fiction/fantasy editor James Schellenberg, comics editor and publisher Carol Borden, romance editor Chris Szego, screen editor Ian Driscoll and founding editor and former games editor Jim Munroe.




The Adventure Time Encyclopaedia (Encyclopedia)


Book Description

What time is it? Adventure Time™! Explore the magical world of Ooo with Jake the Dog and Finn the Human, along with the Ice King, Princess Bubblegum, Marceline the Vampire Queen, and all your favorite Adventure Time characters, in this New York Times bestselling companion book to Cartoon Network’s hit animated series. Written and compiled by the Lord of Evil himself, The Adventure Time Encyclopaedia matches the playful, subversive tone of the television series, detailing everything anyone will ever need to know about the postapocalyptic land of Ooo and its inhabitants—secret lore and spells, fun places you should visit and places where you will probably die, whom to marry and whom not to marry, how to make friends and destroy your enemies—plus hand-written marginalia by Finn, Jake, and Marceline. An indispensable guide to the show fans love to watch, this side-splittingly funny love letter to Adventure Time is sure to appeal to readers of all ages. Heck yeah! From the Back Cover: Written by the Lord of Evil Himself, Hunson Abadeer (a.k.a. Marceline the Vampire Queen's dad), to instruct and confound the demonic citizenry of the Nightosphere, The Adventure Time Encyclopaedia is perhaps the most dangerous book in history. Although seemingly a guidebook to the Land of Ooo and its postapocalyptic inhabitants, it is in fact an amusing nightmare of literary pitfalls, bombastic brain-boggles, and ancient texts designed to drive the reader mad. Complete with secret lore and wizard spells, fun places you should visit and places where you will probably die, advice on whom to marry and whom not to marry, and how to make friends and destroy your enemies, this volume includes hand-written marginalia by Finn, Jake, and Marceline. Arguably the greatest encyclopaedia ever written since the beginning of the cosmos, it is also an indispensable companion to humans and demons who know what time it is: Adventure Time! Praise for The Adventure Time Encyclopaedia: “Even if you’re an adult Adventure Time fan, the book will make you feel like you’re 10 again.” —USA Today’s Daily Candy blog “The brand-new Adventure Time Encyclopaedia will tell viewers everything they need to know about the post-apocalyptic magical land and its inhabitants.” —Entertainment Weekly’s Family Room blog “The . . . Encyclopaedia will appeal to Adventure Time fans who want to delve deeper into the show’s mysterious back story and bizarre details.” —The Los Angeles Times’Hero Complex blog




Adventure Time


Book Description

Finn is about to fall head-first into an adventure so intense, he'll never remember it! Finn tries to take on the Mnemonoid only to wake up in the future with no recollection what has happened in the time jump! With his pals Jake, Princess Bubblegum, and Marceline, Finn must remember how to beat this mean dude before he forgets everything else! Collects issues #30-34.




How to Catch a Princess


Book Description

Follows the experiences of the romance-seeking Ice King, who imparts his tricks for landing the princess of his dreams while sharing a wealth of games, activities, and journal pages.




Adventure Time


Book Description

"Originally published in single magazine form as Adventure Time 30-34"--Title page verso.




Adventure Time 1


Book Description




Adventure Time Bowling


Book Description

Join Jake and Finn as they take on the Ice King and his penguin pals with this new spin on a classic game. This action-packed kit includes a Jake-sculpted bowling ball, 5 penguin pins, and 1 Ice King pin, along with 32-page mini illustrated book with Adventure Time bowling games for you and your friends!