Algorithms and Data Structures With Applications to Graphics and Geometry
Author : Jurg Nievergelt
Publisher :
Page : pages
File Size : 47,34 MB
Release : 2011
Category : Algorithms
ISBN :
Author : Jurg Nievergelt
Publisher :
Page : pages
File Size : 47,34 MB
Release : 2011
Category : Algorithms
ISBN :
Author : Textbook Equity
Publisher : Lulu.com
Page : 371 pages
File Size : 35,33 MB
Release : 2014-09-15
Category : Computers
ISBN : 1312512938
This is a college-level introductory textbook of algorithms and data structures with application to graphics and geometry. This textbook, released under a Creative Commons Share Alike (CC BY SA) license, is presented in its original format with the academic content unchanged. It was authored by Jurg Nievergelt (ETH Zurich) and Klaus Hinrichs (Institut fur Informatik) and provided by the University of Georgia's Global Textbook Project. Textbookequity.org/algorithms-and-data-structures/ Photo Credit: Renato Keshet (GFDL) commons.wikimedia.org Contents Part I: Programming environments for motion, graphics, and geometry Part II: Programming concepts: beyond notation Part IV: Complexity of problems and algorithms Part V: Data structures Textbook Equity Edition http: //textbookequity.org/algorithms-and-data-structures
Author : Elmar Langetepe
Publisher : A K Peters/CRC Press
Page : 344 pages
File Size : 11,76 MB
Release : 2006
Category : Computers
ISBN :
This book focuses on algorithms and geometric data structures that have proven to be versatile, efficient and fundamental. It endows practitioners in the computer graphics field with a working knowledge of a wide range of geometric data structures from computational geometry.
Author : Mark de Berg
Publisher : Springer Science & Business Media
Page : 370 pages
File Size : 44,53 MB
Release : 2013-04-17
Category : Computers
ISBN : 3662042452
This introduction to computational geometry focuses on algorithms. Motivation is provided from the application areas as all techniques are related to particular applications in robotics, graphics, CAD/CAM, and geographic information systems. Modern insights in computational geometry are used to provide solutions that are both efficient and easy to understand and implement.
Author : Kurt Mehlhorn
Publisher : Springer Science & Business Media
Page : 300 pages
File Size : 43,1 MB
Release : 2008-05-27
Category : Computers
ISBN : 3540779787
Algorithms are at the heart of every nontrivial computer application, and algorithmics is a modern and active area of computer science. Every computer scientist and every professional programmer should know about the basic algorithmic toolbox: structures that allow efficient organization and retrieval of data, frequently used algorithms, and basic techniques for modeling, understanding and solving algorithmic problems. This book is a concise introduction addressed to students and professionals familiar with programming and basic mathematical language. Individual chapters cover arrays and linked lists, hash tables and associative arrays, sorting and selection, priority queues, sorted sequences, graph representation, graph traversal, shortest paths, minimum spanning trees, and optimization. The algorithms are presented in a modern way, with explicitly formulated invariants, and comment on recent trends such as algorithm engineering, memory hierarchies, algorithm libraries and certifying algorithms. The authors use pictures, words and high-level pseudocode to explain the algorithms, and then they present more detail on efficient implementations using real programming languages like C++ and Java. The authors have extensive experience teaching these subjects to undergraduates and graduates, and they offer a clear presentation, with examples, pictures, informal explanations, exercises, and some linkage to the real world. Most chapters have the same basic structure: a motivation for the problem, comments on the most important applications, and then simple solutions presented as informally as possible and as formally as necessary. For the more advanced issues, this approach leads to a more mathematical treatment, including some theorems and proofs. Finally, each chapter concludes with a section on further findings, providing views on the state of research, generalizations and advanced solutions.
Author : Clifford A. Shaffer
Publisher :
Page : 536 pages
File Size : 34,14 MB
Release : 2001
Category : Computers
ISBN :
This practical text contains fairly "traditional" coverage of data structures with a clear and complete use of algorithm analysis, and some emphasis on file processing techniques as relevant to modern programmers. It fully integrates OO programming with these topics, as part of the detailed presentation of OO programming itself.Chapter topics include lists, stacks, and queues; binary and general trees; graphs; file processing and external sorting; searching; indexing; and limits to computation.For programmers who need a good reference on data structures.
Author : Jeffrey Scott Vitter
Publisher : Now Publishers Inc
Page : 192 pages
File Size : 36,22 MB
Release : 2008
Category : Computers
ISBN : 1601981066
Describes several useful paradigms for the design and implementation of efficient external memory (EM) algorithms and data structures. The problem domains considered include sorting, permuting, FFT, scientific computing, computational geometry, graphs, databases, geographic information systems, and text and string processing.
Author : Allen B. Downey
Publisher : "O'Reilly Media, Inc."
Page : 149 pages
File Size : 22,47 MB
Release : 2017-07-07
Category : Computers
ISBN : 1491972319
If you’re a student studying computer science or a software developer preparing for technical interviews, this practical book will help you learn and review some of the most important ideas in software engineering—data structures and algorithms—in a way that’s clearer, more concise, and more engaging than other materials. By emphasizing practical knowledge and skills over theory, author Allen Downey shows you how to use data structures to implement efficient algorithms, and then analyze and measure their performance. You’ll explore the important classes in the Java collections framework (JCF), how they’re implemented, and how they’re expected to perform. Each chapter presents hands-on exercises supported by test code online. Use data structures such as lists and maps, and understand how they work Build an application that reads Wikipedia pages, parses the contents, and navigates the resulting data tree Analyze code to predict how fast it will run and how much memory it will require Write classes that implement the Map interface, using a hash table and binary search tree Build a simple web search engine with a crawler, an indexer that stores web page contents, and a retriever that returns user query results Other books by Allen Downey include Think Java, Think Python, Think Stats, and Think Bayes.
Author : Hanan Samet
Publisher : Addison Wesley Publishing Company
Page : 536 pages
File Size : 13,37 MB
Release : 1990
Category : Computers
ISBN :
Author : Jürg Nievergelt (Information scientist, Switzerland, United States)
Publisher :
Page : 350 pages
File Size : 21,22 MB
Release : 1993
Category : Algorithms
ISBN : 9780130300652