American Newspaper Comics


Book Description

The most comprehensive guide to U.S. newspaper comics ever published




Comic Books and Comic Strips in the United States through 2005


Book Description

This final work in John Lent's series of bibliographies on comic art gathers together an astounding array of citations on American comic books and comic strips. Included in this volume are citations regarding anthologies and reprints; criticism and reviews; exhibitions, festivals, and awards; scholarship and theory; and the business, artistic, cultural, legal, technical, and technological aspects of American comics. Author John Lent has used all manner of methods to gather the citations, searching library and online databases, contacting scholars and other professionals, attending conferences and festivals, and scanning hundreds of periodicals. He has gone to great length to categorize the citations in an easy-to-use, scholarly fashion, and in the process, has helped to establish the field of comic art as an important part of social science and humanities research. The ten volumes in this series, covering all regions of the world, constitute the largest printed bibliography of comic art in the world, and serve as the beacon guiding the burgeoning fields of animation, comics, and cartooning. They are the definitive works on comic art research, and are exhaustive in their inclusiveness, covering all types of publications (academic, trade, popular, fan, etc.) from all over the world. Also included in these books are citations to systematically-researched academic exercises, as well as more ephemeral sources such as fanzines, press articles, and fugitive materials (conference papers, unpublished documents, etc.), attesting to Lent's belief that all pieces of information are vital in a new field of study such as comic art.




The Art of Rube Goldberg


Book Description

A “generously illustrated and well-designed appreciation” of the Pulitzer Prize–winning illustrator, with an introduction by New Yorker writer Adam Gopnik.(The New York Times) Cartoonist, humorist, sculptor, author, engineer, and inventor, Rube Goldberg wrote and illustrated nearly 50,000 cartoon in his seventy-two-year career. Goldberg (1883–1970) was the most famous cartoonist of his time, best known for his comical inventions, which were syndicated in daily newspapers throughout the world. Author Jennifer George celebrates all aspects of her grandfather’s career, from his very first published drawings in his high school newspaper and college yearbook to his iconic inventions, his comic strips and advertising work, and his later sculpture and Pulitzer Prize–winning political cartoons. Also included are essays from such writers and comic historians as Adam Gopnik, Al Jaffee, Carl Linich, Peter Meresca, Paul Tumey and Brian Walker, as well as rare photographs, letters, memorabilia, and patents, many reproduced here for the first time. Brilliantly designed and packaged to capture the inventiveness of Rube Goldberg’s work, The Art of Rube Goldberg is a coffee table book the whole family can enjoy. “Goldberg’s cartoons touch the edge of modern art.” —Adam Gopnik “There will likely never be another Rube Goldberg. Fortunately, his granddaughter’s wonderful book ensures that we’ll always remember this one-of-a-kind cartooning legend.” ―The Washington Times




The Art of the Comic Book


Book Description

A history of the comic book, in which a noted cartoonist demonstrates the aesthetics and power of the medium




Mattéo, Book One: 1914-1915


Book Description

Get swept up in this historical graphic novel trilogy rich in great events and human tragedies from the First World War, through the Russian Revolution, the Popular Front, and the Spanish Civil War. By the creator of the award-winning Flight of the Raven, Jean-Pierre Gibrat creates a beautifully drawn and deeply emotional graphic novel following the singular destiny of a man caught up in the fervent passions of a tumultuous period that begins with the Great War of 1914. In a small town at the foot of the Pyrenees on the French Mediterranean, lifelong friends are called to arms, except for Mattéo, who, as the son of Spanish refugees, is exempt from service. Yet when his fellow villagers--including Juliet, the woman he loves--express disdain for his pacifism, he embarks on an epic adventure that will have a resounding impact on all their lives.




Biographical Sketches of Cartoonists & Illustrators in the Swann Collection of the Library of Congress


Book Description

Inside this book are short biographical sketches about the many artists represented in the Library of Congress' Swann Collection compiled by Erwin Swann (1906-1973). In the early 1960s, Swann, a New York advertising executive started collecting original cartoon drawings of artistic and humorous interest. Included in the collection are political prints and drawings, satires, caricatures, cartoon strips and panels, and periodical illustrations by more than 500 artists, most of whom are American. The 2,085 items range from 1780-1977, with the bulk falling between 1890-1970. The Collection includes 1,922 drawings, 124 prints, 14 paintings, 13 animation cels, 9 collages, 1 album, 1 photographic print, and 1 scrapbook.




The Cambridge History of the Graphic Novel


Book Description

The Cambridge History of the Graphic Novel provides the complete history of the graphic novel from its origins in the nineteenth century to its rise and startling success in the twentieth and twenty-first century. It includes original discussion on the current state of the graphic novel and analyzes how American, European, Middle Eastern, and Japanese renditions have shaped the field. Thirty-five leading scholars and historians unpack both forgotten trajectories as well as the famous key episodes, and explain how comics transitioned from being marketed as children's entertainment. Essays address the masters of the form, including Art Spiegelman, Alan Moore, and Marjane Satrapi, and reflect on their publishing history as well as their social and political effects. This ambitious history offers an extensive, detailed and expansive scholarly account of the graphic novel, and will be a key resource for scholars and students.




Nelson Mandela


Book Description

The fantastic, heroic life of Nelson Mandela, brought to life in this landmark graphic work. Nelson Mandela’s memoir, Long Road to Freedom, electrified the world in 1994 with the story of a solitary man who, despite unbelievable hardships, brought down one of the most-despised regimes in the world. Fifteen years after the publication of that classic work comes this fully authorized graphic biography, which relays in picture form the life story of the world’s greatest moral and political hero—from his boyhood in a small South African village to his growing political activism with the ANC, his twenty-seven-year incarceration as prisoner 46664 on Robben Island, his dramatic release, and his triumphant years as president of South Africa. With new interviews, firsthand accounts, and archival material that has only recently been uncovered, this visually dramatic biography promises to introduce Mandela’s gripping story to a whole new generation of readers.




The American Comic Book Industry and Hollywood


Book Description

The American Comic Book Industry and Hollywood traces the evolving relationship between the American comic book industry and Hollywood from the launch of X-Men, Spider-Man, and Smallville in the early 2000s through the ascent of the Marvel Cinematic Universe, the Arrowverse, and the Walking Dead Universe in the 2010s. Perren and Steirer illustrate how the American comic book industry simultaneously has functioned throughout the first two decades of the twenty-first century as a relatively self-contained business characterized by its own organizational structures, business models, managerial discourses, production cultures, and professional identities even as it has remained dependent on Hollywood for revenue from IP licensing. The authors' expansive view of the industry includes not only a discussion of the “Big Two,” Marvel/Disney and DC Comics/Time Warner, but also a survey of the larger comics ecosystem. Other key industry players, including independent publishers BOOM! Studios, IDW, and Image, digital distributor ComiXology, and management-production company Circle of Confusion, all receive attention. Drawing from interviews, fieldwork, archival research, and trade analysis, The American Comic Book Industry and Hollywood provides a road map to understanding the operations of the comic book industry while also offering new models for undertaking trans- and inter-industrial analysis.