An Introduction to Simulation Using GPSS/H


Book Description

Employs the same painstaking thoroughness and accuracy in introducing the GPSS language that made the 1974 book so popular. Includes an educational version, GPSS/H from Wolverine Software, for personal computers that is as powerful, except in file size, as the package that costs commercial users over –5,000. Available in two versions: one with 5 1/4' disks, and one with 3 1/2' disks.




Simulation Using GPSS


Book Description

This book's objective is to help the reader to acquire mastery of GPSS (General Purpose Simulation System). GPSS is a simulation programming language used to build computer models for discrete event simulations. (Author).




Discrete-Event Simulation


Book Description

"This is an excellent and well-written text on discrete event simulation with a focus on applications in Operations Research. There is substantial attention to programming, output analysis, pseudo-random number generation and modelling and these sections are quite thorough. Methods are provided for generating pseudo-random numbers (including combining such streams) and for generating random numbers from most standard statistical distributions." --ISI Short Book Reviews, 22:2, August 2002




Handbook of Simulation


Book Description

Dieses Buch ist eine unschätzbare Informationsquelle für alle Ingenieure, Designer, Manager und Techniker bei Entwicklung, Studium und Anwendung einer großen Vielzahl von Simulationstechniken. Es vereint die Arbeit internationaler Simulationsexperten aus Industrie und Forschung. Alle Aspekte der Simulation werden in diesem umfangreichen Nachschlagewerk abgedeckt. Der Leser wird vertraut gemacht mit den verschiedenen Techniken von Industriesimulationen sowie mit Einsatz, Anwendungen und Entwicklungen. Neueste Fortschritte wie z.B. objektorientierte Programmierung werden ebenso behandelt wie Richtlinien für den erfolgreichen Umgang mit simulationsgestützten Prozessen. Auch gibt es eine Liste mit den wichtigsten Vertriebs- und Zulieferadressen. (10/98)




Simulation Modeling and Analysis with ARENA


Book Description

Simulation Modeling and Analysis with Arena is a highly readable textbook which treats the essentials of the Monte Carlo discrete-event simulation methodology, and does so in the context of a popular Arena simulation environment. It treats simulation modeling as an in-vitro laboratory that facilitates the understanding of complex systems and experimentation with what-if scenarios in order to estimate their performance metrics. The book contains chapters on the simulation modeling methodology and the underpinnings of discrete-event systems, as well as the relevant underlying probability, statistics, stochastic processes, input analysis, model validation and output analysis. All simulation-related concepts are illustrated in numerous Arena examples, encompassing production lines, manufacturing and inventory systems, transportation systems, and computer information systems in networked settings. - Introduces the concept of discrete event Monte Carlo simulation, the most commonly used methodology for modeling and analysis of complex systems - Covers essential workings of the popular animated simulation language, ARENA, including set-up, design parameters, input data, and output analysis, along with a wide variety of sample model applications from production lines to transportation systems - Reviews elements of statistics, probability, and stochastic processes relevant to simulation modeling







Mine Design


Book Description

Solve everyday mining problems quickly and easily by applying the computer language GPSS (General Purpose Simulation System). Part I of the book reviews mining simulation in general and explains why the GPSS/H simulation language was selected. Part II is an overview of the language itself to help you obtain maximum benefit from the mining examples, which are contained on the included CD. Each of the 30 examples on the CD comes from a variety of mining operations (large, small, surface, underground) and includes GPSS/H programs that can be kept in a file to be run with no programming. Computer language experience isn't required, as all the programs are run by keying in a simple list of instructions. If you are more experienced with the language, you can modify one or more of the programs to suit your particular problem. All examples are interactive; you are prompted to input data for the simulation and then run the animation to view your mining operation. Mine Design can also be used as a supplemental text for mining engineering classes, including those on mine design, mine equipment selection, and computer applications in mining. Most chapters offer numerous examples--with answers--in addition to the programs. Ease of access to the program and clear visualization of the results set this book apart from other mining texts.










Computer Simulation


Book Description

Simulation overview; Evolution of modern computer simulation; Simulation in the real world; Six symptoms of a sick simulation; The professional simulation analyst; Building a simulation the right way; Learning a simulation language; Simple queuing systems; Advanced topics; Applying the process.