Android Things Projects


Book Description

Develop smart Internet of things projects using Android Things. About This Book Learn to build promising IoT projects with Android Things Make the most out of hardware peripherals using standard Android APIs Build enticing projects on IoT, home automation, and robotics by leveraging Raspberry Pi 3 and Intel Edison Who This Book Is For This book is for Android enthusiasts, hobbyists, IoT experts, and Android developers who want to gain a deeper knowledge of Android Things. The main focus is on implementing IoT projects using Android Things. What You Will Learn Understand IoT ecosystem and the Android Things role See the Android Things framework: installation, environment, SDK, and APIs See how to effectively use sensors (GPIO and I2C Bus) Integrate Android Things with IoT cloud platforms Create practical IoT projects using Android Things Integrate Android Things with other systems using standard IoT protocols Use Android Things in IoT projects In Detail Android Things makes developing connected embedded devices easy by providing the same Android development tools, best-in-class Android framework, and Google APIs that make developers successful on mobile. With this book, you will be able to take advantage of the new Android framework APIs to securely build projects using low-level components such as sensors, resistors, capacitors, and display controllers. This book will teach you all you need to know about working with Android Things through practical projects based on home automation, robotics, IoT, and so on. We'll teach you to make the most of the Android Things and build enticing projects such as a smart greenhouse that controls the climate and environment automatically. You'll also create an alarm system, integrate Android Things with IoT cloud platforms, and more. By the end of this book, you will know everything about Android Things, and you'll have built some very cool projects using the latest technology that is driving the adoption of IoT. You will also have primed your mindset so that you can use your knowledge for profitable, practical projects. Style and approach This book is packed with fun-filled, end-to-end projects that you will be encouraged to experiment on the Android Things OS.




Android Things Quick Start Guide


Book Description

Android Things is the new Android based Operating System for the Internet of Things. With this book you will learn the core concepts by running code examples on different peripherals. Key Features No previous knowledge of IoT or microcontrollers required. Hands-On with simple code and plenty of examples. Use Kotlin to write simpler and more readable code Book Description Android Things is the IoT platform made by Google, based on Android. It allows us to build smart devices in a simple and convenient way, leveraging on the Android ecosystem tools and libraries, while letting Google take care of security updates. This book takes you through the basics of IoT and smart devices. It will help you to interact with common IoT device components and learn the underlying protocols. For a simple setup, we will be using Rainbow HAT so that we don't need to do any wiring. In the first chapter, you will learn about the Android Things platform, the design concepts behind it, and how it relates to other IoT frameworks. We will look at the Developer Kits and learn how to install Android Things on them by creating a simple project. Later, we will explore the real power of Android Things, learning how to make a UI, designing and communicating with companion apps in different ways, showcasing a few libraries. We will demonstrate libraries and you will see how powerful the Android Things operating system is. What you will learn Understand key design concepts of Android Things and its advantages Set up an Android Things Developer Kit Interact with all the components of Rainbow HAT Understand how peripheral protocols work (GPIO, PWM, I2C, and SPI) Implement best practices of how to handle IoT peripherals with in terms Android Things Develop techniques for building companion apps for your devices Who this book is for This book is for developers who have a basic knowledge of Android and want to start using the Android Things developer kit.




Android Things a Complete Guide


Book Description

What are the Essentials of Internal Android Things Management? What are the short and long-term Android Things goals? How will we insure seamless interoperability of Android Things moving forward? In what ways are Android Things vendors and us interacting to ensure safe and effective use? What are the revised rough estimates of the financial savings/opportunity for Android Things improvements? Defining, designing, creating, and implementing a process to solve a business challenge or meet a business objective is the most valuable role... In EVERY company, organization and department. Unless you are talking a one-time, single-use project within a business, there should be a process. Whether that process is managed and implemented by humans, AI, or a combination of the two, it needs to be designed by someone with a complex enough perspective to ask the right questions. Someone capable of asking the right questions and step back and say, 'What are we really trying to accomplish here? And is there a different way to look at it?' This Self-Assessment empowers people to do just that - whether their title is entrepreneur, manager, consultant, (Vice-)President, CxO etc... - they are the people who rule the future. They are the person who asks the right questions to make Android Things investments work better. This Android Things All-Inclusive Self-Assessment enables You to be that person. All the tools you need to an in-depth Android Things Self-Assessment. Featuring 711 new and updated case-based questions, organized into seven core areas of process design, this Self-Assessment will help you identify areas in which Android Things improvements can be made. In using the questions you will be better able to: - diagnose Android Things projects, initiatives, organizations, businesses and processes using accepted diagnostic standards and practices - implement evidence-based best practice strategies aligned with overall goals - integrate recent advances in Android Things and process design strategies into practice according to best practice guidelines Using a Self-Assessment tool known as the Android Things Scorecard, you will develop a clear picture of which Android Things areas need attention. Your purchase includes access details to the Android Things self-assessment dashboard download which gives you your dynamically prioritized projects-ready tool and shows your organization exactly what to do next. Your exclusive instant access details can be found in your book.







The Official Raspberry Pi Projects Book Volume 4


Book Description

The Official Raspberry Pi projects book returns with inspirational projects, detailed step-by-step guides, and product reviews based around the phenomenon that is the Raspberry Pi. See why educators and makers adore the credit card-sized computer that can be used to make robots, retro games consoles, and even art. In this volume of The Official Raspberry Pi Projects Book, you'll: Get involved with the amazing and very active Raspberry Pi community Be inspired by incredible projects made by other people Learn how to make with your Raspberry Pi with our tutorials Find out about the top kits and accessories for your Pi projects And much, much more! If this is your first time using a Raspberry Pi, you'll also find some very helpful guides to get you started with your Raspberry Pi journey. With millions of Raspberry Pi boards out in the wild, that's millions more people getting into digital making and turning their dreams into a Pi-powered reality. Being so spoilt for choice though means that we've managed to compile an incredible list of projects, guides, and reviews for you. This book was written using an earlier version of Raspberry Pi OS. Please use Raspberry Pi OS (Legacy) for full compatibility. See magpi.cc/legacy for more information.




Proceedings of International Conference on IoT Inclusive Life (ICIIL 2019), NITTTR Chandigarh, India


Book Description

This book gathers selected research papers presented at the AICTE-sponsored International Conference on IoT Inclusive Life (ICIIL 2019), which was organized by the Department of Computer Science and Engineering, National Institute of Technical Teachers Training and Research, Chandigarh, India, on December 19–20, 2019. In contributions by active researchers, the book presents innovative findings and important developments in IoT-related studies, making it a valuable resource for researchers, engineers, and industrial professionals around the globe.




Android Things


Book Description

How much does Android Things help? What would happen if Android Things weren't done? What are the business objectives to be achieved with Android Things? How frequently do you track Android Things measures? Can Management personnel recognize the monetary benefit of Android Things? Defining, designing, creating, and implementing a process to solve a challenge or meet an objective is the most valuable role... In EVERY group, company, organization and department. Unless you are talking a one-time, single-use project, there should be a process. Whether that process is managed and implemented by humans, AI, or a combination of the two, it needs to be designed by someone with a complex enough perspective to ask the right questions. Someone capable of asking the right questions and step back and say, 'What are we really trying to accomplish here? And is there a different way to look at it?' This Self-Assessment empowers people to do just that - whether their title is entrepreneur, manager, consultant, (Vice-)President, CxO etc... - they are the people who rule the future. They are the person who asks the right questions to make Android Things investments work better. This Android Things All-Inclusive Self-Assessment enables You to be that person. All the tools you need to an in-depth Android Things Self-Assessment. Featuring 711 new and updated case-based questions, organized into seven core areas of process design, this Self-Assessment will help you identify areas in which Android Things improvements can be made. In using the questions you will be better able to: - diagnose Android Things projects, initiatives, organizations, businesses and processes using accepted diagnostic standards and practices - implement evidence-based best practice strategies aligned with overall goals - integrate recent advances in Android Things and process design strategies into practice according to best practice guidelines Using a Self-Assessment tool known as the Android Things Scorecard, you will develop a clear picture of which Android Things areas need attention. Your purchase includes access details to the Android Things self-assessment dashboard download which gives you your dynamically prioritized projects-ready tool and shows your organization exactly what to do next. Your exclusive instant access details can be found in your book.




Android


Book Description

As part of the best selling Pocket Primer series, this book provides an overview of the major aspects and the source code to use the latest versions of Android. It has coverage of the fundamental aspects of Android that are illustrated via code samples for versions 4.x through 7.x and features the Google Pixel phone. This Pocket Primer is primarily for self-directed learners who want to learn Android programming and it serves as a starting point for deeper exploration of its numerous applications. Companion disc (also available for downloading from the publisher) with source code, images, and appendices. Features: •Contains latest material on Android VR, graphics/animation, apps, and features the new Google Pixel phone •Includes companion files with all of the source code, appendices, and images from the book •Provides coverage of the fundamental aspects of Android that are illustrated via code samples for versions 4.x through 7.x On the Companion Files: • Source code samples • All images from the text (including 4-color) • Appendices (see Table of Contents)




Mastering Android Studio 3


Book Description

Unleash the power of Android Studio 3 to develop mobile applications faster and efficiently. About This Book Use Android Studio not just as an IDE but as a complete testing and build solution Produce customized APKs with Gradle to suit various versions of an app, such as test versions and free versions of an otherwise paid app. Explore all aspects of UI development and testing using working XML and Java examples. Learn seamless migration from Eclipse and other development platforms to Android Studio. Who This Book Is For This book targets developers, with experience of developing for Android, who are new to Android Studio or wish to migrate from another IDE such as Eclipse. This book will show you how to get the utmost from this powerful tool. What You Will Learn Create styles, themes, and material designs Set up, configure, and run virtual devices using the AVD manager Improve the design of your application using support libraries Learn about GitHub libraries Use emulators to design layouts for a wide variety of devices, including wearables. Improve application performance in terms of memory, speed, and power usage In Detail Android Studio is an Integrated Development Environment (IDE) designed for developing Android apps. As with most development processes, Android keeps resources and logic nicely separated, and so this book covers the management of imagery and other resources, and the development and testing tools provided by the IDE. After introducing the software, the book moves straight into UI development using the sophisticated, WYSIWYG layout editor and XML code to design and test complex interfaces for a wide variety of screen configurations. With activity design covered, the book continues to guide the reader through application logic development, exploring the latest APIs provided by the SDK. Each topic will be demonstrated by working code samples that can be run on a device or emulator. One of Android Studio's greatest features is the large number of third-party plugins available for it, and throughout the book we will be exploring the most useful of these, along with samples and libraries that can be found on GitHub. The final module of the book deals with the final stages of development: building and distribution. The book concludes by taking the reader through the registration and publication processes required by Google. By the time you have finished the book, you will be able to build faster, smoother, and error-free Android applications, in less time and with fewer complications than you ever thought possible. Style and approach This is a step-by-step guide with examples demonstrating how Android Studio can be used as a complete solution for developing, testing, and deploying apps from start to finish.




Android Studio 3.3 Development Essentials - Kotlin Edition


Book Description

Fully updated for Android Studio 3.3, Android 9, Android Jetpack and the modern architectural guidelines and components, the goal of this book is to teach the skills necessary to develop Android-based applications using the Kotlin programming language. Beginning with the basics, this book provides an outline of the steps necessary to set up an Android development and testing environment followed by an introduction to programming in Kotlin including data types, flow control, functions, lambdas and object-oriented programming. An overview of Android Studio is included covering areas such as tool windows, the code editor and the Layout Editor tool. An introduction to the architecture of Android is followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment. Chapters are also included covering the Android Architecture Components including view models, lifecycle management, Room databases, app navigation, live data and data binding. More advanced topics such as intents are also covered, as are touch screen handling, gesture recognition, camera access and the playback and recording of both video and audio. This edition of the book also covers printing, transitions and cloud-based file storage. The concepts of material design are also covered in detail, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers and collapsing toolbars. In addition to covering general Android development techniques, the book also includes Google Play specific topics such as implementing maps using the Google Maps Android API, and submitting apps to the Google Play Developer Console. Other key features of Android Studio 3.3 and Android 9 are also covered in detail including the Layout Editor, the ConstraintLayout and ConstraintSet classes, constraint chains and barriers, direct reply notifications and multi-window support. Chapters also cover advanced features of Android Studio such as App Links, Instant Apps, the Android Studio Profiler and Gradle build configuration. Assuming you already have some programming experience, are ready to download Android Studio and the Android SDK, have access to a Windows, Mac or Linux system and ideas for some apps to develop, you are ready to get started.