Android UI Fundamentals


Book Description

Author Jason Ostrander walks developers through the different choices available on their way to creating a well-designed application for Android. While building a simple application, Jason works through the basics of Android UI development including layout, event handling, menus and notifications. The author then shows the proper way to load and display images, create advanced dialogs and progress indicators, add animation, and how to build custom UI elements. Jason discusses the proper way of adding interaction through gestures and the advanced graphical options available using Canvas, Renderscript and OpenGL. Finally, he discusses tablet development, the unique differences between phone and tablet UI, and the new APIs available to tablet developers.




Android UI Fundamentals


Book Description

Author Jason Ostrander walks developers through the different choices available on their way to creating a well-designed application for Android. While building a simple application, Jason works through the basics of Android UI development including layout, event handling, menus and notifications. The author then shows the proper way to load and display images, create advanced dialogs and progress indicators, add animation, and how to build custom UI elements. Jason discusses the proper way of adding interaction through gestures and the advanced graphical options available using Canvas, Renderscript and OpenGL. Finally, he discusses tablet development, the unique differences between phone and tablet UI, and the new APIs available to tablet developers.




Android Studio New Media Fundamentals


Book Description

This book is a brief primer covering concepts central to digital imagery, digital audio and digital illustration using open source software packages such as GIMP, Audacity and Inkscape. These are used for this book because they are free for commercial use. The book builds on the foundational concepts of raster, vector and waves (audio), and gets more advanced as chapters progress, covering what new media assets are best for use with Android Studio as well as key factors regarding the data footprint optimization work process and why it is important. What You Will Learn• What are the primary genres of new media content production• What new media assets Android Studio supports• What are the concepts behind new media content production• How to Install and use GIMP, Inkscape, and Audacity software• How to integrate that software with Android Studio, fast becoming the most popular IDE for Android apps design and development Audience Primary audience includes Android developers, especially game designers/developers and others who need access to multimedia elements. Secondary: multimedia producers, RIA developers, game designers, UI designers, and teachers.







Web 2.0 Fundamentals: With AJAX, Development Tools, and Mobile Platforms


Book Description

Designed for a broad spectrum of people with technically diverse backgrounds, this book covers the most recent developments in Web 2.0 programming topics and applications, including up-to-date material on cloud computing, Google AppEngine, Social Networks, Comet, HTML5, semantic technology, and a chapter on the future of the Web. This book prepares readers for more advanced technical topics in Web 2.0. The accompanying CD-ROM and companion website provide code samples from the book and appendices with an extensive set of links (over 1,000) for supplemental material and links for the Twitter and Facebook pages. (Please note, eBook version does not include CD-ROM).




Android Unleashed: Mastering Mobile Development from Scratch


Book Description

Unlock the full potential of Android development with "Android Unleashed: Mastering Mobile Development from Scratch." This essential guide walks you through every step of creating, managing, and deploying your Android applications. Perfect for developers of all levels, this book provides detailed insights into building engaging user interfaces, managing data efficiently, and mastering the complexities of app deployment. Dive into the world of Android with practical examples, best practices, and expert tips, ensuring your app's success from conception to launch. Whether you're a novice or an experienced developer, this book equips you with the knowledge and tools needed to excel in the ever-evolving landscape of Android development.




Beginning Android Programming with Android Studio


Book Description

A hands-on introduction to the latest release of the Android OS and the easiest Android tools for developers As the dominant mobile platform today, the Android OS is a powerful and flexible platform for mobile device. The new Android 7 release (New York Cheesecake) boasts significant new features and enhancements for both smartphone and tablet applications. This step-by-step resource takes a hands-on approach to teaching you how to create Android applications for the latest OS and the newest devices, including both smartphones and tablets. Shows you how to install, get started with, and use Android Studio 2 - the simplest Android developer tool ever for beginners Addresses how to display notifications, create rich user interfaces, and use activities and intents Reviews mastering views and menus and managing data Discusses working with SMS Looks at packaging and publishing applications to the Android market Beginning Android Programming with Android Studio starts with the basics and goes on to provide you with everything you need to know to begin to successfully develop your own Android applications.




Beginning Android 4 Application Development


Book Description

Understand Android OS for both smartphone and tablet programming This fast-paced introduction to the newest release of Android OS gives aspiring mobile app developers what they need to know to program for today's hottest Android smartphones and tablets. Android 4 OS is, for the first time, a single solution for both smartphones and tablets, so if you master the information in this helpful guide, you'll be well on your way to successful development for both devices. From using activities and intents and creating rich user interfaces to working with SMS, messaging APIs, and the Android SDK, what you need is here. Provides clear instructions backed by real-world programming examples Begins with the basics and covers everything Android 4 developers need to know for both smartphones and tablets Explains how to customize activities and intents, create rich user interfaces, and manage data Helps you work with SMS and messaging APIs, the Android SDK, and using location-based services Details how to package and publish your applications to the Android Market Beginning Android 4 Application Development pares down the most essential steps you need to know so you can start creating Android applications today.




Android UI Development with Jetpack Compose


Book Description

Get started with creating intuitive native user interfaces on Android platforms Key Features Understand the difference between the imperative (Android View) and declarative (Jetpack Compose) approach Learn about the structure of a Compose app, built-in Compose UI elements, and core concepts such as state hoisting and composition over inheritance Write, test, and debug composable functions Book DescriptionJetpack Compose is Android’s new framework for building fast, beautiful, and reliable native user interfaces. It simplifies and significantly accelerates UI development on Android using the declarative approach. This book will help developers to get hands-on with Jetpack Compose and adopt a modern way of building Android applications. The book is not an introduction to Android development, but it will build on your knowledge of how Android apps are developed. Complete with hands-on examples, this easy-to-follow guide will get you up to speed with the fundamentals of Jetpack Compose such as state hoisting, unidirectional data flow, and composition over inheritance and help you build your own Android apps using Compose. You'll also cover concepts such as testing, animation, and interoperability with the existing Android UI toolkit. By the end of the book, you'll be able to write your own Android apps using Jetpack Compose.What you will learn Gain a solid understanding of the core concepts of Jetpack Compose Develop beautiful, neat, and immersive UI elements that are user friendly, reliable, and performant Build a complete app using Jetpack Compose Add Jetpack Compose to your existing Android applications Test and debug apps that use Jetpack Compose Find out how Jetpack Compose can be used on other platforms Who this book is forThis book is for any mobile app developer looking to understand the fundamentals of the new Jetpack Compose framework and the benefits of native development. A solid understanding of Android app development, along with some knowledge of the Kotlin programming language, will be beneficial. Basic programming knowledge is necessary to grasp the concepts covered in this book effectively.




RF Positioning: Fundamentals, Applications, and Tools


Book Description

This new resource presents a comprehensive view of radio-frequency (RF) positioning. The book is organized to allow readers to progress at a fast pace, from the fundamentals of RF positioning, to the use of advanced tools such as artificial intelligence algorithms and application development environments. The first part of the book covers the fundamentals of RF localization. The second part addresses the application of those fundamentals in several types of wireless networks and technologies as Cellular Networks, Wi-Fi, Bluetooth, Sensor Networks, Ultra Wide Band, and Global Navigation Satellite Systems. The third part brings several tools to allow rapid development of positioning applications for mobile devices, as well as to support implementation, usage, deployment, and research of localization algorithms. This book presents numerous MATLAB examples, accompanied by the corresponding MATLAB code, made available at the book website. The MATLAB code to most figures is also provided, as well as databases of measurements collected during experiments conducted both in cellular and Wi-Fi networks. The book also is accompanied by Android source codes of the example apps developed in Chapter 10.