Any Sound You Can Imagine


Book Description

Describes digital musical instruments, industries that supply and promote them, and the meanings they have for musicians. Winner of the International Association for the Study of Popular Music (IASPM) Book Award (1997) Recent innovations in musical instrument design are not simply a response to the needs of musicians, writes Paul Théberge; they also have become "a driving force with which musicians must contend." He argues that digital synthesizers, samplers, and sequencers in studio production and in the home have caused musicians to rely increasingly on manufacturers for both the instruments themselves as well as the very sounds and musical patterns that they use to make music. Musical practices have thus become allied with a new type of consumer practice that is altogether different from earlier relationships between musicians and their instruments as a means of production. Théberge places these developments within a broad social and historical perspective that examines the development of the musical instrument industry, particularly the piano industry, the economic and cultural role of musicians' magazines and computer networks, and the fundamental relationships between musical concepts, styles, and technology.




The Sonic Boom


Book Description

A guide to the effective use of sound in marketing, revealing the surprising ways sound can influence our emotions, opinions, and preferences




Art of the Cut


Book Description

This is the second volume of the widely acclaimed Art of the Cut book published in 2017. This follow-up text expands on its predecessor with wisdom from more than 360 interviews with the world’s best editors (including nearly every Oscar winner from the last 30 years). Because editing is a highly subjective art form, and one that is critical to the success of motion picture storytelling, it requires side-by-side comparisons of the many techniques and solutions used by a wide range of editors from around the world. That is why this book compares and contrasts methodologies from a wide array of diverse voices and organizes that information so that it is easily digested and understood. There is no one way to approach editorial problems, so this book allows readers to see multiple solutions from multiple editors. The interviews contained within are carefully curated into topics that are most important to film editors and those who aspire to become film editors. The questions asked, and the organization of the book, are not merely an academic or theoretical view of the art of editing but rather the practical advice and methodologies of actual working film and TV editors, bringing benefits to both students and professional readers. The book is supplemented by a collection of downloadable online exclusive chapters, which cover additional topics ranging from Choosing the Project to VFX. In addition to the supplementary chapters, access to the full-color, full-resolution images printed in the book—and other exclusive images—is included.




From Demo Tape to Record Deal


Book Description

The process of getting a record deal can be long and frustrating. Five years is the average amount of time between the moment a band or musician decides they are ready for one until they actually get a contract. And it can take longer; bands who seem to be “overnight sensations” have often been playing together and making demos for seven to ten years. Having a good understanding of where you’re going and exactly what you are pursuing may make some of the inevitable setbacks less discouraging. With perseverance and the knowledge you will gain from playing the game long enough, you can greatly improve the odds of getting signed.




Electronics All-in-One For Dummies - UK


Book Description

Your one-stop UK shop for clear, concise explanations to all the important concepts in electronics and tons of direction for building simple, fun electronic projects. The 8 mini-books in this 1 volume include: Getting Started with Electronics Working with Basic Components Working with Integrated Circuits Getting into Alternating Current Working with Radio and Infrared Doing Digital Electronics Working with Basic Stamp Processors Building Special Effects With nearly 900 pages of instruction, Electronics All-in-One For Dummies, UK Edition covers all the bases and provides a fascinating hands-on exploration of electronics.




Chasing Sound


Book Description

The recording studio, she argues, is at the center of musical culture in the twentieth century.--Emily Thompson, Princeton University "Science"




The Ashgate Research Companion to Popular Musicology


Book Description

The research presented in this volume is very recent, and the general approach is that of rethinking popular musicology: its purpose, its aims, and its methods. Contributors to the volume were asked to write something original and, at the same time, to provide an instructive example of a particular way of working and thinking. The essays have been written with a view to helping graduate students with research methodology and the application of relevant theoretical models. The team of contributors is an exceptionally strong one: it contains many of the pre-eminent academic figures involved in popular musicological research, and there is a spread of European, American, Asian, and Australasian scholars. The volume covers seven main themes: Film, Video and Multimedia; Technology and Studio Production; Gender and Sexuality; Identity and Ethnicity; Performance and Gesture; Reception and Scenes and The Music Industry and Globalization. The Ashgate Research Companion is designed to offer scholars and graduate students a comprehensive and authoritative state-of-the-art review of current research in a particular area. The companion's editor brings together a team of respected and experienced experts to write chapters on the key issues in their speciality, providing a comprehensive reference to the field.




How Music Works


Book Description

"Any readers whose love of music has somehow not led them to explore the technical side before will surely find the result a thoroughly accessible, and occasionally revelatory, primer."—Seattle Post-Intelligencer What makes a musical note different from any other sound? How can you tell if you have perfect pitch? Why do ten violins sound only twice as loud as one? Do your Bob Dylan albums sound better on CD vinyl? John Powell, a scientist and musician, answers these questions and many more in How Music Works, an intriguing and original guide to acoustics. In a clear and engaging voice, Powell leads you on a fascinating journey through the world of music, with lively discussions of the secrets behind harmony timbre, keys, chords, loudness, musical composition, and more. From how musical notes came to be (you can thank a group of stodgy men in 1939 London for that one), to how scales help you memorize songs, to how to make and oboe from a drinking straw, John Powell distills the science and psychology of music with wit and charm.




Imagine That


Book Description

Beloved characters Hoot and Olive return in this beautiful picture book about imagination, rainy day adventures, and the spirit of friendship. Olive is a little girl with a big, bright imagination. Hoot is her stuffed-animal owl...and her best friend. The two love adventures of all sorts. But on the rainiest of days, there is only one thing to do: stay inside and imagine a whole new world. Just as they’re about to begin their adventure, Hoot makes a shocking discovery—his imagination is broken! Like the best of best friends, Olive comes up with some ideas to help him. But nothing is working: not the head unscrambler, the earmuffs, or the hypnosis. Just as the two are about to give up, Olive remembers the secret ingredient to imagination, and they give it one more try. Fans of Winnie-the-Pooh and Christopher Robin, George and Martha, and Frog and Toad are certain to fall in love with the next adventure in the Hoot & Olive series.




Sourdough


Book Description

From Robin Sloan, the New York Times bestselling author of Mr. Penumbra’s 24-Hour Bookstore, comes Sourdough, "a perfect parable for our times" (San Francisco Magazine): a delicious and funny novel about an overworked and under-socialized software engineer discovering a calling and a community as a baker. Named One of the Best Books of the Year by NPR, the San Francisco Chronicle, and Southern Living Lois Clary is a software engineer at General Dexterity, a San Francisco robotics company with world-changing ambitions. She codes all day and collapses at night, her human contact limited to the two brothers who run the neighborhood hole-in-the-wall from which she orders dinner every evening. Then, disaster! Visa issues. The brothers quickly close up shop. But they have one last delivery for Lois: their culture, the sourdough starter used to bake their bread. She must keep it alive, they tell her—feed it daily, play it music, and learn to bake with it. Lois is no baker, but she could use a roommate, even if it is a needy colony of microorganisms. Soon, not only is she eating her own homemade bread, she’s providing loaves to the General Dexterity cafeteria every day. Then the company chef urges her to take her product to the farmer’s market—and a whole new world opens up.