Author :
Publisher : Religacion Press
Page : 151 pages
File Size : 29,5 MB
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ISBN :
Author :
Publisher : Religacion Press
Page : 151 pages
File Size : 29,5 MB
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ISBN :
Author : Frances Luttikhuizen
Publisher : Edicions Universitat Barcelona
Page : 360 pages
File Size : 14,95 MB
Release : 2000
Category :
ISBN : 9788447523733
Author : Vanessa Agredo-Delgado
Publisher : Springer
Page : 270 pages
File Size : 13,26 MB
Release : 2018-12-08
Category : Computers
ISBN : 3030052702
This book constitutes the thoroughly refereed proceedings of the 4th Iberoamerican Workshop on Human-Computer Interaction, HCI-Collab 2018, held in Popayán, Colombia, in April 2018. The 18 full papers presented in this volume were carefully reviewed and selected from 83 submissions. The papers are dealing with topics such as emotional interfaces, HCI and videogames, computational thinking, collaborative systems, software engineering and ICT in education.
Author : Estrella Utrera Montes
Publisher : Lulu.com
Page : 106 pages
File Size : 37,28 MB
Release : 2012-04-12
Category : Education
ISBN : 1471664430
Juegos para aprender inglés es un libro que nace como resultado de la recopilación de más de cincuenta actividades y juegos pensados para enseñar inglés a niños entre uno y siete años. Los juegos se presentan en orden de dificultad, acompañados de una lista de frases necesarias para realizar la actividad. Este método es una fuente de ideas para los padres que desean enseñar inglés a sus hijos, y también puede servir a profesores de grupos reducidos de niños.
Author : Joyce Jeffries
Publisher : The Rosen Publishing Group, Inc
Page : 27 pages
File Size : 14,77 MB
Release : 2016-07-15
Category : Juvenile Fiction
ISBN : 1499424221
Our mom is often one of our first teachers. Readers discover some of the fun things kids can learn from their moms, including how to count, tie shoes, and play baseball. These lessons are shown through a relatable fictional narrative and bright illustrations. The close relationship between the pictures and text aids in the development of strong reading comprehension skills. Readers can explore the accessible text on their own, or they can follow along as this charming story is read to them. Early learners will find it's fun to learn from mom. She might even teach you silly dances!
Author : Cheri J. Meiners
Publisher : Free Spirit Publishing
Page : 50 pages
File Size : 48,31 MB
Release : 2016-01-30
Category : Juvenile Nonfiction
ISBN : 1631980408
Knowing how to listen is essential to learning, growing, and getting along with others. This gentle, encouraging book introduces and explains what listening means, why it’s important, and how to listen well. Realistic examples and inviting full-color illustrations bring the concepts to life. The focus throughout is on the positive results of being a good listener. Made to be read aloud, this book also includes a special section for adults, with ways to reinforce the skills being taught, questions to invite lively discussion, and listening games to play. Now children and adults can enjoy our most popular Learning to Get Along books in English and Spanish. The series helps children learn, understand, and practice basic emotional and social skills. Real-life situations, lots of diversity, and concrete examples make these read-aloud books appropriate for all homes, childcare settings, and primary classrooms as well as special education, including settings with children on the autism spectrum. Presented in a social story format, each of the bilingual Learning to Get Along books includes a special bilingual section for adults, with discussion questions, games, activities, and tips that reinforce improving social skills.
Author : Robert Ward
Publisher : Dundurn
Page : 320 pages
File Size : 35,86 MB
Release : 2014-03-31
Category : Literary Criticism
ISBN : 1459726146
Robert Ward has always enjoyed travelling, especially on foot. When he discovered the ancient pilgrimage route to Santiago in Spain, he felt compelled to walk and experience this historic road. From his first journey along the Camino de Santiago, Ward fell in love with the pace, landscape, history, art, and romance of this old pilgrimage path. Above all, however, Ward fell in love with the people of the Camino – both the welcoming Spaniards and the pilgrims who come from all over the world to find out what it means to travel five hundred miles, one step at a time. In All the Good Pilgrims, Ward returns to Spain to walk the Camino for the fifth time. He thinks he knows what he’s getting into but, as his many Camino journeys have taught him, the Camino never runs out of surprises. Each day brings new lessons, friendships, questions, memories, gifts and challenges, reminding Ward that it isn’t the pilgrim who walks the Camino – it’s the Camino that walks the pilgrim. An engaging travel narrative, All the Good Pilgrims is a personal and insightful tour of the Camino de Santiago, as Ward takes readers on a secular pilgrimage in which he reflects on his past journeys and contemplates the mysterious and enduring allure of this ancient and historic road.
Author : Gabriela Trejo
Publisher : Cambridge Scholars Publishing
Page : 164 pages
File Size : 16,12 MB
Release : 2021-01-06
Category : Language Arts & Disciplines
ISBN : 1527564223
The papers gathered together in this volume deal with research on language acquisition, language learning and teaching, evaluation, learning experiences in international contexts, and particular challenges of the teaching of languages. The contributions included here constitute an inspiring sample of the work done either by Latin American scholars or in the Latin American context of language learning that will also be relevant to other settings and contexts. As such, the book will appeal to all those involved in the process of teaching and learning of languages.
Author : María Luisa Carrió-Pastor
Publisher : Springer
Page : 302 pages
File Size : 10,45 MB
Release : 2018-09-14
Category : Language Arts & Disciplines
ISBN : 981131358X
This book sheds new light on language and literature teaching, and offers examples of teaching language in virtual environments. Providing an overview of virtual environments for teaching, it also includes chapters devoted to methodology design for second language teaching in these environments. Further it describes tools for second/ foreign language teaching and proposals for specific second language teaching in virtual environments. Lastly, it presents experiments on literature teaching in virtual environments and discusses the future of technology in education. With interdisciplinary appeal, the book is a particularly valuable resource for scholars with an interest in technology, language teaching and literature teaching.
Author : Management Association, Information Resources
Publisher : IGI Global
Page : 1971 pages
File Size : 14,33 MB
Release : 2021-11-26
Category : Education
ISBN : 1668437112
Technology has increasingly become utilized in classroom settings in order to allow students to enhance their experiences and understanding. Among such technologies that are being implemented into course work are game-based learning programs. Introducing game-based learning into the classroom can help to improve students’ communication and teamwork skills and build more meaningful connections to the subject matter. While this growing field has numerous benefits for education at all levels, it is important to understand and acknowledge the current best practices of gamification and game-based learning and better learn how they are correctly implemented in all areas of education. The Research Anthology on Developments in Gamification and Game-Based Learning is a comprehensive reference source that considers all aspects of gamification and game-based learning in an educational context including the benefits, difficulties, opportunities, and future directions. Covering a wide range of topics including game concepts, mobile learning, educational games, and learning processes, it is an ideal resource for academicians, researchers, curricula developers, instructional designers, technologists, IT specialists, education professionals, administrators, software designers, students, and stakeholders in all levels of education.