Arcade and the Fiery Metal Tester


Book Description

New York City may be experiencing the hottest summer on record, but things for eleven-year-old Arcade Livingston keep heating up. After receiving a suspicious warning atop the Empire State Building, Arcade and his friends will have their mettle tested as they continue their journey with the Triple T Token. Arcade and the Fiery Metal Tester?is the third book in the humorous and imaginative Coin Slot Chronicles series by New York Times bestselling author, former NFL running back, and Dancing with the Stars champion Rashad Jennings. With the warning of “Things will heat up in all areas to test your mettle” still ringing in Arcade’s ears, there’s no time to waste, but can he control the Triple T Token? Arcade is tested like never before as he needs to use the Triple T Token’s powerful ways to outsmart a bully, find a place for his best friend to live, and spy on some pesky villains from the 1900s. Meanwhile, sister Zoe thinks controlling the token is nothing but a path to disaster. One thing’s for sure, the token continues its flashing and pulsing. And elevator doors continue to transport Arcade, Zoe, and their friends to meet different people in strange locations—people who will challenge them, teach them, and inspire them to grow in patience and compassion. And just as a trip through a fiery furnace is necessary to purify gold, the token leads Arcade through superheated situations to test the purity of his heart. Written and designed for reluctant readers, with shorter chapters and meaningful illustrations throughout the book.?Arcade and the Fiery Metal Tester?teaches children ages 8 and up: How to grow in patience and learn to be still How to grow in compassion for others and ourselves How to reflect on goals and accomplishments If you enjoy?Arcade and the Fiery Metal Tester, check out the rest of the series:? Arcade and the Triple T Token (Book 1) Arcade and the Golden Travel Guide (Book 2) Arcade and the Dazzling Truth Detector (Book 4)




Arcade and the Fiery Metal Tester Educator's Guide


Book Description

Arcade and the Fiery Metal Tester Educator's Guide is a companion to Arcade and the Fiery Metal Tester by Rashad Jennings. This guide can be utilized in the classroom, in a home school setting, or by parents seeking additional resources. Ideal for grades 5-8.




Arcade and the Golden Travel Guide


Book Description

Where did the Triple T Token come from? And can Arcade keep the token for himself … or will sinister forces steal it from his grasp? Finally, the answers you—and Arcade—have been waiting for! Arcade and the Golden Travel Guide is the second book in the humorous and imaginative Coin Slot Chronicles series by New York Times bestselling author, former NFL running back, and Dancing with the Stars champion Rashad Jennings. Arcade, Zoe, and their friend, Doug, travel from New York to Virginia to stay with cousins and best friends Derek and Celeste. It’s a chance for Arcade to feel “normal” again after all the thrilling Triple T adventures. But nothing is normal as long as the Triple T Token is hanging around Arcade’s neck. Plus, Derek claims he’s stumbled upon some troubling information, and now a suspicious person is following him. While spying on the guy Derek thinks is following him, he and Arcade discover a hidden box of old notes deep in the woods. As Arcade, Zoe, and their friends start to put the pieces together, the value of the token becomes clear, and the stakes are higher than ever. Arcade will have to decide once and for all: Are the adventures the Triple T Token provides worth the trouble it brings? Written and designed for reluctant readers, with shorter chapters and meaningful illustrations throughout the book. Arcade and the Golden Travel Guideteaches children ages 8 and up: Problem solving skills and how to have a growth mindset The importance of generosity, compassion, and forgiveness To believe in themselves If you enjoy Arcade and the Golden Travel Guide, check out the rest of the series: Arcade and the Triple T Token, Arcade and the Fiery Metal Tester, and Arcade and the Dazzling Truth Detector.




Arcade and the Triple T Token


Book Description

Eleven-year-old Arcade Livingston has a problem. Several, actually! The Tolley twins are making Arcade’s move to a new city harder than it needs to be and bullying him into doing their homework. And then there’s the magical Triple T Token that keeps whisking him away on adventures across time and space. Arcade and the Triple T Token?is the first book in the humorous and imaginative Coin Slot Chronicles series by?New York Times?bestselling author, former NFL running back, and Dancing with the Stars champion Rashad Jennings. While at the library—Arcade’s favorite place to be—a mysterious old woman gives him a golden arcade token that grants him a unique gift. A gift that allows him to time travel between different places, including his own future. From sitting in the dugout with Babe Ruth to hanging on to the back of a bucking bull to performing life-saving surgery on a dog, Arcade has no shortage of adventure! Together with his older sister, Zoe, Arcade explores life’s biggest thrills and challenges, and the two also have a big mystery to solve. Who is the rightful owner of the incredible Triple T Token that leads to such astounding adventures? Written and designed for reluctant readers, with shorter chapters and illustrations throughout the book, Arcade and the Triple T Token teaches children ages 8 and up: How to deal with tough questions of “What do you want to be when you grow up?” and “Where will you go next?” How to accept oneself while facing tween/teen issues, peer pressure, and bullying About fitness, faith, and friendship If you enjoy?Arcade and the Triple T Token, check out the rest of the series:? Arcade and the Golden Travel Guide (Book 2) Arcade and the Fiery Metal Tester (Book 3) Arcade and the Dazzling Truth Detector (Book 4)




Arcade and the Dazzling Truth Detector


Book Description

What does the last T on the Triple T Token stand for? Where did the token come from? What did Arcade’s mom do with it when she had it? And why does Arcade have it now? All the questions about the mysterious and powerful Triple T Token will finally be answered. Arcade and the Dazzling Truth Detector is the fourth and final book in the humorous and imaginative Coin Slot Chronicles series by New York Times bestselling author, former NFL running back, and Dancing with the Stars champion Rashad Jennings. Arcade and Zoe Livingston have been on a quest for truth ever since the mysterious lady gave Arcade the token, said, “Happy Travels,” then vanished. Now, Arcade Livingston has just one wish on his twelfth birthday: to experience the ests of life. From the highest, lowest, deepest, coldest, and hottest places on Earth; to some of the greatest, most influential moments in history—Arcade will get his wish and much more than he could ever dream as the Triple T Token takes him and Zoe back in time and to the top (and bottom!) of the world. It’s a whirlwind journey of self-discovery in some of the most exciting and unusual places on the planet. So hang on tight, because these final Arcade adventures are filled with magic elevator rides you’ll never, ever forget. Written and designed for reluctant readers, with shorter chapters and meaningful illustrations throughout the book. Arcade and the Dazzling Truth Detector teaches children ages 8 and up: How to create goals and the importance of dreaming big The importance of generosity, compassion, patience, and forgiveness If you enjoy Arcade and the Dazzling Truth Detector, check out the rest of the series: Arcade and the Triple T Token, Arcade and the Golden Travel Guide, and Arcade and the Fiery Metal Tester.




Game Feel


Book Description

"Game Feel" exposes "feel" as a hidden language in game design that no one has fully articulated yet. The language could be compared to the building blocks of music (time signatures, chord progressions, verse) - no matter the instruments, style or time period - these building blocks come into play. Feel and sensation are similar building blocks whe




The Boston Girl


Book Description

New York Times bestseller! An unforgettable novel about a young Jewish woman growing up in Boston in the early twentieth century, told “with humor and optimism…through the eyes of an irresistible heroine” (People)—from the acclaimed author of The Red Tent. Anita Diamant’s “vivid, affectionate portrait of American womanhood” (Los Angeles Times), follows the life of one woman, Addie Baum, through a period of dramatic change. Addie is The Boston Girl, the spirited daughter of an immigrant Jewish family, born in 1900 to parents who were unprepared for America and its effect on their three daughters. Growing up in the North End of Boston, then a teeming multicultural neighborhood, Addie’s intelligence and curiosity take her to a world her parents can’t imagine—a world of short skirts, movies, celebrity culture, and new opportunities for women. Addie wants to finish high school and dreams of going to college. She wants a career and to find true love. From the one-room tenement apartment she shared with her parents and two sisters, to the library group for girls she joins at a neighborhood settlement house, to her first, disastrous love affair, to finding the love of her life, eighty-five-year-old Addie recounts her adventures with humor and compassion for the naïve girl she once was. Written with the same attention to historical detail and emotional resonance that made Diamant’s previous novels bestsellers, The Boston Girl is a moving portrait of one woman’s complicated life in twentieth century America, and a fascinating look at a generation of women finding their places in a changing world. “Diamant brings to life a piece of feminism’s forgotten history” (Good Housekeeping) in this “inspirational…page-turning portrait of immigrant life in the early twentieth century” (Booklist).




Trigger Happy


Book Description

Examines the history and phenomenal success of video games, and argues that the popular games are on the way to becoming a legitimate art form, much in the same way movies did a century earlier.




The Impossible Fortress


Book Description

The year is 1987 and Playboy has just published scandalous photographs of Vanna White, from the popular TV game show Wheel of Fortune. For three teenage boys, Billy, Alf, and Clark, who are desperately uneducated in the ways of women, the magazine is somewhat of a Holy Grail: priceless beyond measure and impossible to attain. So, they hatch a plan to steal it.




Programming Game AI by Example


Book Description

This book describes in detail many of the AI techniques used in modern computer games, explicity shows how to implement these practical techniques within the framework of several game developers with a practical foundation to game AI.