Architectural Scale Models in the Digital Age


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A History of Architectural Modelmaking in Britain


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Architectural modelmakers have long carried out their work hidden behind the scenes of architectural design, and in presenting a history of architectural modelmaking in Britain for the first time, this book casts a new light on their remarkable skills and achievements. By telling the story of the modelmakers who make architectural models rather than architects who commission and use them, this book seeks to celebrate their often-overlooked contribution to the success and endurance of the architectural model in Britain over the past one hundred and forty years. Drawing from extensive archival research and interviews with practicing and retired modelmakers, this book traces the complete history of architectural modelmaking in Britain from its initial emergence as a specialist occupation at the end of the nineteenth century through to the present day. It reveals the legacy of John Thorp, the first professional architectural modelmaker in Britain, who opened his business in London in 1883, and charts the lives and careers of the innovative and creative modelmakers who followed him. It examines the continually evolving materials, tools, and processes of architectural modelmaking and outlines the profound ideological, economic, and technological influences that have shaped the profession’s development. Illustrated with over one hundred photographs of architectural models from previously undocumented archives, this book will be of great interest to architectural modelmakers, academics, and historians, as well as anyone with an interest in architectural history and modelmaking.




Drawing from the Model


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Bridges traditional and contemporary methods of creating architectural design drawings and 3D models through digital tools and computational processes. Drawing from the Model: Fundamentals of Digital Drawing, 3D Modeling, and Visual Programming in Architectural Design presents architectural design students, educators, and professionals with a broad overview of traditional and contemporary architectural representation methods. The book offers insights into developments in computing in relation to architectural drawing and modeling, by addressing historical analog methods of architectural drawing based on descriptive geometry and projection, and transitioning to contemporary digital methods based on computational processes and emerging technologies. Drawing from the Model offers digital tools, techniques, and workflows for producing architectural design drawings (plans, sections, elevations, axonometrics, and perspectives), using contemporary 2D drawing and 3D modeling design software. Visual programming is introduced to address topics of parametric modeling, algorithmic design, computational simulations, physical computing, and robotics. The book focuses on digital design software used in higher education and industry, including Robert McNeel & Associates Rhinoceros® (Rhino 6 for Windows), Grasshopper®, Adobe Illustrator® CC, and Arduino, and features an appendix filled with 10 design drawing and 3D modeling exercises intended as educational and pedagogical examples for readers to practice and/or teach workflows that are addresses in the book. Bridges analog hand-drawing and digital design drawing techniques Provides comprehensive coverage of architectural representation, computing, computer-aided drafting, and 3D modeling tools, techniques, and workflows, for contemporary architectural design drawing aesthetics and graphics. Introduces topics of parametric modeling, algorithmic design, computational simulation, physical computing, and robotics through visual programming environments and processes. Features tutorial-based instruction using the latest versions of Rhinoceros® (Rhino 6 for Windows), Grasshopper®, Adobe Illustrator® CC, and Arduino.




Architecture in the Digital Age


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Architecture in the Digital Age addresses contemporary architectural practice in which digital technologies are radically changing how buildings are conceived, designed and produced. It discusses the digitally-driven changes, their origins, and their effects by grounding them in actual practices already taking place, while simultaneously speculating about their wider implications for the future. The book offers a diverse set of ideas as to what is relevant today and what will be relevant tomorrow for emerging architectural practices of the digital age.




Extended Reality


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Atmosphere in Urban Design


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This book offers an ethnographic exploration of the role that atmosphere plays in work processes undertaken within an urban design studio. It provides understandings of how architectural practices are fuelled with atmosphere in various configurations throughout different design phases of selected projects for construction. From the outside architectural practices commonly appear well-ordered and carefully considered, established by proof and rationally justified. This book though poaches on architects’ preserves in order to draw attention to features of unpredictability and uncertainty within the design phases. By opening up into the ‘machinery room’ of urban designers, the goal is not to spoil the plaster saint cover of a ‘starchitect’ business, but to remind about the crucial value that pockets of doubt issuing questions rather than answers, open-mindedness instead of single-mindedness, play to the processes of design production and creativity. The book identifies these pockets as atmospheres enveloping the architectural practice.




Casting the Parthenon Sculptures from the Eighteenth Century to the Digital Age


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Through the 19th century, as archaeology started to emerge as a systematic discipline, plaster casting became a widely-adopted technique, newly applied by archaeologists to document and transmit discoveries from their expeditions. The Parthenon sculptures were some of the first to be cast. In the late 18th century and the first years of the 19th century, the French artist Fauvel and Lord Elgin's men conducted campaigns on the Athenian Acropolis. Both created casts of parts of the Parthenon sculptures that they did not remove and these were sent back to France and Britain where they were esteemed and displayed alongside other, original sections. Henceforth, casting was established as an essential archaeological tool and grew exponentially over the course of the century. Such casts are now not only fascinating historical objects but may also be considered time capsules, capturing the details of important ancient works when they were first moulded in centuries past. This book examines the role of 19th century casts as an archaeological resource and explores how their materiality and spread impacted the reception of the Parthenon sculptures and other Greek and Roman works. Investigation of their historical context is combined with analysis of new digital models of the Parthenon sculptures and their casts. Sensitive 3D imaging techniques allow investigation of the surface markings of the objects in exceptionally fine detail and enable quantitative comparative studies comparing the originals and the casts. The 19th century casts are found to be even more accurate, but also complex, than anticipated; through careful study of their multiple layers, we can retrieve surface information now lost from the originals through weathering and vandalism.




Towards Radical Regeneration


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This book reflects and expands on the current trends in the Architecture Engineering and Construction (AEC) industries to respond to the unfolding climate and biodiversity crisis. Shifting away from the traditional focus, narrowly centered on efficiency, the book presents a variety of approaches to move the AEC community from an approach that presents new challenges in all areas of the industry, from a linear, extractive paradigm to circular and regenerative one. The book presents contributions including research papers and case studies, providing a comprehensive overview of the field as well as perspectives from related disciplines, such as computer science, biology and material science. The chapter authors were invited speakers at the 8th Design Modelling Symposium “Towards Radical Regeneration”, which took place at the University of the Arts in Berlin in September 2022.




Designology


Book Description

The more complex a human action is, the greater the need to formulate a plan of action, devise a method of implementation, and evaluate its execution. Such preparation is called design or planning, and can be defined as a conceptual preparation for action. Design and planning by themselves are so complex and important that they need informed preparation, which calls for systematic designological studies. This volume brings together original contributions of researchers and practitioners in design theory, design research, and design studies. Its main purpose is to highlight the possibilities of the discipline of designology. Doing and thinking, or thinking and doing, whatever the order, are intertwined. That is why praxiology, the science of action, defines design as a conceptual preparation of action. Included here are contributions from Jack Brzezinski, Eduardo Corte-Real, Nigel Cross, Michel Faucheux, Joelle Forest, Wojciech W. Gasparski, Ioannes B. Kapelouzos, Thorbjoern Mann, Tom Maver, Tarkko Oksala, Tufan Orel, Sevil Saryldz, and Ladislav Tondl. Designology is the latest volume in Transaction's highly regarded Praxiology series.




Global Design and Local Materialization


Book Description

This book constitutes the refereed proceedings of the 15th International Conference on Computer-Aided Architectural Design Futures, CAAD Futures 2013, held in Shanghai, China, in July 2013. The 35 revised full papers presented were carefully reviewed and selected from 78 submissions. The papers are organized in topical sections on digital aids to design creativity, concepts, and strategies; digital fabrication and local materialization; human-computer interaction, user participation, and collaborative design; modeling and simulation; shape and form studies.