Arduino IV: DIY Robots


Book Description

This book gives a step-by-step introduction to designing and building your own robots. As with other books in the Arduino series, the book begins with a quick overview of the Arduino Integrated Development Environment (IDE) used to write sketches, and the hardware systems aboard the Arduino UNO R3 and the Mega 2560 Rev 3. The level of the text makes it accessible for students, hobbyist and professionals' first introduction to both Arduino and Robotics. This book will be accessible by all levels of students, advanced hobbyists and engineering professionals, whether using as a self-reference or within a structure design laboratory. The text then examines the many concepts and characteristics common to all robots. In addition, throughout the book , reasonably priced, easily accessible and available off-the-shelf robots are examined. Examples include wheeled robots, tracked robots and also a robotic arm. After a thorough and easy to follow Arduino IDE and hardware introduction, the book launches into “do it yourself” or DIY concepts. A unique feature of the book is to start with a hands-on introduction to low cost 3D printing. These concepts will allow you to design and print your own custom robot parts and chassis. We then explore concepts to sense a robot's environment, move the robot about and provide a portable power source. We conclude with a several DIY robot projects.




Arduino IV: DIY Robots


Book Description

This book gives a step-by-step introduction to designing and building your own robots. As with other books in the Arduino series, the book begins with a quick overview of the Arduino Integrated Development Environment (IDE) used to write sketches, and the hardware systems aboard the Arduino UNO R3 and the Mega 2560 Rev 3. The level of the text makes it accessible for students, hobbyist and professionals' first introduction to both Arduino and Robotics. This book will be accessible by all levels of students, advanced hobbyists and engineering professionals, whether using as a self-reference or within a structure design laboratory. The text then examines the many concepts and characteristics common to all robots. In addition, throughout the book , reasonably priced, easily accessible and available off-the-shelf robots are examined. Examples include wheeled robots, tracked robots and also a robotic arm. After a thorough and easy to follow Arduino IDE and hardware introduction, the book launches into “do it yourself” or DIY concepts. A unique feature of the book is to start with a hands-on introduction to low cost 3D printing. These concepts will allow you to design and print your own custom robot parts and chassis. We then explore concepts to sense a robot's environment, move the robot about and provide a portable power source. We conclude with a several DIY robot projects.




Arduino V: Machine Learning


Book Description

​This book is about the Arduino microcontroller and the Arduino concept. The visionary Arduino represented a new innovation in microcontroller hardware in 2005, the concept of open source hardware, making a broad range of computing accessible for all. This book, “Arduino V: AI and Machine Learning,” is an accessible primer on Artificial Intelligence and Machine Learning for those without a deep AI and ML background. The author concentrates on Artificial Intelligence (AI) and Machine Learning (ML) applications for microcontroller–based systems. The intent is to introduce the concepts and allow readers to practice on low cost, accessible Arduino hardware and software. Readers should find this book a starting point, an introduction, to this fascinating field. A number of references are provided for further exploration.




3D Printing


Book Description

This book is an introduction to the wide and varied world of 3D printing—an incredible technology used across an ever-growing list of industries. As 3D printing continues to skyrocket in popularity, it’s increasingly important to understand how these machines work and how to apply 3D printing technology to personal and professional interests. More important still, this book highlights how surprisingly easy 3D printers can be to use, even for readers who don’t consider themselves particularly tech-savvy. This book provides a comprehensive overview of 3D printing for first-time users. The text introduces some of the most popular types of 3D printing technology available, as well as some of the most exciting and compelling applications across industry today. The content dives deeply into one of the most popular and widely accessible 3D print technology on the market: fused deposition modeling (FDM) 3D printing. The reader will learn basic FDM 3D printer anatomy, software settings, as well as the tips and tricks to master your own FDM 3D printer. The book provides a firm understanding of what FDM 3D printing excels at, its current limitations, and how to troubleshoot and overcome some of the most common 3D printing problems. The book then provides some ‘STEAM-building’ cross-disciplinary challenges and applications for the reader to complete at home. This book is for novice readers who might be early in their 3D printing journey. For those looking to learn more about introductory 3D printing and curious about how to get started, this is an excellent place to start. By the end of the book, the reader should have all the understanding and tools necessary to start 3D printing with confidence.




Arduino VI


Book Description

This book is about the Arduino microcontroller and the Arduino concept. The visionary Arduino team represented a new innovation in microcontroller hardware in 2005, the concept of open source hardware, making a broad range of computing accessible for all. This book, “Arduino VI: Bioinstrumentation,” is an accessible primer on bioinstrumentation for those without a deep instrumentation background. An understanding of basic circuit theory is an appropriate prerequisite for the book. The three main goals for the book are: explore accessible Arduino microcontroller programming and interfacing concepts; investigate the source and measurement of biomedical signals; and develop skills to design and implement biomedical instrumentation.




Arduino Robotics


Book Description

This book will show you how to use your Arduino to control a variety of different robots, while providing step-by-step instructions on the entire robot building process. You'll learn Arduino basics as well as the characteristics of different types of motors used in robotics. You also discover controller methods and failsafe methods, and learn how to apply them to your project. The book starts with basic robots and moves into more complex projects, including a GPS-enabled robot, a robotic lawn mower, a fighting bot, and even a DIY Segway-clone. Introduction to the Arduino and other components needed for robotics Learn how to build motor controllers Build bots from simple line-following and bump-sensor bots to more complex robots that can mow your lawn, do battle, or even take you for a ride Please note: the print version of this title is black & white; the eBook is full color.




Information and Communication Technologies for Agriculture—Theme IV: Actions


Book Description

This volume is the last (IV) of four under the main themes of Digitizing Agriculture and Information and Communication Technologies (ICT). The four volumes cover rapidly developing processes including Sensors (I), Data (II), Decision (III), and Actions (IV). Volumes are related to ‘digital transformation” within agricultural production and provision systems, and in the context of Smart Farming Technology and Knowledge-based Agriculture. Content spans broadly from data mining and visualization to big data analytics and decision making, alongside with the sustainability aspects stemming from the digital transformation of farming. The four volumes comprise the outcome of the 12th EFITA Congress, also incorporating chapters that originated from select presentations of the Congress. The focus in this volume is on the directions of Agriculture 4.0 which incorporates the transition to a new era of action in the Agricultural sector, represented by the evolution of digital technologies in 4 aspects: Big Data, Open Data, Internet of Things (IoT), and Cloud Computing. Under the heading of “Action,” 14 Chapters investigate the implementation of cutting-edge technologies on real world applications. It will become apparent to the reader that the penetration of ICT in agriculture can result in several benefits related to the sustainability of the sector and to yield the maximum benefits, successful management is required. The entire discussion highlights the importance of proper education in the adoption of innovative technologies starting with the adaption of educational systems to the new era and moving to the familiarization of farmers to the new technologies. This book covers topics that relate to the digital transformation of farming. It provides examples and case studies of this transformation from around the world, examines the process of diffusion of digital technologies, and assesses the current and future sustainability aspects of digital agriculture. More specifically, it deals with issues such as: Challenges and opportunities from the transition to Agriculture 4.0 Safety and health in agricultural work automation The role of digital farming on regional-spatial planning The enrollment of Social Media in IoT-based agriculture The role of education in digital agriculture Real-life implementation cases of smart agriculture around the world




Educational Robotics in the Context of the Maker Movement


Book Description

This book gathers papers presented at the International Conference “Educational Robotics in the Maker Era – EDUROBOTICS 2018”, held in Rome, Italy, on October 11, 2018. The respective chapters explore the connection between the Maker Movement on the one hand, and Educational Robotics, which mainly revolves around the constructivist and constructionist pedagogy, on the other. They cover a broad range of topics relevant for teacher education and for designing activities for children and youth, with an emphasis on using modern low-cost technologies (including block-based programming environments, Do-It-Yourself electronics, 3D printed artifacts, intelligent distributed systems, IoT technology and gamification) in formal and informal education settings. The twenty contributions collected here will introduce researchers and practitioners to the latest advances in educational robotics, with a focus on science, technology, engineering, arts and mathematics (STEAM) education. Teachers and educators at all levels will find valuable insights and inspirations into how educational robotics can promote technological interest and 21st century skills – e.g. creativity, critical thinking, teamwork, and problem-solving – with a special emphasis on new making technologies.




Arduino Project Handbook


Book Description

Arduino Project Handbook is a beginner-friendly collection of electronics projects using the low-cost Arduino board. With just a handful of components, an Arduino, and a computer, you’ll learn to build and program everything from light shows to arcade games to an ultrasonic security system. First you’ll get set up with an introduction to the Arduino and valuable advice on tools and components. Then you can work through the book in order or just jump to projects that catch your eye. Each project includes simple instructions, colorful photos and circuit diagrams, and all necessary code. Arduino Project Handbook is a fast and fun way to get started with micro­controllers that’s perfect for beginners, hobbyists, parents, and educators. Uses the Arduino Uno board.




Intelligent Educational Robots


Book Description

This book focuses on recent advances in maker education and in human-robot interaction and on the integration of intelligent educational robots (IER) in P-12 education. It covers various topics and trends about the evolution of maker education and the use of IER and artificial intelligence (AI) in P-12 education. This book offers an overview of recent research into the adoption, integration, advancements, and impact of IER and AI in education. It helps researchers, practitioners, professionals, and academicians of various scientific disciplines explore and better comprehend the state of the art of maker education, AI, and IER, their advancements, impact, and future potentials in education.