Artificial Life Models in Hardware


Book Description

Hopping, climbing and swimming robots, nano-size neural networks, motorless walkers, slime mould and chemical brains - "Artificial Life Models in Hardware" offers unique designs and prototypes of life-like creatures in conventional hardware and hybrid bio-silicon systems. Ideas and implementations of living phenomena in non-living substrates cast a colourful picture of state-of-art advances in hardware models of artificial life.




Artificial Life Models in Software


Book Description

The advent of powerful processing technologies and the advances in software development tools have drastically changed the approach and implementation of computational research in fundamental properties of living systems through simulating and synthesizing biological entities and processes in artificial media. Nowadays realistic physical and physiological simulation of natural and would-be creatures, worlds and societies becomes a low-cost task for ordinary home computers. The progress in technology has dramatically reshaped the structure of the software, the execution of a code, and visualization fundamentals. This has led to the emergence of novel breeds of artificial life software models, including three-dimensional programmable simulation environment, distributed discrete events platforms and multi-agent systems. This second edition reflects the technological and research advancements, and presents the best examples of artificial life software models developed in the World and available for users.




Artificial Life IV


Book Description

This book brings together contributions to the Fourth Artificial Life Workshop, held at the Massachusetts Institute of Technology in the summer of 1994.




Metacreation


Book Description

The first detailed examination of a-life art, where new mediaartists adopt, and adapt, techniques from artificial life.




The Allure of Machinic Life


Book Description

An account of the creation of new forms of life and intelligence in cybernetics, artificial life, and artificial intelligence that analyzes both the similarities and the differences among these sciences in actualizing life.The Allure of Machinic Life




Artificial Life Models in Software


Book Description

An informal introduction and guidance to modern software tools for modeling and simulation of life-like phenomena, this book offers detailed reviews of contemporary software for artificial life for both professionals and amateurs.




Handbook of Research on New Investigations in Artificial Life, AI, and Machine Learning


Book Description

"This book provides the latest research, investigation, and development in the area of living systems intelligence, human-level cognition & artificial systems, nature and bioinspiration, machine learning techniques, Deep Learning techniques and applications, and systems that exhibit intelligent autonomous behavioral characteristics"--




Cyberfeminism and Artificial Life


Book Description

Examining the construction, manipulation and re-definition of life in contemporary technoscientific culture, this book aims to re-focus concern on the ethics rather than on the 'nature' of artificial life.




Artificial Life


Book Description

This book looks at artificial life science - A-Life, an important new area of scientific research involving the disciplines of microbiology, evolutionary theory, physics, chemistry and computer science. In the 1940s a mathematician named John von Neumann, a man with a claim to being the father of the modern computer, invented a hypothetical mathematical entity called a cellular automaton. His aim was to construct a machine that could reproduce itself. In the years since, with the development of hugely more sophisticated and complex computers, von Neumann's insights have gradually led to a point where scientists have created, within the wiring of these machines, something that so closely simulates life that it may, arguably, be called life. This machine reproduces itself, mutates, evolves through generations and dies.




Art in the Age of Machine Learning


Book Description

An examination of machine learning art and its practice in new media art and music. Over the past decade, an artistic movement has emerged that draws on machine learning as both inspiration and medium. In this book, transdisciplinary artist-researcher Sofian Audry examines artistic practices at the intersection of machine learning and new media art, providing conceptual tools and historical perspectives for new media artists, musicians, composers, writers, curators, and theorists. Audry looks at works from a broad range of practices, including new media installation, robotic art, visual art, electronic music and sound, and electronic literature, connecting machine learning art to such earlier artistic practices as cybernetics art, artificial life art, and evolutionary art. Machine learning underlies computational systems that are biologically inspired, statistically driven, agent-based networked entities that program themselves. Audry explains the fundamental design of machine learning algorithmic structures in terms accessible to the nonspecialist while framing these technologies within larger historical and conceptual spaces. Audry debunks myths about machine learning art, including the ideas that machine learning can create art without artists and that machine learning will soon bring about superhuman intelligence and creativity. Audry considers learning procedures, describing how artists hijack the training process by playing with evaluative functions; discusses trainable machines and models, explaining how different types of machine learning systems enable different kinds of artistic practices; and reviews the role of data in machine learning art, showing how artists use data as a raw material to steer learning systems and arguing that machine learning allows for novel forms of algorithmic remixes.