New Adventures of Mary-Kate & Ashley #32: The Case of the Candy Cane Clue


Book Description

Patty O'Leary invites all her friends, including Mary-Kate and Ashley, to a sleepover party in a toy store. When all the best toys start vanishing, the Trenchcoat Twins suspect there's an uninvited guest hiding in the store. Can they catch the thief or will Patty's party be a bust?




Hybrid


Book Description

Sam is a typical teenager that grew up in a small town called Rocky Ford who later stumbles upon the truth that she isn't an ordinary girl as she cites changes in her body and her senses. Her family tree consists of nobility and people of great knowledge. There are forces bent on helping her unlock the power that lays dormant inside of her. The question gnawing away at her is who's telling the truth and who is seeking to use her for their own personal gain? Yet in the midst of the fiery trials, there is always a true companion willing to demonstrate loyalty at the highest level. Sam falls deeply in love with a mysterious man named Alex; he is compassionate, beautiful, strong, and with him she can have a fulfilling relationship that could serve as a model for a better world and in the end love does truly conquer all.




The Case of the Mystery Cruise


Book Description

While on an ocean cruise with their family, Mary-Kate and Ashley try to discover who stole their father's top-secret computer disk.




Two of a Kind #05: To Snoop Or Not to Snoop?


Book Description

Ashley and her twin sister Mary-Kate plan to spy on their neighbors with their new telescope.




Pink Knight


Book Description

Some ten thousand years ago Earth was visited by beings from another planet in the Barnard’s Star system. The Babylonians recorded that beings they called the ‘Oannes’ were amphibious creatures who came to Earth for the welfare of the human race. The historian Hellandus describes them as having fishlike features but the head, feet and arms of a man. They instructed humans in everything a civilized nation should know. They built a city beneath Antarctica near the Davis Sea and have lived there peacefully and secretly ever since. But now a rogue Dwarf Star called Zarama threatens the very existence of both Earth and the home planet Nazmos. Their mythology predicts that a being from another planet will avert disaster. Enter Ashley Bonner into this scenario. He has been granted ‘special gifts’ and the Oannes think he may be the predicted one. Can Ashley really prevail against a star a third more massive than the Sun? This is the story of Ashley’s development to manhood from age four to seventy and his ultimate sacrifice to save both worlds.




Popular Series Fiction for K–6 Readers


Book Description

Indexes popular fiction series for K-6 readers with groupings based on thematics, consistant setting, or consistant characters. Annotated entries are arranged alphabetically by series name and include author, publisher, date, grade level, genre, and a list of individual titles in the series. Volume is indexed by author, title, and subject/genre and includes appendixes suggesting books for boys, girls, and reluctant/ESL readers.




The Case of the Ballet Bandit


Book Description

Mary-Kate and Ashley take on the Big Apple and solve a mystery at the world-famous New York City Ballet. Spot art throughout with two full-color collectors snapshots bound in.




Catalog of Copyright Entries


Book Description




The Game Boy Encyclopedia


Book Description

The Game Boy Encyclopedia is the sixth book in Scottish author and journalist Chris Scullion’s critically-acclaimed series of video game encyclopedias. There are few video game systems as iconic and important as the Nintendo Game Boy. Released in 1989, the handheld’s humble green-tinted display allowed for a low-cost portable console that won over players where it mattered most: the quality of its games. From huge early successes like the iconic Tetris and Super Mario Land to its revival years later with the groundbreaking Pokémon games, the Game Boy stands proudly as one of the greatest gaming systems ever. Its 1998 successor, the Game Boy Color, addressed the one main weak spot in the Game Boy’s armor and offered full-color games. Combined, nearly 120 million Game Boy and Game Boy Color handhelds were sold worldwide, with both models playing a huge role in so many childhoods (and adulthoods). This book contains every game released in the west for both handhelds: around 580 on the Game Boy and around 560 on the Game Boy Color. With around 1,150 games covered in total, screenshots and trivia factoids for every single title and a light-hearted writing style designed for an informative but entertaining read, The Game Boy Encyclopedia is the definitive guide to a legendary gaming platform.