Assassins Of The Dead Volumes 1-4


Book Description

Genre: Young Adult Fantasy/Paranormal Short Novel ***This is a bundled edition of the following four stories.*** Some heroes work in the shadows, only their deeds remembered. Assassins Of The Dead 1: Dark Blade Meikah's family are templars, as far from necromancers as it's possible to be. When she learns that not only can she see the dead, but also wield magic, she fears what the future holds. She doesn't want to become a necromancer, or a dark blade, but there seems to be few choices now available to her. It doesn't help that people have begun to treat her like she's an evil necromancer and rumours have started. Nor does she believe Kellan when he says she belongs with the Assassins Of The Dead. They seem to be a mismatched group that include nobles, an assassin, a sorcerer, a shapeshifter and a vampire. Not at all like templars. And if she was to join them, the rumours will never end and her family might actually disown her. Assassins Of The Dead 2: Dragon Touched Meikah, Kellan, Livia and Rafe travel to the Arcton Mountains when an assassin comes asking for help. A vampire holding is overrun by zombies. But it's not the bandits and necromancers that most fear in the area. It's the dragons and their nesting grounds. Cross a dragon and they never forget. And certainly never forgive. In an area known for its myths, legends and dangers you need to stay vigilant if you want to survive. Assassins Of The Dead 3: Society Against Vampires The Society Against Vampires are in Dreyton and vampires are going missing. Meikah is determined to do something about it before Rafe gets hurt. She's been warned they have to work within the law, that some of the members are nobles and without proof they can't pay for their crimes. Will they gain the proof needed before more innocent vampires go missing or is the society too well organised and impossible to catch? Assassins Of The Dead 4: King's Request No one turns down a request from the king. No matter what it is or how dangerous it might be. Meikah needs to find a way to cover the real reason she needs to visit the capital and worries about how much longer she can continue to follow Kellan into mischief without her family doing something drastic. Yet how can she turn down the king's request? And does she even want to? These stories were written by an Australian author using Australian spelling. Keywords: teen/young adult, assassins, vampires, shifters, ghosts, zombies, dark fantasy, medieval style setting, bookshop, academy, magic, mystery, action, adventures, swords and sorcery, strong female character.




The Fourth Assassin


Book Description

Arriving to visit his son Ala in the heavily Palestinian neighborhood of Bay Ridge, Brooklyn, Omar Yussef discovers the beheaded body of one of the boy’s roommates. When Ala is arrested as a suspect, Omar Yussef must investigate to prove his son’s innocence, uncovering a deadly conspiracy of international proportions.




Assassin's Creed: Awakening Vol. 1


Book Description

Assassin's Creed Manga - printed in English in the US for the first time! Assassin's Creed Awakening is a manga adaptation of the Assassin's Creed IV: Black Flag video game. The title stars Edward Kenway in the 18th century and Yanao Seijin in the present as Seijin relives Edward's memories under the eye of Abstergo Industries. In 1715, pirates established a lawless republic in the Caribbean and ruled the land and seas. These outlaws paralyzed navies, halted international trade, and plundered vast fortunes. They threatened the power structures that ruled Europe, inspired the imaginations of millions, and left a legacy that still endures. Into this world sails a young, cocky, and fearsome captain named Edward Kenway. His skill with a sword and disdain for authority earn him the respect of pirate legends like Blackbeard, but thrust him into an ancient conflict that threatens to destroy everything the pirates have built.




WARP Book 1: The Reluctant Assassin


Book Description

Riley, a teen orphan boy living in Victorian London, has had the misfortune of being apprenticed to Albert Garrick, an illusionist who has fallen on difficult times and now uses his unique conjuring skills to gain access to victims' dwellings. On one such escapade, Garrick brings his reluctant apprentice along and urges him to commit his first killing. Riley is saved from having to commit the grisly act when the intended victim turns out to be a scientist from the future, part of the FBI's Witness Anonymous Relocation Program (WARP) Riley is unwittingly transported via wormhole to modern day London, followed closely by Garrick. In modern London, Riley is helped by Chevron Savano, a nineteen-year-old FBI agent sent to London as punishment after a disastrous undercover, anti-terrorist operation in Los Angeles. Together Riley and Chevie must evade Garrick, who has been fundamentally altered by his trip through the wormhole. Garrick is now not only evil, but he also possesses all of the scientist's knowledge. He is determined to track Riley down and use the timekey in Chevie's possession to make his way back to Victorian London where he can literally change the world.




Better Off Dead


Book Description

A hitman must be anonymous, amoral... and alone Victor is the face in the crowd you don't see, a perfect assassin with nothing to live for. But when an old friend turns to him for help, he finds he can't refuse. For once his objective isn't to kill, but to protect. Hunted through the streets of London by ruthless enemies, Victor needs to be more than just a bodyguard... but his every move leads danger closer to the very person he's vowed to defend. Published in the US as No Tomorrow.




Malazan Book of the Fallen: Books 1-4


Book Description

This discounted Malazan Book of the Fallen ebundle includes: Gardens of the Moon, Deadhouse Gates, Memories of Ice, House of Chains “I stand slack-jawed in awe of The Malazan Book of the Fallen.” —Glen Cook In this epic fantasy series, Steven Erikson draws on his twenty years of experience as an anthropologist and archaeologist, as well as his expert storytelling skills. Vast legions of gods, mages, humans, dragons and all manner of creatures play out the fate of the Malazan Empire, with action and battle scenes among the most brutal and exciting in fantasy. Malazan Book of the Fallen Gardens of the Moon Deadhouse Gates Memories of Ice House of Chains Midnight Tides The Bonehunters Reaper’s Gale Toll the Hounds Dust of Dreams The Crippled God The Kharkanas Trilogy Forge of Darkness Fall of Light Walk in Shadow* Other books in the world of Malaz by Ian C. Esslemont The Malazan Empire Night of Knives Return of the Crimson Guard Stonewielder Orb Sceptre Throne Blood and Bone Assail Path to Ascendancy Dancer’s Lament Deadhouse Landing At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.




The Dream Assassin Volume (1)


Book Description

“Humanity’s Greatest Gift Imagination” Roman expresses that we as humans have the ability to think by thought power, as humans on this most precious Earth we each have the power within us to create through manifestation anything we choose simply by the power of our own thoughts. Roman believes we are all thinking beings that every thought we each have has the possibilities of becoming our own reality be it negative thoughts or positive thoughts which in turn creates our personal existence either in a negative way or a positive way, he says we are not in reality physical it only appears to be that way because we are so highly conditioned by our own beliefs systems, we are in fact “Living Energy” in the making of becoming “Living Consciousness”. The main reason he wrote and created his new book: “The Dream Assassin” was to show all of humanity that “Imagination” is real, and at the same time create magnificent imaginative magic that would not only bring awareness but ignite the true inner passion of every individual that reads this book, but also to see the movie when it is created in the future to come. As “Albert Einstein the great Theoretical Physicist” said on many occasions: “Reality is merely an Illusion all be it a very persistent one”. It’s like saying just because you cannot touch something doesn’t mean it is not real, because it may be vibrating simply at another level of consciousness.




Assassin's Creed Valhalla: Forgotten Myths


Book Description

In this prequel to Assassin’s Creed Valhalla: Dawn of Ragnarök, follow Baldr, the valiant son of Havi on his quest to forge a lasting peace among the realms. War is about to break out between the two neighboring realms of Muspelheim and Svartalfheim. Surtr, lord of the Muspels, is gathering his army of fire giants. Determined to prevent such bloodshed, Baldr, son of Odin and god of light, enlists the help of the great trickster god, Loki. Will Loki betray Baldr and the rest of the Æsir? Or will Baldr win the heart of the daughter of the Surtr and forge a lasting peace between the Nine Realms? Written by Alex Freed (Star Wars: The Old Republic) and illustrated by Martin Tunica (Crossed + One Hundred, Assassin’s Creed: Valhalla - Song of Glory) with colors by Michael Atiyeh and letters by Jimmy Betancourt, this hardcover collection is an essential addition to the legendary universe of Assassin’s Creed! Collects Assassin's Creed Valhalla Series II #1–#3.




Dead Mount Death Play, Vol. 1


Book Description

It's a showdown for the ages as the legendary hero takes on the corpse god necromancer, but when the dust settles, something isn't quite right... In the final moments of their epic confrontation, the corpse god's final gambit shot was wholly unexpected -- reincarnation magic! Across space and time, a boy named Polka Shinoyama awakens feeling...not quite himself...... Who could've expected that the climactic battle between good and evil would turn out like this??




Lone Wolf and Cub Vol. 1: The Assassin's Road


Book Description

Dark Horse Comics is proud to present one of the authentic landmarks in graphic fiction, Lone Wolf and Cub, to be published in its entirety for the first time in America. An epic samurai adventure of staggering proportions -- over 7000 pages -- Lone Wolf and Cub (Kozure Okami in Japan) is acknowledged worldwide for the brilliant writing of series creator Kazuo Koike and the groundbreaking cinematic visuals of the late Goseki Kojima, creating unforgettable imagery of stark beauty, kinetic fury, and visceral thematic power that influenced a generation of visual storytellers both in Japan and in the West. Don't miss this monumental monthly release, twenty-eight volumes, with each collection approximately 300 pages! This volume includes the following stories: Son for Hire, Sword for Hire A Father Knows His Child's Heart, as Only a Child Can Know His Father's From North to South, From East to West Baby Cart on the River Styx Suio School Zanbato Waiting for the Rains Eight Gates of Deceit Wings to the Birds, Fangs to the Beast The Assassin's Road