Assessing Decision-making Skills in Virtual Environments


Book Description

"Members of small dismounted units will face growing responsibilities and increasing challenges in combined arms combat and contingency operations on the battlefield of the future. Many of these missions will take place in urban settings. Training for military operations on urbanized terrain is limited by time, cost, and safety factors. Virtual environment technologies have the potential to provide the Army with a training capability to meet these new demands. An automated training and after action review support tool (Virtual Soldier Skills Assessor - ViSSA) is described. The ViSSA system will allow trainers to effectively assess soldier and small unit leader tactical and decision-making skills in virtual urban environments. The system tracks mission-related factors linked to soldier decisions, movements, fire, radio, traffic, and contact with virtual entities and trigger lines under an intricate web of overlays designed to capture and store these specific pieces of data during a training scenario. The system provides automated output displays for an effective after-action review following the virtual exercise."--DTIC.




Training and Assessment of Decision-Making Skills in Virtual Environments


Book Description

This report describes a preliminary research effort to: (1) determine the effectiveness of using a virtual environment to train real world decision- making skills; (2) examine the feasibility of using a virtual environment as a test bed for developing situation awareness (SA) measurement instruments and; (3) empirically assess the role of SA in decision-making in simulated dismounted infantry environments. Seven experienced and seven inexperienced officers, role- playing a dismounted infantry platoon leader, individually conducted four urban operation scenarios (missions) in a virtual environment setting. Decision-making capability and SA were assessed for each mission. Objective decision-point accuracy improved significantly over missions. Level of experience did not impact the rate of learning. Experience did play a significant role in SA assessments. Selected SA measures also predicted a significant portion of the variance in objective decision-point scores. The research showed that real world decision-making skills could be trained using virtual environment technologies. To insure maximum benefit, virtual training must be combined with the appropriate field experience and mentoring. Conducting research in a controlled virtual environment setting permitted closer empirical scrutiny of the linkage between decision-making and SA in dismounted infantry operations and suggested new directions for further work in these areas.




Training and Assessment of Decision-Making Skills in Virtual Environments


Book Description

This report describes a preliminary research effort to: (1) determine the effectiveness of using a virtual environment to train real world decision- making skills; (2) examine the feasibility of using a virtual environment as a test bed for developing situation awareness (SA) measurement instruments and; (3) empirically assess the role of SA in decision-making in simulated dismounted infantry environments. Seven experienced and seven inexperienced officers, role- playing a dismounted infantry platoon leader, individually conducted four urban operation scenarios (missions) in a virtual environment setting. Decision-making capability and SA were assessed for each mission. Objective decision-point accuracy improved significantly over missions. Level of experience did not impact the rate of learning. Experience did play a significant role in SA assessments. Selected SA measures also predicted a significant portion of the variance in objective decision-point scores. The research showed that real world decision-making skills could be trained using virtual environment technologies. To insure maximum benefit, virtual training must be combined with the appropriate field experience and mentoring. Conducting research in a controlled virtual environment setting permitted closer empirical scrutiny of the linkage between decision-making and SA in dismounted infantry operations and suggested new directions for further work in these areas.




Assessing Decision-Making Skills in Virtual Environments


Book Description

"Members of small dismounted units will face growing responsibilities and increasing challenges in combined arms combat and contingency operations on the battlefield of the future. Many of these missions will take place in urban settings. Training for military operations on urbanized terrain is limited by time, cost, and safety factors. Virtual environment technologies have the potential to provide the Army with a training capability to meet these new demands. An automated training and after action review support tool (Virtual Soldier Skills Assessor - ViSSA) is described. The ViSSA system will allow trainers to effectively assess soldier and small unit leader tactical and decision-making skills in virtual urban environments. The system tracks mission-related factors linked to soldier decisions, movements, fire, radio, traffic, and contact with virtual entities and trigger lines under an intricate web of overlays designed to capture and store these specific pieces of data during a training scenario. The system provides automated output displays for an effective after-action review following the virtual exercise."--DTIC.




Technical Report


Book Description




Research Report


Book Description




Training and Assessment of Decision-making Skills in Virtual Environments


Book Description

"This report describes a preliminary research effort to: (1) determine the effectiveness of using a virtual environment to train real world decision- making skills; (2) examine the feasibility of using a virtual environment as a test bed for developing situation awareness (SA) measurement instruments and; (3) empirically assess the role of SA in decision-making in simulated dismounted infantry environments. Seven experienced and seven inexperienced officers, role- playing a dismounted infantry platoon leader, individually conducted four urban operation scenarios (missions) in a virtual environment setting. Decision-making capability and SA were assessed for each mission. Objective decision-point accuracy improved significantly over missions. Level of experience did not impact the rate of learning. Experience did play a significant role in SA assessments. Selected SA measures also predicted a significant portion of the variance in objective decision-point scores. The research showed that real world decision-making skills could be trained using virtual environment technologies. To insure maximum benefit, virtual training must be combined with the appropriate field experience and mentoring. Conducting research in a controlled virtual environment setting permitted closer empirical scrutiny of the linkage between decision-making and SA in dismounted infantry operations and suggested new directions for further work in these areas."--DTIC.




Anticipation and Decision Making in Sport


Book Description

The ability to anticipate and make accurate decisions in a timely manner is fundamental to high-level performance in sport. This is the first book to identify the underlying science behind anticipation and decision making in sport, enhancing our scientific understanding of these phenomena and helping practitioners to develop interventions to facilitate the more rapid acquisition of the perceptual-cognitive skills that underpin these judgements. Adopting a multidisciplinary approach — encompassing research from psychology, biomechanics, neuroscience, physiology, computing science, and performance analysis — the book is divided into three sections. The first section provides a comprehensive analysis of the processes and mechanisms underpinning anticipation and skilled perception in sport. In the second section, the focus shifts towards exploring the science of decision making in sport. The final section is more applied, outlining how the key skills that impact on anticipation and decision making may be facilitated through various training interventions. With chapters written by leading experts from a vast range of countries and continents, no other book offers such a synthesis of the historical development of the field, contemporary research, and future areas for investigation in anticipation and decision making in sport. This is a fascinating and important text for students and researchers in sport psychology, skill acquisition, expert performance, motor learning, motor behaviour, and coaching science, as well as practicing coaches from any sport.




Dismounted Infantry Decision Skills Assessment in the Virtual Training Environment


Book Description

This report was developed under a Small Business Innovation Research Program, Phase II. The Virtual Soldier Skills Assessment (ViSSA) is a software system that operates in a DIS/HLA-based virtual environment. ViSSA can automatically detect significant events in virtual exercises. It also has a logger/playback module to allow to assist the trainer or Observer/Controller (O/C) in highlighting these significant events during the after action review (AAR) The system is designed to assess warfighter skills, decision-making, and situational awareness. Event/Condition/Action rules are designed by experts for consistent assessment against Doctrine. ViSSA can reduce training and assessment costs by minimizing the burden on the O/C and assisting in orchestrating an effective AAR by providing the rapid replay of significant events, summary statistics, and critical decision points during the exercise. Training for urban operation missions is limited by time, cost, and safety factors. Virtual environment technologies like ViSSA have the potential to provide the Army with a training capability to meet these demands to optimize human performance by enhancing Soldier decision-making skills.




Digitalization in Construction


Book Description

This book highlights the latest trends and advances in applications of digital technologies in construction engineering and management. A collection of chapters is presented, explicating how advanced technological solutions can innovatively address challenges and improve outcomes in the construction industry. Promising technologies that are highlighted include digital twins, virtual reality, augmented reality, artificial intelligence, robotics, blockchain, and distributed ledger technologies. The first section presents recent applications of extended reality technologies for construction education and advanced project control. The subsequent chapters explore Artificial Intelligence (AI), blockchain, and BIM-enabled digitalization in construction through a series of case studies, reviews, and technical studies. Innovative technologies and digitalized solutions are proposed for improved design, planning, training, monitoring, inspection, and operations management in Architectural, Engineering and Construction (AEC) contexts. In addition to the technological perspectives and insights presented, pressing issues such as decarbonization, safety, and sustainability in the built environment are also discussed. This book provides foundational knowledge and in-depth technical studies on emerging technologies for students, academics, and industry practitioners. The research demonstrates how the effective use of new technologies can enhance work methods, transform organizational structures, and bring profound advantages to construction project participants.