The Havilfar Cycle II


Book Description

For the first time ever, the ÿbooks in the Saga of Dray Prescot of Earth and of Kregen are being brought together in omnibus editions. In the first Havilfar Cycle omnibus, Dray Prescot was launched headlong into a brand-new series of adventures upon the planet of Kregen, that marvelous and beautiful, mystical and terrible world four hundred light-years away beneath the Suns of Scorpio. Now Hamal, the greatest power in Havilfar, is bent on conquest, and Prescot hates the Hamalese because he slaved in their diabolical Heavenly Mines. His mission is to discover the secrets of the Hamalese airboats for his own people. This book contains... Bladesman of Antares Avenger of Antares Armada of Antares




The Jikaida Cycle


Book Description

Four hundred light years from Earth, Kregen is a marvelous world, peopled by wonderful beings, filled with light and clamor and furor of life lived to the hilt. But Kregen has its darker side, where horror and terror bind innocent people, where sorceries rend reason, where injustice denies light. Here, in the unforgiving yet rewarding world of Kregen, struggling through disaster and triumph, Dray Prescot has made his home. He has acquired a number of titles and estates but now the people of the island empire of Vallia, which has been ripped to shreds by ambitious and mercenary invaders, have called on him to lead them to freedom as their emperor. Reluctant to accept the imperium, he shoulders the burden because, rightly or wrongly, he sees this as the lesser evil... A Life for Kregen: Prescot is the unwilling battle arm of the mysterious Star Lords who contend for that planet with the powerful Savanti. Yet Prescot's ambitions are his own, for he has inherited the remnant of a shattered empire and must fight to bring hope and freedom to all its peoples. By his side stands his princess, Delia of the Blue Mountains, and a band of stalwart companions of many races and species. But arrayed against him are flying armadas, armed hordes, the wizardry of a super scientist, and, most shocking of all, the fury and steel claws of his own daughter, Dayra! A Sword for Kregen: The most popular game among the many peoples of Kregen is one that resembles chess, called Jikaida. Jikaida is a battle of wits and war game pieces that suits well the tension charged atmosphere that envelops Dray Prescot. Because reconquering Vallia is assuming the aspect of such a game, move versus countermove, horde against horde! But Dray Prescot finds himself no longer in control of the game when he becomes a living chessman on a real-life board at the dreaded arena of Jikaida City. There every move is accompanied by bloodshed and behind every game might hang the fate of a city, an island, or even a nation! A Fortune for Kregen: Fame and fortune may await the winners of the life and death game called Jikaida, but for Dray Prescot his triumphs seem to bring only infamy and misfortune. Prescot needs to find a way out of his Jikaida City exile, for his homeland needs him in its hour of danger. But it seems that fate will place him in an even more terrifying game: a treasure hunt played out in the illusion webbed catacombs of a haunted valley where desperate men come to find fortunes at the risk of their followers lives and their own sanity. A Victory for Kregen: The ending of Prescot's stark adventures as a living chess piece in the city of blood games was to be as terrifying as the perils that had gone before. Because now that transposed Earthman has to fight his way back to his embattled Vallian homeland across a sky full of danger and a sea full of death. And when he returns he will find the combat joined, his son at doom's door, his troops up against superior odds, and a battle he must personally fight that would be two battles in two different places at the same time! This edition contains a glossary to the Jikaida cycle.




The Havilfar Cycle I


Book Description

Together, the three books in this volume make up the first part of the Havilfar Cycle of the Saga of Dray Prescot of Earth and of Kregen. Dray Prescot is launched headlong into a brand-new series of adventures upon the planet of Kregen, that marvelous and beautiful, mystical and terrible world four hundred light-years away beneath the Suns of Scorpio. A new life opens for Dray, but that new life is cruelly different from all he expected and dreamed, hurling him into fresh adventure and danger among peoples and places far removed from those he knows and loves. Dray Prescot's saga has been aclaimed as the best planetary adventure series since Burroughs stopped writing about Barsoom. Manhounds of Antares: Will Dray Prescot be able to remain a prince of proud Vallia or will he become just another human victim of the hunters and manhounds of the mysterious Southern Continent? For that is the enigmatic fate that the Star Lords have suddenly confronted him with. They want someone freed from the terrified pack of human prey among whom Prescot finds himself. But who it is and how it is to be done, they have left to Dray to work out... Arena of Antares: Never a man to leave something half done, Dray Prescot knows his task on the mysterious continent of Havilfar is far from complete. There are cruel conquerors to be overthrown, the pursuit of the manhounds and their masters to continue, and there is the dreaded arena. Can he survive the life of a gladiator against the killers and monsters of a spoiled queen while the Star Lords wait for his mission to continue? Fliers of Antares: Dray Prescot confronts his most baffling task while he is a hunted and harried wanderer of the continent of Havilfar. That task is to discover the means by which the aircraft of that continent's most advanced civilization operate. Prescot is no scientist, but fulfill his task he must or he will never return to the princess and homeland he has won. So, for Dray Prescot there is but one course. With a whole continent against him, with time itself conspiring to balk him, the secrets of an unknown science must be made his...




The Spikatur Cycle


Book Description

Four hundred light years from Earth, Kregen is a marvelous world, peopled by wonderful beings, filled with light and clamor and furor of life lived to the hilt. But Kregen has its darker side, where horror and terror bind innocent people, where sorceries rend reason, where injustice denies light. The Spikatur Cycle brings Prescot closer to the realization of many of his dreams. He is determined to do what he feels is laid upon him; but he finds it is not so easy, particularly when the Empress Delia and his comrades are determined to keep him out of trouble. But, he is Dray Prescot, Lord of Strombor and Krozair of Zy, and that canny old leem hunter will not be prevented from buckling up the brave old scarlet breechclout and hurtling off beneath the Moons of Kregen into fresh headlong adventure with a sword in his fist... The marvelous adventures of Dray Prescot on Kregen, the world of wonders that orbits the twin suns of Antares in Scorpio, have become a science fiction saga to rival and perhaps surpass the works of Edgar Rice Burroughs and others of the heroic fantasy band. Beasts of Antares: Dray Prescot, lone Earthman, once a pawn of cosmic powers, rallies the warriors of Vallia for a final stand against the foes that encircle them. Then, in an act of true Prescot bravado, undertakes single handed to rescue three old friends from slavery in a distant land. The beasts of Antares are many and terrifying, but Prescot does not belong to the faint hearted and he will need every ounce of courage this time! Rebel of Antares: At last Prescot has come in sight of his goal to overthrow the slavers and their evil empires, that he shares with the Star Lords. On the island kingdom of Hyrklana his course now seems clear: overthrow its decadent queen, lead a rebellion against the cruel Arena, and free the princess who is its rightful ruler. It is a hard task, but for Dray Prescot, against whom sorcerers and swordsmen have contended, it is the only course he could follow. Legions of Antares: For too long the iron legions of the evil empress of Hamal have devastated the neighboring lands and islands of Kregen. Dray Prescot has battled Empress Thyliss all the way, and at long last finds himself nearing the end of his long campaign. Gathering about himself old allies and former enemies, Dray prepares to challenge the empress at the very doors of her capital city, until he discovers that she is about to spring her secret weapon: the super-science of the mad wizard of Loh. Allies of Antares: Dray Prescot has made himself into a rallying point of strength on Kregen. Now, after the worst war between the humanoid lands has finally concluded, Prescot again confronts the Star Lords, only to learn that the hard won peace is just a transition to a great hemispheric invasion that was even then raiding over the horizon. This book contains a glossary of the Spikatur cycle.




Renegade of Kregen


Book Description

Never before in his adventurous career under the double suns of Antares had Dray Prescot been in as desperate a situation as he found himself on his second entry into the city of Magdag. Magdag had been the scene of one of Prescot's earliest experiences on Kregen and he recalled it with loathing as a city of power-lusting slavers, of decadent worshippers of the Green Sun. As one who had been initiated into the chivalric order of Krozairs, he despised all that that city stood for. But now Prescot was an outcast. Any Krozair, any follower of the Red Sun of his former friends, would slay him on sight. For him there was only one way to recover his home, his children, his self-respect. He would have to perform an act of valor so extreme, so fabulous, that its glory would wash away all that now stained his name. Only by reaching to the very heart of mighty Magdag could he hope to achieve such a suicidal triumph.




The Pandahem Cycle II


Book Description

Four hundred light years from Earth, Kregen is a marvelous world, peopled by wonderful beings, filled with the light and clamor and furor of life lived to the hilt. But Kregen has its darker side, where horror and terror bind innocent people, where sorceries rend reason, where injustice denies light. Down in the island of Pandahem, Prescot and his comrades, having burned a temple or two, must now press on and open a fresh campaign against the Silver Wonder. Of course, life is not as simple as that, particularly on the horrific and fascinating world of Kregen where, under the mingled streaming radiance of the Suns of Scorpio, the unexpected is always to be expected. Talons of Scorpio: Finishing the job of destroying the hideous cult of the Leem is just one of the problems confronting Dray Prescot. For he must also rally all the world's forces to combat the onslaught that is on its way from the unexplored Southern Hemisphere. While rescuing kidnapped children from the altars of sacrifice, Dray finds himself fighting side by side with his own worst enemy, his renegade daughter, Ros the Claw, who has pledged his death. Masks of Scorpio: The task of burning out the cult of the Silver Leem had been given Star Lords priority. Although Dray Prescot was emperor of Vallia, still he has to work incognito on an enemy island until that task is done. Aided by a valiant crew of piratical swashbucklers, Dray invaded the capital of the secret order only to find treachery and terror where he had thought to find treasure and triumph. It became a battle of golden masks against silver masks, and behind each facepiece could be hiding the bony features of the Grim Reaper himself! Seg the Bowman: Dray Prescot's fighting comrade, Seg, is the finest archer in two worlds. Seg is a wild and reckless fellow, courageous in the face of any adversity, and this is the account of his greatest challenge. On an enemy island, Seg becomes knight-protector of the mysterious lady Milsi, and by her side he beats off frightful beasts and inhuman foemen intent on blocking her path to a rightful royal inheritance. This edition includes a glossary of the Pandahem cycle and the short story “Green Shadows”




The Krozair Cycle


Book Description

Kregen, that grim and beautiful, marvelous and terrible world four hundred light-years away beneath the red and green fires of Antares is a world too rich in passion and action to allow a fighting man like Dray Prescot to rest for long. Once more, then, he is launched into fresh adventures, but this time there is a hiatus which might easily break a man of lesser fire and spirit... The Tides of Kregen: Of all the honours that Dray Prescot, Earthman, has won during his fabulous adventures on Kregen, none are valued by him more than his membership in the Order of the Krozairs of Zy. The Krozairs are the highest order of chivalry on that turbulent planet, dedicated men, warriors of stern convictions and unflinching hearts. Thus, when the Krozairs in their hour of need called on all their far-flung members for aid, he should have gone. But he could not. His return from Earth was blocked by the anger of the mysterious Star Lords. And before Dray Prescot can achieve redemption, he has two armies opposed to him, two warring kingdoms naming him outlaw, and only the tides of the seven moons as a weapon... Renegade of Kregen: Never before in his adventurous career under the double suns of Antares has Dray Prescot been in as desperate a situation as he finds himself on his second entry into the city of Magdag. Magdag was the scene of one of Prescot's earliest experiences on Kregen and he recalled it with loathing as a city of power-lusting slavers, of decadent worshippers of the Green Sun. As one who had been initiated into the chivalric order of Krozairs, he despises all that the city stood for. But now Prescot is an outcast. Any Krozair, any follower of the Red Sun of his former friends, will slay him on sight. For him there is only one way to recover his home, his children, his self-respect. He would have to perform an act of valor so extreme, so fabulous, that its glory would wash away all that now stains his name. Only by reaching to the very heart of mighty Magdag could he hope to achieve such a suicidal triumph... Krozair of Kregen: Dray Prescot has been condemned by his old enemies whose battle color is the green of the sun Grodno. For while among these slavers and conquerors of the green, searching for a way to turn the tide of war to his own redemption and his friends' advantage, he had personally encountered the deadly animosity of Grodno's king, had betrayed his champion, and had shattered all he so carefully worked for. But he must soldier on. For, now, in addition to the enormous feat that alone would restore his honor, he has a blood vengeance to achieve that overrides everything. This edition contains the short story "Wizard of Scorpio", and a glossary to the Krozair Cycle.




Avenger of Antares


Book Description







Antares Passage


Book Description

After more than a century of isolation, the paths between stars are again open and the people of Alta in contact with their sister colony on Sandar. And yet, the opening of the foldlines has not been the pure blessing the Altans had supposed. The reestablishment of interstellar travel has brought with it news of the encroaching Ryall, an alien race whose goal is the extermination of humanity. If they are to avoid defeat at the hands of the alien forces, Alta must seek out the military might of Earth. The only suitable path, however, requires a journey into the heart of a supernova...