BattleTech Legends: Main Event


Book Description

ONE MAN, ONE 'MECH... Dispossessed in the battle of Tukayyid, former Com Guard soldier Jeremiah Rose wants nothing more than to strike back at the Clans who destroyed his 'Mech and his career. Dreams of swift vengeance turn to nightmares when every effort he makes to rejoin the fight to protect the citizens of the Inner Sphere is rejected. Forced to win a new BattleMech by fighting on the game world of Solaris VII, Rose recruits other soldiers from the arenas to create a new mercenary unit and take his grudge back to the invaders. Unfortunately, Rose is long on battle experience and desperately short on business skills. Turning a band of mismatched MechWarriors into an elite fighting unit becomes harder than he imagined when Rose is forced to fight his fellow MechWarriors in order to fight the Clans...




Main Event


Book Description

In the tenth installment of this hard-hitting series, former Com Guard soldier Jeremiah Rose wants to strike back at the Clans who destroyed his 'Mech and his career. Rose is forced to recruit other soldiers to create a new mercenary unit to take his grudge back to the invaders. But Rose must fight his fellow MechWarriors first. . . .




Battletech 14


Book Description

In a new adventure based on the popular science fiction role-playing game, rebel forces battle government armies as they compete in an intergalactic war to capture a inestimable prize. Original.




BattleTech Legends: Blood of the Isle


Book Description

IN THE FALCON’S CLAWS… Skye struggles to rise from the ashes of the last Jade Falcon assault. Tara Campbell's Highlanders are limping back from battles fought all across the Prefecture. And Anastasia Kerensky's Steel Wolves have disappeared again. It's a matter of when—not if—the Falcons will renew their brutal assault, and Skye is unprepared. On the world of Nusakan, Landgrave Jasek Kelswa-Steiner appears to be Skye's only chance for salvation. Gathering his Stormhammers, he prepares to throw his force into the teeth of the Falcon advance. But will the cure be worse than the disease? Jasek passionately advocates a return to House Steiner, a political movement his father just as passionately opposes. Unfortunately for the Republic, desperate times call for desperate alliances—and the Jade Falcon force is still spoiling for battle. Clan Jade Falcon will not rest until Skye is conquered...or reduced to a charred cinder.




BattleTech Legends: Initiation to War


Book Description

DREAMS OF GLORY... On the planet Epsilon Eridani, young Tybalt Kelly dreams of one day becoming a MechWarrior—no matter how much his father hates the idea. When the local County Shu Militia starts recruiting for warrior training, Tybalt finally gets his wish. But he might not live to regret it. SHATTERED BY REALITY. Because the raw, untested forces of the Shu are about to meet their baptism by fire. Unidentified 'Mech raiders have been hitting cities and supply depots, destroying and plundering at will. And the newly fitted MechWarriors are going after them. Now Tybalt is about to discover the hard truth that some battles have no winner—and in war, glory may be fleeting, but death is forever...




BattleTech Legends: Warrior: En Garde


Book Description

’MECHS AT THE READY… Betrayed by his own House and stripped of his rank, exiled Mechwarrior Justin Allard is given one last chance to save his honor—by risking his life in the gladiatorial arenas of Solaris VII. But his newest Game World opponent—more skilled at 'Mech-to-'Mech combat than any other rival—raises the stakes even higher. It's Philip Capet, former mechwarrior in the Davion military—until he was kicked out by none other than Justin Allard before his own unfortunate fall from grace. Both Justin and Philip face fierce battles, but in the Inner Sphere, where nobles have schemed for centuries to win the ultimate power, those who interfere with the Successor Lords are sometimes called heroes. And sometimes called victims…




BattleTech Legends: The Hunters


Book Description

UNITE OR DIE! “Carry the fight to the Clans!” has become the rallying cry for the armies of the Successor States. Now, as the Great Houses launch an offensive against the Clan Occupation Zone, a combined armed task force, drawn from across the Inner Sphere, begins its own desperate journey. Following the road marked out for them by a Clan defector, Task Force Serpent sets out to strike a blow at the heart of the Clans, at their home worlds. For so many years, the Inner Sphere has been the prey of the Clans. Now, in a war to end all wars, the hunted have become… THE HUNTERS.




BattleTech Legends: Illusions of Victory


Book Description

THE DEADLIEST GAME OF ALL... Solaris VII is known as the Game World—where entertainment is king, money is power, and MechWarriors from every corner of the Inner Sphere come to make war against one another in the ultimate sporting event. WHERE THE ULTIMATE PRIZE IS YOUR LIFE. Michael Searcy arrived on Solaris VII as a dishonored MechWarrior, and worked his way up in the ranking to become a valued commodity in the games. He knows all the moves, plays all the angles, and can put on a show as well as he fights. But now, the ancient grudges pitting warriors against each other have spilled out of the arena, and are moving through the streets toward an all-out war. And Michael is caught in a championship match where the winner is the last man left alive...




BattleTech Legends: D.R.T.


Book Description

DEAD RIGHT THERE Flush with their success against the Jade Falcons on Borghese, Jeremiah Rose and the Black Thorns head to Harlech to draw a new assignment. Their only requirement: Their new job must let them face off against the Clans. They find more than they bargained for. Their assignment: Garrison duty on Wolcott—a Kurita planet deep in the heart of the Clan Smoke Jaguar occupation zone. The world itself is besieged, but protected from further Clan aggression by the Clan code of honor. And Wolcott makes a useful staging area for Kurita raids on Smoke Jaguar-occupied territory. The mission pay is good. The advance is unbelievable. They just have to live long enough to spend it...




BattleTech Legends: Lost Destiny


Book Description

THE THIRD NOVEL IN THE EPIC BLOOD OF KERENSKY TRILOGY! THE FINAL ASSAULT... The Clans. Warriors bred for battle and mated to fantastic war machines, Clansmen live for victory and pray for death before defeat. Invaders from beyond the Periphery, the Clans have beaten the forces of the Inner Sphere repeatedly. Now the Clans are driving toward their ultimate objective—Terra, cradle of humankind, and hub of the ComStar communications network. Nothing the Inner Sphere has can stop them. The heir to the throne of the Draconis Combine is missing. Whole regiments of BattleMechs lie smashed like abandoned toys. Rasalhague is overrun. The Clans are sweeping toward the center of the known universe in a relentless tide. Humanity's only hope is the Inner Sphere's most powerful traitor. ComStar betrayed the Inner Sphere by aiding the Clans in their conquests. Now the mystic sect that controls all interstellar communication must face the Clan hordes—alone. And a mysterious, elderly warrior—along with the untested warriors of ComStar—is the Inner Sphere's last defense against total defeat.