Shadow Gate


Book Description

The captivating, bestselling Spirit Gate swept readers into the turbulent world of the Hundred, where the peace and order of life under the protection of the immortal Guardians has given way to chaos and violence. In the face of a vast horde of marauders led by a rogue Guardian, the bravery and resourcefulness of a lone eagle-reeve and others who risk their lives for the common good have prevented death and destruction from overwhelming the Hundred. Now in Shadow Gate, the enthralling sequel, the source of corruption of the Guardians is still a mystery to the mortals who fight to withstand the forces that have turned against them. And when three new Guardians emerge, a struggle begins among the immortals, with nothing less at stake than the future of the land and its gods. With all the color, excitement, and narrative power that have made Kate Elliott an enormously popular writer, Shadow Gate weaves a powerful spell of action, romance, and magic that will entrance legions of readers. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.




The Game Boy Encyclopedia


Book Description

The Game Boy Encyclopedia is the sixth book in Scottish author and journalist Chris Scullion’s critically-acclaimed series of video game encyclopedias. There are few video game systems as iconic and important as the Nintendo Game Boy. Released in 1989, the handheld’s humble green-tinted display allowed for a low-cost portable console that won over players where it mattered most: the quality of its games. From huge early successes like the iconic Tetris and Super Mario Land to its revival years later with the groundbreaking Pokémon games, the Game Boy stands proudly as one of the greatest gaming systems ever. Its 1998 successor, the Game Boy Color, addressed the one main weak spot in the Game Boy’s armor and offered full-color games. Combined, nearly 120 million Game Boy and Game Boy Color handhelds were sold worldwide, with both models playing a huge role in so many childhoods (and adulthoods). This book contains every game released in the west for both handhelds: around 580 on the Game Boy and around 560 on the Game Boy Color. With around 1,150 games covered in total, screenshots and trivia factoids for every single title and a light-hearted writing style designed for an informative but entertaining read, The Game Boy Encyclopedia is the definitive guide to a legendary gaming platform.




Before Shadowgate


Book Description

An orphan boy, Jairen, must find a way to defeat the evil king of Shadowgate to save the world.




Shadow Gate


Book Description

The stunning sequel to Spirit Gate




Science Fiction and Fantasy Literature, 1975-1991


Book Description

Science fiction constitutes one of the largest and most widely read genres in literature, and this reference provides bibliographical data on some 20,000 science fiction, fantasy, and horror fiction books, as well as nonfiction monographs about the literature. A companion to Reginald's Science Fiction and Fantasy Literature, 1700-1974 (Gale, 1979), the present volume is alphabetically arranged by approximately 10,000 author names. The entry for each individual work includes title, publisher, date and place published, number of pages, hardbound or paperback format, and type of book (novel, anthology, etc.). Where appropriate, entries also provide translation notes, series information, pseudonyms, and remarks on special features (such as celebrity introductions). Includes indexes of titles, series, awards, and "doubles" (for locating volumes containing two novels). Annotation copyright by Book News, Inc., Portland, OR.




The Shadow Gate


Book Description

When the militant order of Durandine monks are determined to destroy them, the elves of the Three Realms send for help, bringing members of the New Age Psychic Research Center in Austin, Texas to their world.




Shadowgate


Book Description

The Four Sisters, evil creations of the Shadow Lord, are poisoning Deltora and starving its people. Lief, Barda and Jasmine have found and destroyed the first of the Sisters. Now they must find the second, hidden within the mountains that border the Shadowlands itself. And they know that only the Dragon of the Emerald can help them. The Shadow Lord is now aware of their quest. Deep in the Shadowlands, he plots their destruction. Hidden enemies and trickery await as the companions travel towards the Sister of the North and its terrible guardian, the dread place called Shadowgate.




Soldiers Live


Book Description

Glen Cook's epic fantasy noir Chronicles of the Black Company continues with Soldiers Live. When sorcerers and demigods go to war, those wars are fought by mercenaries, "dog soldiers," grunts in the trenches. And the stories of those soldiers are the stories of Glen Cook's hugely popular "Black Company" novels. If the Joseph Heller of Catch-22 were to tell the story of The Lord of the Rings, it might read like the Black Company books. There is nothing else in fantasy like them. Now, at last, Cook brings the "Glittering Stone" cycle within the Black Company series to an end . . . but an end with many other tales left to tell. As Soldiers Live opens, Croaker is military dictator of all the Taglias, and no Black Company member has died in battle for four years. Croaker figures it can't last. He's right. For, of course, many of the Company's old adversaries are still around. Narayan Singh and his adopted daughter--actually the offspring of Croaker and the Lady--hope to bring about the apocalyptic Year of the Skulls. Other old enemies like Shadowcatcher, Longshadow, and Howler are also ready to do the Company harm. And much of the Company is still recovering from the fifteen years many of them spent in a stasis field. Then a report arrives of an evil spirit, a forvalaka, that has taken over one of their old enemies. It attacks them at a shadowgate--setting off a chain of events that will bring the Company to the edge of apocalypse and, as usual, several steps beyond. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.




The Many Deaths of the Black Company


Book Description

"Let me tell you who I am, on the chance that these scribblings do survive. . . "I am Murgen, Standardbearer of the Black Company, though I bear the shame of having lost that standard in battle. I am keeping these Annals because Croaker is dead, One-Eye won't, and hardly anyone else can read or write. I will be your guide for however long it takes the Shadowlanders to force our present predicament to its inevitable end. . ." The Many Deaths of the Black Company comprises the novels Water Sleeps and Soldiers Live—the fourth and final omnibus volume of Glen Cook's Chronicles of the Black Company, one of the greatest fantasy epics of our age. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.




Microtimes


Book Description