Behemoths Rising (Kaiju Overlords Book 1)


Book Description

A future world ravaged by climate change hasn't seen anything yet. From beneath the ground, the depths of the oceans and from high in the endless skies a trio of massive creatures rise with only one thing in mind... destruction. These gigantic monsters will spare no one and nothing, not even each other as they battle mankind and one another for world domination.Jason Bagley heads up a team of climate soldiers. Their sleek, futuristic airships meant to battle the unpredictable forces of the weather are now the only weapon against the unimaginable. After the world's armies fall to the fearsome Kaiju it comes down to Jason and his team to defend the imperfect world they love against their new Kaiju Overlords.




Giants Reborn (Kaiju Overlords Book 2)


Book Description

THEY THOUGHT THEY HAD WON.They thought they could breathe a little easier and start to rebuild. They were wrong. The Fire Behemoth, the great Kaiju Dragon, rose again, and this time had awakened its fearsome brethren. An all new army of Behemoths decimated the world and brought mankind to its knees. Jason Bagley and his team of survivors now have an even bigger challenge as they navigate the post-apocalyptic wasteland-save what's left of mankind. But, among the scorched cities and the mortal dangers that fill the skies and roam the lands, is it even possible at this point? The team will have to reach even deeper to pull off the impossible while Jason accepts that no man can be a hero without his friends. Get ready for another thrill ride full of Kaiju mayhem and pulse-pounding action in the second installment of the Kaiju Overlords series...this time with even more Kaiju!




Kaiju Rising


Book Description

Kaiju Rising: Age of Monsters is a collection of stories focused on strange creatures in the vein of Pacific Rim, Godzilla, Cloverfield, and more. Opening with a foreword by Jeremy Robinson--author of Project Nemesis, the highest selling Kaiju novel in the United States since the old Godzilla books--the collection features work from New York Times bestsellers to indie darlings.




Kaiju Apocalypse


Book Description

The oceans rose and from their depths the Kaiju came. Mankind survives in fortified, domed cities, fighting what seems an eternal war with the giant monsters and the smaller creatures they use as foot-soldiers. Now that war is coming to an end as one by one the city states of humanity fall to the Kaiju. Kaiju Apocalypse is the tale of the human race's desperate, final stand.




Godzilla: Monsters & Protectors #1


Book Description

Godzilla roars back into comics with a giant-sized first issue! Extra story and extra content mark the King of Monsters’ triumphant return! “Rise Up!” Part 1: When a coldly single-minded businessman uses an untested element to create clean energy for a profit, he inadvertently awakens the beast from the deep—Godzilla! Sensing the harm the new energy poses to the planet, Godzilla attacks the heart of the problem—humankind! It will be up to three intrepid middle-school students—with a little magic help from Infant Island—to show Godzilla that not all humans are bad… and that there is still hope for Planet Earth. Reuniting the blockbuster creative team of writer Erik Burnham, artist Dan Schoening, and colorist Luis Antonio Delgado (Ghostbusters), Godzilla: Monsters & Protectors promises to romp and stomp fans—old and new—of the greatest kaiju ever like never before!




Dead Lies Dreaming


Book Description

When magic and superpowers emerge in the masses, Wendy Deere is contracted by the government to bag and snag supervillains in Hugo Award-winning author Charles Stross' Dead Lies Dreaming: A Laundry Files Novel. As Wendy hunts down Imp—the cyberpunk head of a band calling themselves “The Lost Boys”— she is dragged into the schemes of louche billionaire Rupert de Montfort Bigge. Rupert has discovered that the sole surviving copy of the long-lost concordance to the one true Necronomicon is up for underground auction in London. He hires Imp’s sister, Eve, to procure it by any means necessary, and in the process, he encounters Wendy Deere. In a tale of corruption, assassination, thievery, and magic, Wendy Deere must navigate rotting mansions that lead to distant pasts, evil tycoons, corrupt government officials, lethal curses, and her own moral qualms in order to make it out of this chase alive. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.




A Journey of Black and Red


Book Description

Waking up chained in a dark cellar, Ariane must struggle to survive and escape the strange fortress she finds herself in. All those around her play by rules she does not understand, and there is also this strange thirst that water cannot sate...




The Poltergeist Prince of London


Book Description

It began with a key. One afternoon in 1956, in the home of the Hitchings family in Battersea, south London, a small silver key appeared on Shirley Hitchings' bed. This seemingly insignificant event heralded the beginning of one of the most terrifying, incredible and mysterious hauntings in British history. The spirit, who quickly became known as 'Donald', began to communicate, initially via tapping sounds, but over time - and with the encouragement of psychical researcher Harold Chibbett, whose case-files appear here – by learning to write. Soon, the spirit had begun to make simply incredible claims about his identity, insisting that he was one of the most famous figures in world history – but what was the truth? Here, for the first time, is the full story, told by the woman right at the heart of it all – Shirley herself.




Pirate Campaign Compendium


Book Description

Set Sail for Adventure! From the jeweled islands of the tropics to the ice-choked polar seas and everywhere across the bottomless briny blue, the Pirate Campaign Compendium from Legendary Games offers 448 pages of amazing expansions for any nautical campaign using 5th Edition DnD. This beautiful book is perfect for embarking on epic journeys of exploration above or below the waves, voyages to distant shores, or full-on pirate campaigns of plunder and pillage! The Pirate Campaign Compendium brings you an incredible collection of rules for nautical campaigns of every kind, including:- Dozens of archetypes, class features, feats, and more for nautical characters like the privateer, and ship mage, new sorcerer metamagic and wild shape options, and tricks for underwater combat like Eel Strike and Sea Shooter, plus new character backgrounds and expanded firearm rules!Maritime magic with over 60 new magic items and nearly 70 spells drawn from traditional Caribbean pirate lore but also from the distant corners of the fantasy world, from Arabia to the Arctic, to the Far East and South Pacific!- FIVE complete adventures for characters from 4th to 14th level!- Over 40 savage sea monsters ranging from Challenge 1/8 to 23, from coral golems and seaweed leshies to deep ones and the star-spawn of Cthluhu!- Nearly 70 ready-to-use NPCs from common pirates to officers of the line, as well as richly detailed and evocative heroes and villains ideal as recurring characters and playable pirate PCs.- Simple and advanced ship-to-ship combat rules, plus a dynamic and exciting fleet battle system for running major naval engagements and modular rules for shipbuilding and special ship modifications.- Plus tons of bonus material for navigation and storms at sea, fame and infamy, aquatic and underwater terrain, shipwrecks and plunder, shipboard roles, pirate punishment, grog, seasickness, sea shanties, a pirate glossary, and even peg legs and eyepatches!The Pirate Campaign Compendium is your indispensable resource for any 5th Edition campaign that charts a course for adventure on the open sea! It's time to leave the shore behind and Make Your Game Legendary!




Atomic Rex


Book Description

On the planet known as Arena World, giant monsters are used by the Arena Lords as gladiators to fight to death for the wagering and enjoyment of their crowd. In recent years, the muscled monster known as Gurral the Smasher had risen to the ranks of arena champion. So dominant are Gurral's victories that the crowd is losing interest in his battles. With crowd interest waning, the Arena Lords are desperate to find a monster who can offer their champion a challenge, lest they lose the crowd and with it their position of power. An enigmatic Newcomer approaches his fellow Arena Lords with the knowledge that rifts have been opening in the time space continuum. These rifts allow access to other worlds and dimensions. The Newcomer suggests that on one of these worlds is a beast who can challenge Gurral. A beast who has crushed dozens of other kaiju. A beast known as Atomic Rex!The Newcomer manipulates both the Arena Lords and Gurral into sending the Smasher to battle and capture Atomic Rex so that the nuclear therapod may fight in the arena! When Gurral travels to Atomic Rex's Earth a battle ensues between the two kaiju the likes of which the Arena Lords have never seen. As the monsters battle for supremacy the Newcomer's true motives and the dimension shattering reasons behind them will be revealed.