Dragons Beware!


Book Description

Scrappy Claudette sets out once again with her pal Marie and her little brother Gaston to right wrongs and fight evil. And this time, it's personal. Claudette is out to get the dragon who ate her father's legs...and his legendary sword. But as usual, nothing is as simple as it seems, and Claudette is going to need Marie and Gaston's help more than ever. Funny, fast, high-energy storytelling in an inventive and perilous fantasy landscape makes Dragons Beware! a fantastic follow-up to 2012's middle-grade hit Giants Beware!




Unicorns Are the Worst!


Book Description

Perfect for fans of Dragons Love Tacos and Unicorn Thinks He’s Pretty Great, this wildly funny and imaginative picture book celebrates the value of differences as a grumpy goblin gets to know his new unicorn neighbors. It’s an undeniable fact that unicorns are the worst! Magic is serious business, but all unicorns do is frolic around, have tea parties, and leave glitter all over the place! They’re nothing like goblins—practical and hard-working, who can put magic to good use! Unicorns aren’t helpful at all. Or are they?




Monsters Beware!


Book Description

She's fought giants, clobbered dragons, and now Claudette faces her biggest challenge yet... herself! In the final book of the Claudette graphic novel series, Claudette is put to the ultimate test. With her honor on the line will she learn that there's more to a fight than just winning?




Giants Beware!


Book Description

Claudette wants nothing more than to slay a giant but her little village is too safe and quiet.




The Book Dragon


Book Description

The fearsome Book Dragon snatches books from villagers in the middle of the night to add to her own stash. Only brave young Rosehilda vows to challenge her in this fun fairy tale that delivers a loving message about not judging a book by its cover. Full color.




Gods and Dragons


Book Description

Co-author of the Dune sequels, Kevin J. Anderson's Gods and Dragons marks his triumphant return to epic fantasy, featuring a politically charged adventure of swords, sorcery, vengeance, and the awakening of sleeping giants. Two continents at war: the Three Kingdoms and Ishara have been in conflict for a thousand years. But when an outside threat arises—the reawakening of a powerful ancient race that wants to remake the world—the two warring nations must somehow set aside generations of hatred to form an alliance against a far more deadly enemy. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.




Beware Sleeping Dragons


Book Description

I've believed for many years that the powers that be (whoever they are) who control most everything in America have worked overtime to turn the American Law Enforcement Officer into little more then a tool for the shadow Government- a way to get around The Posse Comitatus Act. (The Posse Comitatus Act is the United States federal law (18 U.S.C. � 1385, original at 20 Stat. 152) that was passed on June 18, 1878, after the end of Reconstruction and was updated in 1981. Its intent (in concert with the Insurrection Act of 1807) was to limit the powers of Federal government in using federal military personnel to enforce the State laws.) The training and armament of our civilian police has led to many abuses of power where the police don't believe they are "Above" the law, but that they"Are the Law". This has resulted in the deaths of many Americans who have reacted to middle of the night break-ins that have resulted in the shooting of said homeowner for reaching for a weapon to protect his or her family. The 'no-knock' rule must go and civility towards the public must return. Barring that, I see a time when this story line will become the common occurrence. People will say, "Enough!" and will say it with force, if needed.




Mistress of Dragons


Book Description

Fantasy roman.




Slaying the Dragon


Book Description

Dungeons & Dragons. It’s the fantasy role-playing game first conceived over fifty years ago by the now-legendary company TSR ,which has enthralled millions of devoted gamers around the world for generations. It’s a test of skill, intelligence, audacity, and survival. But no D&D game ever played could compare to the stunning behind-the-scenes melee for power and dominance that was the true story of TSR. Slaying the Dragon chronicles the rise and fall of TSR (Tactical Studies Rules), how the brilliant and wild minds of the legendary Gary Gygax and his co-creator Dave Arneson gave birth to a game that would capture the imagination of outsiders and underdogs throughout the world. From its humble beginnings in the small town of Lake Geneva, Wisconsin to its emergence as a cultural phenomenon, TSR soon spawned an unlikely empire of games and geekdom—with Dungeons & Dragons leading the way—that was decades ahead of its time, inviting both hyper-devoted fans as well as hysteria surrounding the game’s supposed corrupting influence on America’s youth. TSR was in the news, in the money, and on top of the world. But success soon took its toll, with creative control and rivalries within the firm threatening the stability of TSR. Former allies grew apart personally and professionally, and the formerly fun, freewheeling firm founded by a band of misfits collapsed into a desperate struggle for survival. Despite attempts to grow in a changing market, setbacks and management decisions put TSR in a downward spiral in the 1990s which resulted in the company's death and then resurrection by the most unlikely of saviors. With author access to previously unreleased documents and insider stories, and interviews with former TSR employees and associates who witnessed the high-stakes machinations and maneuvering that would eventually seal the company’s fate, Slaying the Dragon is a fascinating, revealing tale of friends turned enemies, success and failure, and loyalty and betrayal that no roll of the die could predict... "Riggs has written a fascinating and dishy account of the business hits and whistling misses of a band of dreamers, writers, artists, and geeks... A must-read for fighters, magic-users, and even bards -- and everyone else, too." — Brad Ricca, Edgar-nominated author of Mrs. Sherlock Holmes and True Raiders"Far from a fluff piece on a beloved hobby, this book goes behind the GM's screen to take a hard-nosed look at the people and circumstances that first gave rise to D&D, then nearly killed it -- twice. Riggs takes you on a roller-coaster from boom to near bankruptcy, but never loses sight of the individuals involved, the good, the bad, and the geeky." — Marie Brennan, Hugo-Award nominated author of the Memoirs of Lady Trent series




Bradley's Dragons


Book Description

“Bradley's Dragons is a magical journey that has a great message on handling bullying. It was an exciting adventure that my son couldn't put down.” - Creative Child Magazine (winner of their 2020 Children's Book Of The Year award) “A compelling cast of characters with rich backstories round out this fantastical story of a scared kid learning to stand up to bullies and be true to himself.” - Booklife “This book is seriously awesome! 5 stars are rare for us, yet we’d give this one 7 if that were possible. Seriously, I could barely put it down – great characters, good plot lines, enough depth, and breadth to really get into it. And finally, a tale told fully that will have you biting your nails and turning pages as fast as you can.” - ReadingWithYourKids.com The first time a hunter came for him, Bradley Nash was only nine years old. That was three years ago, and he barely escaped. Now, he lives with his family in a Florida trailer park. He doesn’t remember the attack, doesn’t know anything about hunters, or dragons, or even magic. All he knows is that he suffers from a crippling fear of strangers. He sits in the back of his classes and keeps to himself, always worried that an anxiety attack may strike. As his twelfth birthday approaches, however, he discovers that dragons, magic, and hunters are all real, and that he and his family are in more danger than he could possibly have imagined. The hunters are coming and his world will never be the same.