Bit by Bit


Book Description

This essential guide to doing social research in this fast-evolving digital age explains how the digital revolution is transforming the way social scientists observe behavior, ask questions, run experiments, and engage in mass collaborations.




Bit by Bit


Book Description

An acclaimed critic argues that video games are the most vital art form of our time Video games have seemingly taken over our lives. Whereas gamers once constituted a small and largely male subculture, today 67 percent of American households play video games. The average gamer is now thirty-four years old and spends eight hours each week playing -- and there is a 40 percent chance this person is a woman. In Bit by Bit, Andrew Ervin sets out to understand the explosive popularity of video games. He travels to government laboratories, junk shops, and arcades. He interviews scientists and game designers, both old and young. In charting the material and technological history of video games, from the 1950s to the present, he suggests that their appeal starts and ends with the sense of creativity they instill in gamers. As Ervin argues, games are art because they are beautiful, moving, and even political -- and because they turn players into artists themselves.




Long Story Bit by Bit


Book Description

Intrepid journalist considers power's corrosion, evades execution, and walks on the wild side of war-torn Africa.




Julia - Bit by Bit


Book Description

The main goal of this book is to teach fundamental programming principles to beginners using Julia, one of the fastest growing programming languages today. Julia can be classified as a "modern" language, possessing many features not available in more popular languages like C and Java. The book is organized in 10 chapters. Chapter 1 gives an overview of the programming process. It shows how to write a first Julia program and introduces some of the basic building blocks needed to write programs. Chapter 2 is all about numbers—integers, floating-point, operators, expressions—how to work with them and how to print them. Chapter 3 shows how to write programs which can make decisions. It explains how to use if and if...else statements. Chapter 4 explains the notion of ‘looping’, implemented using for and while statements. It also explains how to read data from a file and write results to a file. Chapter 5 formally treats with functions, enabling a (large) program to be broken up into smaller manageable units which work together to solve a given problem. Chapter 6 is devoted to characters and strings. In Julia, we can work with them as seamlessly as we do with numbers. Chapter 7 tackles array processing, which is significantly easier in Julia than other languages. Chapter 8 is about sorting and searching techniques. Sorting puts data in an order that can be searched more quickly/easily, and makes it more palatable for human consumption. Chapter 9 introduces structures, enabling us to group data in a form that can be manipulated more easily as a unit. Chapter 10 deals with two useful data structures—dictionaries and sets. These enable us to solve certain kinds of problems more easily and conveniently than we can without them. This book is intended for anyone who is learning programming for the first time. The presentation is based on the fact that many students (though not all) have difficulties in learning programming. To overcome this, the book uses an approach which provides clear examples, detailed explanations of very basic concepts and numerous interesting problems (not just artificial exercises whose only purpose is to illustrate some language feature).




Bit by Bit


Book Description

Zundel loved his warm winter coat so much, he wore it and wore it and wore it until bit by bit he w-o-r-e it out. With the remaining cloth, Zundel makes a jacket, then a vest, then a cap, a pocket, and a button until there is no fabric left. But that's not the end of story, as you can tell from the cover of the book.




Blown to Bits


Book Description

'Blown to Bits' is about how the digital explosion is changing everything. The text explains the technology, why it creates so many surprises and why things often don't work the way we expect them to. It is also about things the information explosion is destroying: old assumptions about who is really in control of our lives.




Knit Your Bit


Book Description

When his father leaves to fight in World War I, Mikey joins the Central Park Knitting Bee to help knit clothing for soldiers overseas.




Two Bits


Book Description

In Two Bits, Christopher M. Kelty investigates the history and cultural significance of Free Software, revealing the people and practices that have transformed not only software but also music, film, science, and education. Free Software is a set of practices devoted to the collaborative creation of software source code that is made openly and freely available through an unconventional use of copyright law. Kelty explains how these specific practices have reoriented the relations of power around the creation, dissemination, and authorization of all kinds of knowledge. He also makes an important contribution to discussions of public spheres and social imaginaries by demonstrating how Free Software is a “recursive public”—a public organized around the ability to build, modify, and maintain the very infrastructure that gives it life in the first place. Drawing on ethnographic research that took him from an Internet healthcare start-up company in Boston to media labs in Berlin to young entrepreneurs in Bangalore, Kelty describes the technologies and the moral vision that bind together hackers, geeks, lawyers, and other Free Software advocates. In each case, he shows how their practices and way of life include not only the sharing of software source code but also ways of conceptualizing openness, writing copyright licenses, coordinating collaboration, and proselytizing. By exploring in detail how these practices came together as the Free Software movement from the 1970s to the 1990s, Kelty also considers how it is possible to understand the new movements emerging from Free Software: projects such as Creative Commons, a nonprofit organization that creates copyright licenses, and Connexions, a project to create an online scholarly textbook commons.




Lola Dutch


Book Description

Meet Lola Dutch, a delightfully creative girl who is bursting with grand ideas. From the best ways to serve breakfast -- an elegant feast! -- to the ideal sleeping spot -- a majestic blanket fort, of course! -- Lola is inspired all day long. Her dear companion Bear sometimes says she is just too much, but Lola is rich with imagination and originality, which even Bear will agree is AMAZING.The unstoppable Lola Dutch is about to show you how to make every day grand and full of fun. You'll love her so much! Inspired by their own four gorgeously feisty children, Sarah Jane and Kenneth Wright are thrilled to introduce the unstoppable Lola Dutch and her fresh, fun, commercial, character-driven series with this audio eBook.




Bit by Bit


Book Description

Tells the story of the development of computers, plus the men and women who shaped its history.