Bladecaster and the Last Elemental


Book Description

Welcome to the fantasy world of Dershimar, home of Rem al'Kadem the bladecaster. Follow him and his friends as they journey on an epic adventure to unravel the mystery surrounding a dreaded god of destruction and a beautiful red sorceress from the distant past as Rem learns to control the awesome power of pyromancy that he was born with.




Path of War


Book Description

Let slip the hounds of war!Make martial combat more interesting with the Path of War, a maneuver-based combat system designed and playtested to work side-by-side with all of the standard classes.Path of War offers new base classes, feats, archetypes, and much more. Want to use the maneuver-based combat system with your standard Pathfinder Roleplaying Game classes like the fighter or rogue? Feats allow you to do just that.Inside of the pages of Path of War, you will find:Three new base classes - the stalker, warder, and warlordDozens of new feats for both the new classes and the core classesThirteen martial disciplines full of dozens of maneuversArchetypes for the new base classes, as well as two psionic archetypesSix new prestige classesMartial traditions to help you introduce maneuver-based combat to your campaignNow martial characters get to have fun, too, with the Path of War!




Weapons of Legacy


Book Description

For centuries, Inuit in the Arctic have lived on and around the frozen ocean. Now, as climate change is rapidly melting the sea ice between Canada and Greenland, development here threatens to upset the delicate balance between their communities, land and wildlife.




Martial Arts Handbook


Book Description

For some heroes, the strength of the self holds more potential than any other training. These practitioners use martial arts to hone their own bodies as weapons, or they wield deadly weapons in combat as extensions of themselves. Pathfinder Player Companion: Martial Arts Handbook delves into the various traditions, techniques, and styles of those who push their physical forms toward perfection. From fearsome kicks and punches, to expertise with mighty weapons, to harnessing the power of ki, this player-focused volume provides new archetypes, feats, styles, and weapons that allow characters to make the most of their own combat skill.




Pathfinder Player Companion


Book Description

Life might be scarce in the barren corners of Golarion, but Pathfinder Player Companion: People of the Wastes provides all the tools you need to become a master of wasteland domains. Whether your character is roaming the magic-singed lands of the Mana Wastes, the flooded fields of the Sodden Lands, the blighted depths of the Fangwood, or the demonic wilds of the Worldwound, this book offers advice, class options, and gear that allow her to survive and thrive where no hero ever should. Find the perfect trait for your wasteland-born character, or just the right archetype, feats, or spells to reflect her training in a harsh locale. Inside this book you'll find: ►Class features, feats, and items that interact with primal magic, including the primal shaman, who can commune with the unstable spirits that linger where primal magic reigns. ►A host of new firearms and gun-toting archetypes for characters who hail from the Grand Duchy of Alkenstar, including the gun chemist alchemist and the gun smuggler rogue. ►New witch hexes and vigilante talents for characters living in boggy wastes, plus ranger traps and the blightwarden ranger archetype for those who tread blight-filled lands. This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting, but it can easily be incorporated into any fantasy world.




Path of War Expanded


Book Description

The Path of War continues onward! Inside the pages of this tome, your options for martial characters more than double! Within Path of War Expanded you will find more maneuvers, stances, and feats for your existing martial disciples as well as a host of new options! There are new classes, archetypes, martial traditions, and even the new class template that provides a way to use a single archetype for different character classes. Path of War Expandedcontains: Three new base classes, from the ill-omened harbinger, to the psychic zealot, and finally the arcane mystic who all mix supernatural elements into their martial combat styles. Nine new martial disciplines like Cursed Razor, Eternal Guardian, and Sleeping Goddess A host of archetypes for the three original classes from Path of War and the three new classes from Path of War Expanded Martial archetypes for core and psionic classes, including options for the Aegis, Dread, and Marksman classes from Ultimate Psionics Class templates, which provides archetypes that work across multiple classes Martial style feats for all the different disciplines, including those originally found in Path of War like Iron Tortouise and Solar Wind More than a dozen new martial traditions And new and optional rules and clarifications to martial combat that will take your martial characters to a whole new level! Come and enjoy the spoils of battle with Path of War Expanded! This version of Path of War Expanded has black & white interior.




Pathfinder Society Field Guide


Book Description

Optimally used with the Pathfinder Roleplaying Game Core Rulebook, this guide can be used in any fantasy game setting and particularly a Pathfinder world. Breaks down what it means to be a Pathfinder, and gives players and GMs the tools they need to build characters and campaigns. Find an overview of game geography, political factions, Pathfinder archetypes, a guide to threats and building PCs prepared to fight them, rules for character customization, dozens of new spells, magic items and tools, and more.




Dragon Compendium


Book Description

For three decades, Dragon magazine has been the official monthly resource for Dungeons & Dragons players. Many monster, classes and even campaign settings that have gone on to define the modern game first appeared in Dragon's pages, and a history of the magazine is a history of the game itself. The Dragon Compendium collects the most popular classic articles from throughout Dragon magazine's proud history, all updated to the current edition of the D&D rules. Selected with the input of current and former editors and D&D fans across the world, the articles in this 256-page volume are proven favorites-material you will want to reference again and again. From new DBD publisher Paizo Publishing!




Complete Warrior


Book Description

"The Complete Warrior" provides Dungeons & Dragons players with an in-depth look at combat and provides detailed information on how to prepare a character for confrontation.




Pathfinder Campaign Setting


Book Description

The world of Golarion is full of ancient secrets, hidden lore, and untapped psychic powers. Pathfinder Campaign Setting: Occult Realms helps Game Masters explore occult themes in their games, providing inspiration, new rules, and detailed locations to bring an occult campaign of any level to life. New occult powers designed to complement the new classes presented in Pathfinder RPG Occult Adventures help members of psychic classes customize their characters through story-based accomplishments, and new rituals tied to the organizations, history, and gods of the Inner Sea region allow non-psychics to create powerful occult effects. More than a dozen locations rife with occult adventure potential are detailed within, including sites in Hermea, Jalmeray, Numeria, and Razmiran, as well as sites on other planets and planes of existence. No occult-themed campaign in the Pathfinder campaign setting is complete without Occult Realms!