Build a Roller Coaster! And More Engineering Challenges 


Book Description

With this title, young makers will learn how to get inspired, problem-solve, and collaborate with others as they take on four engineering challenges, including building a stool out of newspaper and constructing a roller coaster for a marble. Like a real engineer, they'll have to meet demands while staying within limits. Aligned to Common Core Standards and correlated to state standards. Super Sandcastle is an imprint of Abdo Publishing, a division of ABDO.




How to Code a Rollercoaster


Book Description

Pearl and Pascal take their coding adventures to the amusement park in this follow-up picture book from our Girls Who Code program! Pearl and her trusty rust-proof robot, Pascal, are enjoying a day out at the amusement park. Spinning teacups, ice cream, and of course: rollercoasters! Through the use of code, Pearl and Pascal can keep track of their ride tokens and calculate when the line is short enough to get a spot on the biggest ride of them all--the Python Coaster. Variables, if-then-else sequences, and a hunt for a secret hidden code make this a humorous, code-tastic day at the amusement park!




Coasters 101


Book Description

Have you always wanted to learn more about how roller coasters work? I’m not talking about the basic “roller coasters use gravity!” descriptions you’re used to. I’m talking about learning in-depth about the nitty gritty engineering details, like: How do roller coaster engineers know what size motor is needed to pull the train to the top of the lift hill and how much will it cost to operate it? What material are the wheels made out of and how does it affect the performance of the ride? What is the difference between LIM and LSM propulsion? How does the control system on a racing or dueling coaster time up the near collision moments perfectly every single time? All of these questions and more are answered in the latest edition of Coasters 101: An Engineer’s Guide to Roller Coaster Design. “I thought it was great. It was a good first look at roller coaster design. It also gave great information and details about roller coasters in general.” - Adrina from Goodreads “Thanks for writing a very good book. I could not put it down. Lot's of great information. I am a technology and engineering teacher and the information I found here is very helpful in trying to get students more excited about engineering.” -Amazon reviewer




Making and Tinkering with STEM


Book Description

Explore STEM concepts through making and tinkering!




Create a Rocket! And More Flight Challenges 


Book Description

With this title, young makers will learn how to get inspired, problem-solve, and collaborate with others as they take on four aerospace engineering challenges, including designing a spaceship for touring the solar system and building a plane that can carry cargo. Like a real aerospace engineer, they'll have to meet demands while staying within limits. Aligned to Common Core Standards and correlated to state standards. Super Sandcastle is an imprint of Abdo Publishing, a division of ABDO.




Make a Star Light! And More Circuitry Challenges


Book Description

With this title, young makers will learn how to get inspired, problem-solve, and collaborate with others as they take on four electrical engineering challenges, including building a robot that moves and creating a light that looks like the night sky. Like a real electrical engineer, they'll have to meet demands while staying within limits. Aligned to Common Core Standards and correlated to state standards. Super Sandcastle is an imprint of Abdo Publishing, a division of ABDO.




Entertainment Engineering


Book Description

Engineering lies behind almost every type of entertainment, from the press that printed this book, through special effects in many movies, to the creation of ""rides"" based upon flight simulators and industrial robots.




Junk Drawer Engineering


Book Description

There's no need for expensive, high-tech materials to test your engineering skills—you probably have all you need in your home junk drawer. Each hands-on project in this book will challenge you to come up with a unique solution to a specific design problem. Construct a Pasta Bridge strong enough to support a heavy load, using only dry linguini and glue. Build a Marble Roller Coaster from recycled cardboard tubes, in which the marble "car" jumps a track to land safely at its final destination. Or design an Egg Catch device to safely capture a free-falling egg. Test yourself or use them for friendly competitions—who can come up with the best solution? These 25 open-ended design challenges can be performed for just pennies . . . or less. Each project has a suggested materials list, step-by-step instructions with illustrations for one possible solution, and suggestions on how to adapt each challenge for different ages and skill levels. Educators and parents will find this title a handy resource to teach children problem-solving skills and applied physics, all while having a lot of fun.




Invent a Game! And More Coding & Strategy Challenges


Book Description

With this title, young makers will learn how to get inspired, problem-solve, and collaborate with others as they take on four coding and strategy challenges, including creating their own secret code and designing a board game. Like a real coder and strategist, they'll have to meet demands while staying within limits. Aligned to Common Core Standards and correlated to state standards. Super Sandcastle is an imprint of Abdo Publishing, a division of ABDO.




Janice VanCleave's Engineering for Every Kid


Book Description

Now you can discover the answers to these and many other fascinating questions about engineering for yourself with this fun-filled resource. Janice VanCleave's Engineering for Every Kid presents entertaining, challenging experiments and activities to help you understand the different types of engineering there are—including structural, solar, electrical, and chemical—and how each is applied to real world everyday situations. Each of the activities is broken down into its purpose, a list of easy-to-find materials, step-by-step instructions, expected results, and a simple scientific explanation. Plus, the book’s 25 projects can easily be used in the classroom, as the basis of a science fair project, or at home just for fun!