C for Java Programmers


Book Description

The C programming language has been around for over 25 years. Lately, however, more and more programmers are learning Java as their first language. While Java offers many advantages, C is more efficient and appropriate when working with certain run-time applications, compilers, graphics and operating systems. With C for Java Programmers, Tomasz M, ldner adopts an innovative approach modern ANSI C techniques to readers already familiar the Java concepts. He takes advantage of the techniques and underlying design principles present in object-oriented languages like Java and incorporates them to create a set of programming standards applicable to C. These standards are present throughout each chapter both in short examples and in longer modules. C for Java Programmers centers around such vital concepts as the ability to extend and modify modules, represent enumerations, create concrete and generic modules, and use shallow and deep copying of data elements. In addition, this book provides a thorough discussion of issues such as memory management, pointer use, and exception handling--topics traditionally more troublesome for novice C programmers--which become increasingly important in the less-protected world of C. 0201702797B04062001




UML for Java Programmers


Book Description

The Unified Modeling Language has become the industry standard for the expression of software designs. The Java programming language continues to grow in popularity as the language of choice for the serious application developer. Using UML and Java together would appear to be a natural marriage, one that can produce considerable benefit. However, there are nuances that the seasoned developer needs to keep in mind when using UML and Java together. Software expert Robert Martin presents a concise guide, with numerous examples, that will help the programmer leverage the power of both development concepts. The author ignores features of UML that do not apply to java programmers, saving the reader time and effort. He provides direct guidance and points the reader to real-world usage scenarios. The overall practical approach of this book brings key information related to Java to the many presentations. The result is an highly practical guide to using the UML with Java.




C++ for Java Programmers


Book Description

Aimed at the moderately experienced Java programmer who needs to build on existing knowledge, this accessible volume covers all the important aspects of standard C++ emphasizing more lower-level C-style details as the book progresses.




Java for C/C++ Programmers


Book Description

The fastest way for C and C++ programmers to learn how to program with Java While most programmers look at Java mainly for building Web applets, this robust, interpreted, object-oriented language is very well-suited to the development of large-scale applications. Offering a fast way to learn Java inside and out, Java for C/C++ Programmers explains Java's features in terms of their similarities and differences to C and C++. In fact, by building on C and C++ concepts you already know, you'll be able to produce simple Java programs within an hour, and much more complex programs in just a few days. This book is all a C/C++ programmer needs to learn Java! Java for C/C++ Programmers, you'll: Quickly master everything you need to develop full-scale applications using Java, including Java language, the Java Abstract Window Toolkit and applet programming. Every major concept is accompanied by a complete working Java program. Learn the basics of JavaScript programming and how it compares to Java. You'll even get JavaScript source code that will add interactivity to your Web pages immediately. Learn how each C and C++ feature compares to Java, as well as Java techniques for implementing many of the features left out of the language intentionally such as pointers, variable arguments, and multiple-inheritance. Master the Java Class Library from descriptions and examples for every class and API listing in the library. Disk Includes: 100 complete Java and JavaScript source code examples from the book Useful Java applications such as a Java Database Management system, a graphical reminder application, and a multithreaded simulation Time-saving programmer utilities such as a Line Number filter, a Comment filter, and API extractor




C# For Java Programmers


Book Description

Java Programmers, Preprare for Microsoft's .NET initiative while enhancing your repertoire and marketability with C# for Java Progammers! C# for Java Programmers will prepare readers for the .NET framework by building on what they already know about object-oriented languages and give them the means to maintain their flexibility and effectiveness in an un-certain marketplace. This book will compare and contrast the advantages and disadvantages of both Java and C# to allow programmers to make their own decisions regarding what each language is best used for. Whatever your feelings are about Microsoft and its .NET initiative, there can be no denying that C# is here to stay. The C# language, a close cousin to Java, is a new object-oriented programming language (OOPL) designed to work within the .NET framework. It improves upon many of the vague or ill-defined areas of C++ that frequently lead programmers into trouble. C# is a strongly-typed, object-oriented language designed to give the optimum blend of simplicity, expressiveness, and performance. - Written specifically for Java programmers. C# for Java Programmers is not an introductory guide to C#, but builds on what Java programmers already know about object-oriented languages to give them an efficient means for making in-roads to the .NET framework. - Compare and Contrast. This book will compare and contrast many of the advantages and drawbacks of Java and C# to allow programmers to make informed, intelligent decisions based on the unique uses of each language.




C, a Reference Manual


Book Description

This reference manual provides a complete description of the C language, the run-time libraries, and a style of C programming that emphasises correctness, portability, and maintainability.




97 Things Every Java Programmer Should Know


Book Description

If you want to push your Java skills to the next level, this book provides expert advice from Java leaders and practitioners. You’ll be encouraged to look at problems in new ways, take broader responsibility for your work, stretch yourself by learning new techniques, and become as good at the entire craft of development as you possibly can. Edited by Kevlin Henney and Trisha Gee, 97 Things Every Java Programmer Should Know reflects lifetimes of experience writing Java software and living with the process of software development. Great programmers share their collected wisdom to help you rethink Java practices, whether working with legacy code or incorporating changes since Java 8. A few of the 97 things you should know: "Behavior Is Easy, State Is Hard"—Edson Yanaga “Learn Java Idioms and Cache in Your Brain”—Jeanne Boyarsky “Java Programming from a JVM Performance Perspective”—Monica Beckwith "Garbage Collection Is Your Friend"—Holly K Cummins “Java's Unspeakable Types”—Ben Evans "The Rebirth of Java"—Sander Mak “Do You Know What Time It Is?”—Christin Gorman




Java Coding Guidelines


Book Description

"Organizations worldwide rely on Java code to perform mission-critical tasks, and therefore that code must be reliable, robust, fast, maintainable, and secure. JavaTM Coding Guidelines brings together expert guidelines, recommendations, and code examples to help you meet these demands."--Publisher description.




Rust for Rustaceans


Book Description

Master professional-level coding in Rust. For developers who’ve mastered the basics, this book is the next step on your way to professional-level programming in Rust. It covers everything you need to build and maintain larger code bases, write powerful and flexible applications and libraries, and confidently expand the scope and complexity of your projects. Author Jon Gjengset takes you deep into the Rust programming language, dissecting core topics like ownership, traits, concurrency, and unsafe code. You’ll explore key concepts like type layout and trait coherence, delve into the inner workings of concurrent programming and asynchrony with async/await, and take a tour of the world of no_std programming. Gjengset also provides expert guidance on API design, testing strategies, and error handling, and will help develop your understanding of foreign function interfaces, object safety, procedural macros, and much more. You'll Learn: How to design reliable, idiomatic, and ergonomic Rust programs based on best principles Effective use of declarative and procedural macros, and the difference between them How asynchrony works in Rust – all the way from the Pin and Waker types used in manual implementations of Futures, to how async/await saves you from thinking about most of those words What it means for code to be unsafe, and best practices for writing and interacting with unsafe functions and traits How to organize and configure more complex Rust projects so that they integrate nicely with the rest of the ecosystem How to write Rust code that can interoperate with non-Rust libraries and systems, or run in constrained and embedded environments Brimming with practical, pragmatic insights that you can immediately apply, Rust for Rustaceans helps you do more with Rust, while also teaching you its underlying mechanisms.




Java Essentials for C and C++ Programmers


Book Description

This book will help you learn Java & in the most efficient way possible-by building on your C and C++ programming experience. It points out areas where Java is strikingly similar to the two languages, such as implementing behavior operators and control flow, and areas where they completely diverge, such as garbage collection, threads, and exceptions. Using this approach, the book covers all essential Java concepts and techniques: the class libraries, memory management, the use of objects instead of unions and pointers, coding without Goto statements, accessing external libraries, the Java API, multithreading, and more.