Cinema Futures


Book Description

Cinema Futures: Cain, Abel or Cable? presents a careful and forceful argument about predictions that tend to be made when new technologies appear. Examining the complex dynamics of convergence and divergence among the audio-visual media, the authors are realistic in their estimate of the future of the cinema's aesthetic identity, and robustly optimistic that the different social needs audiences bring to the public and domestic media will ensure their distinctiveness, as well as the necessary openness of cultural meaning and creative input.




Raising Cain


Book Description

The stunning success of Reviving Ophelia, Mary Pipher’s landmark book, showed a true and pressing need to address the emotional lives of girls. Now, finally, here is the book that answers our equally timely and critical need to understand our boys. In Raising Cain, Dan Kindlon, Ph.D., and Michael Thompson, Ph.D., two of the country’s leading child psychologists, share what they have learned in more than thirty-five years of combined experience working with boys and their families. They reveal a nation of boys who are hurting—sad, afraid, angry, and silent. Statistics point to an alarming number of young boys at high risk for suicide, alcohol and drug abuse, violence and loneliness. Kindlon and Thompson set out to answer this basic, crucial question: What do boys need that they’re not getting? They illuminate the forces that threaten our boys, teaching them to believe that “cool” equals macho strength and stoicism. Cutting through outdated theories of “mother blame,” “boy biology,” and "testosterone,” Kindlon and Thompson shed light on the destructive emotional training our boys receive—the emotional miseducation of boys. Through moving case studies and cutting-edge research, Raising Cain paints a portrait of boys systematically steered away from their emotional lives by adults and the peer “culture of cruelty”—boys who receive little encouragement to develop qualities such as compassion, sensitivity, and warmth. The good news is that this doesn't have to happen. There is much we can do to prevent it. Kindlon and Thompson make a compelling case that emotional literacy is the most valuable gift we can offer our sons, urging parents to recognize the price boys pay when we hold them to an impossible standard of manhood. They identify the social and emotional challenges that boys encounter in school and show how parents can help boys cultivate emotional awareness and empathy—giving them the vital connections and support they need to navigate the social pressures of youth. Powerfully written and deeply felt, Raising Cain will forever change the way we see our sons and will transform the way we help them to become happy and fulfilled young men.




Acting in Film


Book Description

(Applause Books). A master actor who's appeared in an enormous number of films, starring with everyone from Nicholson to Kermit the Frog, Michael Caine is uniquely qualified to provide his view of making movies. This revised and expanded edition features great photos, with chapters on: Preparation, In Front of the Camera Before You Shoot, The Take, Characters, Directors, On Being a Star, and much more. "Remarkable material ... A treasure ... I'm not going to be looking at performances quite the same way ... FASCINATING!" Gene Siskel




Long Lankin


Book Description

In an exquisitely chilling debut novel, four children unravel the mystery of a family curse — and a ghostly creature known in folklore as Long Lankin. When Cora and her younger sister, Mimi, are sent to stay with their elderly aunt in the isolated village of Byers Guerdon, they receive a less-than-warm welcome. Auntie Ida is eccentric and rigid, and the girls are desperate to go back to London. But what they don’t know is that their aunt’s life was devastated the last time two young sisters were at Guerdon Hall, and she is determined to protect her nieces from an evil that has lain hidden for years. Along with Roger and Peter, two village boys, Cora must uncover the horrifying truth that has held Bryers Guerdon in its dark grip for centuries — before it’s too late for little Mimi. Riveting and intensely atmospheric, this stunning debut will hold readers in its spell long after the last page is turned.




Indelicacy


Book Description

FINALIST FOR THE CENTER FOR FICTION'S FIRST NOVEL PRIZE "Cain’s small but mighty novel reads like a ghost story and packs the punch of a feminist classic." —The New York Times Book Review A haunted feminist fable, Amina Cain’s Indelicacy is the story of a woman navigating between gender and class roles to empower herself and fulfill her dreams. In "a strangely ageless world somewhere between Emily Dickinson and David Lynch" (Blake Butler), a cleaning woman at a museum of art nurtures aspirations to do more than simply dust the paintings around her. She dreams of having the liberty to explore them in writing, and so must find a way to win herself the time and security to use her mind. She escapes her lot by marrying a rich man, but having gained a husband, a house, high society, and a maid, she finds that her new life of privilege is no less constrained. Not only has she taken up different forms of time-consuming labor—social and erotic—but she is now, however passively, forcing other women to clean up after her. Perhaps another and more drastic solution is necessary? Reminiscent of a lost Victorian classic in miniature, yet taking equal inspiration from such modern authors as Jean Rhys, Octavia Butler, Clarice Lispector, and Jean Genet, Amina Cain's Indelicacy is at once a ghost story without a ghost, a fable without a moral, and a down-to-earth investigation of the barriers faced by women in both life and literature. It is a novel about seeing, class, desire, anxiety, pleasure, friendship, and the battle to find one’s true calling.




Diablo III: Book of Cain


Book Description

Delve deeper into the dark fantasy world of the Diablo universe as Deckard Cain shares history and lore in this fictional illustrated journal. In Blizzard Entertainment’s Diablo® and Diablo II, the recurring character of Deckard Cain delivered quests, accompanied the brave adventurer, and, as the last of the Horadrim, provided a link to the greater history of the world of Sanctuary. Ever mysterious during these appearances, Cain hinted at a larger story, providing snippets of it in his notebook. Diablo III: Book of Cain is Cain’s formal record of this greater tale—a dissertation on the lore of the Diablo universe, told by one who has witnessed and participated in some of the epic events that make up the eternal conflict between the High Heavens and the Burning Hells. Designed as an “in-world” artifact from the Diablo universe, Diablo III: Book of Cain includes Cain’s revealing meditations, as well as dozens of sketches and color artworks depicting the angelic and demonic beings who wage constant war with one another.




Spy Island


Book Description

The new graphic novel from the team behind bestseller Man-Eaters is a terrifying, sexy, and thought-provoking espionage thriller-that also happens to be laugh-out-loud funny! The world's best spies keep watch over the Bermuda Triangle from a mysterious island outpost teeming with supernatural intrigue, monsters, and evil villains set on global domination. The best of these spies is named Nora Freud (no relation). She knows eighty-seven ways to kill someone with a cocktail toothpick, and she's used thirty-two of them. Lately though, Nora has started to feel like she's going through the motions. Close the temporal portal. Assassinate the genocidal maniac. Have sex with the MI-6 agent. Plus, the island has gotten kind of touristy. She agrees to one last mission. But when Nora's troubled marine cryptozoologist sister shows up unexpectedly, warning of mermaid attacks, Nora realizes that boredom is not her biggest problem. Laugh-out-loud funny, terrifying, sexy, and philosophical, Spy Island is the perfect comic book for anyone who enjoys travel, chardonnay, krakens, Atlantis, volcanos, scuba diving, mermaids, ghost pirates, tropical espionage, secret agents, and/or island-casual Sean Connery.* *Sponsored by the Bermuda Triangle Chamber of Commerce. Spy Island was created by NYT best-selling author, Chelsea Cain, writer of the Archie Sheridan/Gretchen Lowell thrillers, as well as One Kick, which was adapted for television starring Chris Noth. Her previous comics include Man-Eaters (Image) and Mockingbird (Marvel), both nominated for Eisner Awards. Spy Island is co-created by Lia Miternique--cocreator of Man-Eaters and illustrator of The Hippie Handbook (Chronicle), Does This Cape Make Me Look Fat (Chronicle), and Confessions of a Teen Sleuth (Bloomsbury). Spy Island also reunites the entire Man-Eaters creative team, including Elise McCall, Rachelle Rosenberg, Joe Caramagna, Eliza Fantastic Mohan, Stella Greenvoss, Emily Powell, and Liv Osborn.




Screen Time


Book Description

As a mother, Lisa Guernsey wondered about the influence of television on her two young daughters. As a reporter, she resolved to find out. What she first encountered was tired advice, sensationalized research claims, and a rather draconian mandate from the American Academy of Pediatrics: no TV at all before the age of two. But like many parents, she wanted straight answers and realistic advice, so she kept digging: she visited infant-perception labs and child development centers around the country. She interviewed scores of parents, psychologists, cognitive scientists, and media researchers, as well as programming executives at Noggin, Disney, Nickelodeon, Sesame Workshop, and PBS. Much of what she found flies in the face of conventional wisdom and led her to conclude that new parents will be best served by focusing on &"the three C’s”: content, context, and the individual child. Advocating a new approach to television and DVDs, Guernsey focuses on infants to five-year-olds and goes beyond the headlines to explore what exactly is &"educational"; about educational media. She examines how play and language development are affected by background and foreground television and how to choose videos that are age-appropriate. She explains how to avoid the hype of “brain stimulation"; and focus instead on social relationships and the building blocks of language and literacy. Along the way, Guernsey highlights independent research on shows ranging from Dora the Explorer to Dragon Tales, and distills some surprising new findings in the field of child development. IInto the Minds of Babes




The Mark of Cain


Book Description

A spine-chilling companion to Long Lankin, here is the story of a wronged witch’s revenge, spanning generations and crossing the shadowy line between life and death. In 1567, baby Aphra is found among the reeds and rushes by two outcast witches. Even as an infant, her gifts in the dark craft are clear. But when her guardians succumb to an angry mob, Aphra is left to fend for herself. She is shunned and feared by all but one man, the leper known as Long Lankin. Hounded and ostracized, the two find solace only in each other, but even this respite is doomed, and Aphra’s bitterness poisons her entire being. Afflicted with leprosy, tortured and about to be burned as a witch, she manages one final enchantment—a curse on her tormentor’s heirs. Now, in 1962, Cora and Mimi, the last of a cursed line, are trapped in an ancient home on a crumbling estate in deepest winter, menaced by a spirit bent on revenge. Are their lives and souls forfeit forever?




The Charisma Machine


Book Description

A fascinating examination of technological utopianism and its complicated consequences. In The Charisma Machine, Morgan Ames chronicles the life and legacy of the One Laptop per Child project and explains why—despite its failures—the same utopian visions that inspired OLPC still motivate other projects trying to use technology to “disrupt” education and development. Announced in 2005 by MIT Media Lab cofounder Nicholas Negroponte, One Laptop per Child promised to transform the lives of children across the Global South with a small, sturdy, and cheap laptop computer, powered by a hand crank. In reality, the project fell short in many ways—starting with the hand crank, which never materialized. Yet the project remained charismatic to many who were captivated by its claims of access to educational opportunities previously out of reach. Behind its promises, OLPC, like many technology projects that make similarly grand claims, had a fundamentally flawed vision of who the computer was made for and what role technology should play in learning. Drawing on fifty years of history and a seven-month study of a model OLPC project in Paraguay, Ames reveals that the laptops were not only frustrating to use, easy to break, and hard to repair, they were designed for “technically precocious boys”—idealized younger versions of the developers themselves—rather than the children who were actually using them. The Charisma Machine offers a cautionary tale about the allure of technology hype and the problems that result when utopian dreams drive technology development.