Cases on 3D Technology Application and Integration in Education


Book Description

Cases on 3D Technology Application and Integration in Education highlights the use of 3D technologies in the educational environment and the future prospects of adaption and evolution beyond the traditional methods of teaching. This comprehensive collection of research aims to provide instructors and researchers with a solid foundation of information on 3D technology.




Cases on 3D Technology Application and Integration in Education


Book Description

"This book highlights the use of 3D technologies in the educational environment and the future prospects of adaption and evolution beyond the traditional methods of teaching"--Provided by publisher.




Handbook of Research on 3-D Virtual Environments and Hypermedia for Ubiquitous Learning


Book Description

As society continues to experience increases in technological innovations, various industries must rapidly adapt and learn to incorporate these advances. When utilized effectively, the use of computer systems in educational settings creates a richer learning environment for students. The Handbook of Research on 3-D Virtual Environments and Hypermedia for Ubiquitous Learning is a critical reference source for the latest research on the application of virtual reality in educational environments and how the immersion into three-dimensional settings enhances student motivation and interaction. Exploring innovative techniques and emerging trends in virtual learning and hypermedia, this book is ideally designed for researchers, developers, upper-level students, and educators interested in the incorporation of immersive technologies in the learning process.




Rural Community Libraries in Africa: Challenges and Impacts


Book Description

"This book investigates the relationship between local libraries and community development, from the historical roots of rural libraries to their influence on the literacy, economy, and culture of the surrounding region"--Provided by publisher.




RoboCup 2017: Robot World Cup XXI


Book Description

This book includes the post-conference proceedings of the 21st RoboCup International Symposium, held in Nagoya, Japan, in September 2017. The 33 full revised papers and 9 papers from the winning teams presented were carefully reviewed and selected from 58 submissions. The papers are orginazed on topical sections on Robotics, Artificial intelligence, Environment perception, State estimation and much more.




Web 2.0 How-to for Educators, 2nd Edition


Book Description

Ignite creativity by weaving Web 2.0 tools into the classroom. In this expanded and fully updated edition, the authors of the best-selling Web 2.0: New Tools, New Schools introduce you to more collaborative tools and expertly lead you through classroom and professional applications that help expand student and teacher learning.




RoboCup 2019: Robot World Cup XXIII


Book Description

This book includes the post-conference proceedings of the 23rd RoboCup International Symposium, held in Sydney, NSW, Australia, in July 2019. The 38 full revised papers and 14 invited papers presented in this book were carefully reviewed and selected from 74 submissions. This book highlights the approaches of champion teams from the competitions and documents the proceedings of the 23rd annual RoboCup International Symposium. Due to the complex research challenges set by the RoboCup initiative, the RoboCup International Symposium offers a unique perspective for exploring scientific and engineering principles underlying advanced robotic and AI systems.




Digital Heritage. Progress in Cultural Heritage: Documentation, Preservation, and Protection


Book Description

This two-volume set LNCS 10058 and LNCS 10059 constitutes the refereed proceedings of the 6th International Conference on Digital Heritage, EuroMed 2016, held in Nicosia, Cyprus, in October/November 2016. The 29 full papers, 44 project papers, and 32 short papers presented were carefully reviewed and selected from 502 submissions. The papers are organized in topical sections on 3D Reconstruction and 3D Modelling; Heritage Building Information Models; Innovative Methods on Risk Assesment, Monitoring and Protection of Cultural Heritage; Intangible Cultural Heritage Documentation; Digital Applications for Materials' Preservation and Conservation in Cultural Heritage; Non-Destructive Techniques in Cultural Heritage Conservation; Visualisation, VR and AR Methods and Applications; The New Era of Museums and Exhibitions: Digital Engagement and Dissemination; Digital Cultural Heritage in Education, Learning and Training; Data Acquisition, Process and Management in Cultural Heritage; Data, Metadata, Semantics and Ontologies in Cultural Heritage; Novel Approaches to Landscapes in Cultural Heritage; Digital Applications for Materials' Preservation and Conservation in Cultural Heritage; and Serious Games for Cultural Heritage.




Integrating 3D Printing into Teaching and Learning


Book Description

This book covers recent attempts to integrate 3D printing into the curriculum in schools and universities and research on its efficacies and usefulness from the practitioners' perspectives. The book unveils the exemplary works by educators and researchers in the field highlighting the current trends, theoretical and practical aspects of 3D printing in teaching and learning.




Interdisciplinary and International Perspectives on 3D Printing in Education


Book Description

Although 3D printing technologies are still a rarity in many classrooms and other educational settings, their far-reaching applications across a wide range of subjects make them a desirable instructional aid. Effective implementation of these technologies can engage learners through project-based learning and exploration of objects. Interdisciplinary and International Perspectives on 3D Printing in Education is a collection of advanced research that facilitates discussions on interdisciplinary fields and international perspectives, from kindergarten to higher education, to inform the uses of 3D printing in education from diverse and broad perspectives. Covering topics such as computer-aided software, learning theories, and educational policy, this book is ideally designed for educators, practitioners, instructional designers, and researchers.