Categorization of Interactive Storyteller Techniques in Live Roleplay
Author : Amanda Flowers
Publisher :
Page : 416 pages
File Size : 49,56 MB
Release : 2006
Category : Interactive multimedia
ISBN :
Author : Amanda Flowers
Publisher :
Page : 416 pages
File Size : 49,56 MB
Release : 2006
Category : Interactive multimedia
ISBN :
Author : Rebecca Rouse
Publisher : Springer
Page : 673 pages
File Size : 12,44 MB
Release : 2018-11-26
Category : Computers
ISBN : 3030040283
This book constitutes the refereed proceedings of the 11th International Conference on Interactive Digital Storytelling, ICIDS 2018, held in Dublin, Ireland, in December 2018. The 20 revised full papers and 16 short papers presented together with 17 posters, 11 demos, and 4 workshops were carefully reviewed and selected from 56, respectively 29, submissions. The papers are organized in the following topical sections: the future of the discipline; theory and analysis; practices and games; virtual reality; theater and performance; generative and assistive tools and techniques; development and analysis of authoring tools; and impact in culture and society.
Author : Ulrike Spierling
Publisher : Springer
Page : 334 pages
File Size : 43,49 MB
Release : 2008-11-27
Category : Computers
ISBN : 3540894543
This volume contains scientific papers and case studies presented at Interactive Sto- telling ’08: The First Joint International Conference on Interactive Digital Storytelling (ICIDS), held November 26–29, 2008, in Erfurt, Germany. Interactive Digital Storytelling (IDS) is a cross-disciplinary topic, which explores new uses of interactive technologies for creating and experiencing narratives. IDS is also a huge step forward in games and learning. This can be seen through its ability to enrich virtual characters with intelligent behavior, to allow collaboration of humans and machines in the creative process, and to combine narrative knowledge and user activity in interactive artifacts. IDS involves concepts from many aspects of Computer Science, above all from Artificial Intelligence, with topics such as narrative intelligence, automatic dialogue and drama management, and smart graphics. In order to process stories in real time, traditional storytelling needs to be formalized into computable models by drawing from narratological studies. As it is currently hardly accessible for creators and e- users, there is a need for new authoring concepts and tools supporting the creation of such dynamic stories, allowing for rich and meaningful interaction with the content.
Author : Marco Arnaudo
Publisher : McFarland
Page : 233 pages
File Size : 23,72 MB
Release : 2018-08-28
Category : Games & Activities
ISBN : 1476633606
Over the years, board games have evolved to include relatable characters, vivid settings and compelling, intricate plotlines. In turn, players have become more emotionally involved--taking on, in essence, the role of coauthors in an interactive narrative. Through the lens of game studies and narratology--traditional storytelling concepts applied to the gaming world--this book explores the synergy of board games, designers and players in story-oriented designs. The author provides development guidance for game designers and recommends games to explore for hobby players.
Author : James Wallis
Publisher :
Page : 130 pages
File Size : 36,60 MB
Release : 2008-10
Category : Games
ISBN : 9781906402150
Can you keep up with Baron Munchausen's extraordinary adventures as he travels to the Moon and the Sun, rides cannon-balls, defeats armies single-handed, meets the gods, and escapes from bandits on half a horse? The stories of the legendary nobleman come to life as players battle to outdo each other's fantastic feats and amazing accomplishments. It's a role-playing story-telling game of outrageous originality and swashbuckling exaggeration, stretching the bounds of truth until they twang. How is this possible? If Baron Munchausen is involved, anything is possible. The Extraordinary Adventures of Baron Munchausen contains full rules, more than two hundred adventures ready to be played, mechanics that replace dice and pencils with money and fine wine, and many insults against the inhabitants of various nations, but principally the French. This expanded edition is a facsimile of a suppressed volume originally published in 1808. It contains additional rules for playing in an Arabian style and a complete supplementary game, 'My Uncle the Baron', designed for children, the inbred and those who are very drunk. "The original edition of The Extraordinary Adventures of Baron Munchausen was unique and marvellous. This new edition is even better. If you are a clever person with clever friends, you will enjoy reading and playing it. Let's not consider the alternative." -Steve Jackson, creator of Munchkin "Utter brilliance in RPG form " -John Kovalic, creator of Dork Tower Nominated for Best New RPG in the 1999 Origins Awards Nominated for Best Family/Party Game in the 2009 Origins Awards Nominated for Best Writing in the 2009 ENnie Awards
Author : Eleanor Saitta
Publisher : Knutpunkt
Page : 318 pages
File Size : 35,61 MB
Release : 2014-03-01
Category :
ISBN : 9163745666
Official book of Knutpunkt 2014. Published in conjunction with the Knutpunkt 2014 conference.
Author : Andrew Glassner
Publisher : CRC Press
Page : 529 pages
File Size : 30,75 MB
Release : 2017-08-02
Category : Computers
ISBN : 1000065340
We are on the verge of creating an exciting new kind of interactive story form that will involve audiences as active participants. This book provides a solid foundation in the fundamentals of classical story structure and classical game structure and explains why it has been surprisingly difficult to bring these two activities together. With this foundation in place, the book presents several ideas for ways to move forward in this appealing quest. The author has a conversational and friendly style, making reading a pleasure.
Author : Jennifer Glossop
Publisher : Kids Can Press Ltd
Page : 68 pages
File Size : 18,8 MB
Release : 2013-03
Category : Juvenile Nonfiction
ISBN : 1554539811
Children's and educational.
Author : Markus Montola
Publisher :
Page : 324 pages
File Size : 13,71 MB
Release : 2004
Category : Fantasy games
ISBN :
Author : Hartmut Koenitz
Publisher : Routledge
Page : 427 pages
File Size : 18,18 MB
Release : 2015-04-10
Category : Computers
ISBN : 1317668677
The book is concerned with narrative in digital media that changes according to user input—Interactive Digital Narrative (IDN). It provides a broad overview of current issues and future directions in this multi-disciplinary field that includes humanities-based and computational perspectives. It assembles the voices of leading researchers and practitioners like Janet Murray, Marie-Laure Ryan, Scott Rettberg and Martin Rieser. In three sections, it covers history, theoretical perspectives and varieties of practice including narrative game design, with a special focus on changes in the power relationship between audience and author enabled by interactivity. After discussing the historical development of diverse forms, the book presents theoretical standpoints including a semiotic perspective, a proposal for a specific theoretical framework and an inquiry into the role of artificial intelligence. Finally, it analyses varieties of current practice from digital poetry to location-based applications, artistic experiments and expanded remakes of older narrative game titles.