CCRMA Overview


Book Description







Audio Anecdotes III


Book Description

This collection of articles provides practical and relevant tools, tips, and techniques for those working in the digital audio field. Volume III, with contributions from experts in their fields, includes articles on a variety of topics, including: - Recording Music - Sound Synthesis - Voice Synthesis - Speech Processing - Applied Signal Processing




Algorithms in Ambient Intelligence


Book Description

The advent of the digital era, the Internet, and the development of fast com puting devices that can access mass storage servers at high communication bandwidths have brought within our reach the world of ambient intelligent systems. These systems provide users with information, communication, and entertainment at any desired place and time. Since its introduction in 1998, the vision of Ambient Intelligence has attracted much attention within the re search community. Especially, the need for intelligence generated by smart al gorithms, which run on digital platforms that are integrated into consumer elec tronics devices, has strengthened the interest in Computational Intelligence. This newly developing research field, which can be positioned at the inter section of computer science, discrete mathematics, and artificial intelligence, contains a large variety of interesting topics including machine learning, con tent management, vision, speech, data mining, content augmentation, profiling, contextual awareness, feature extraction, resource management, security, and privacy.




Journal of the Audio Engineering Society


Book Description

"Directory of members" published as pt. 2 of Apr. 1954- issue.




Sound and Music Computing


Book Description

This book is a printed edition of the Special Issue "Sound and Music Computing" that was published in Applied Sciences




Microsound


Book Description

A comprehensive presentation of the techniques and aesthetics of composition with sound particles.




Deep Learning Techniques for Music Generation


Book Description

This book is a survey and analysis of how deep learning can be used to generate musical content. The authors offer a comprehensive presentation of the foundations of deep learning techniques for music generation. They also develop a conceptual framework used to classify and analyze various types of architecture, encoding models, generation strategies, and ways to control the generation. The five dimensions of this framework are: objective (the kind of musical content to be generated, e.g., melody, accompaniment); representation (the musical elements to be considered and how to encode them, e.g., chord, silence, piano roll, one-hot encoding); architecture (the structure organizing neurons, their connexions, and the flow of their activations, e.g., feedforward, recurrent, variational autoencoder); challenge (the desired properties and issues, e.g., variability, incrementality, adaptability); and strategy (the way to model and control the process of generation, e.g., single-step feedforward, iterative feedforward, decoder feedforward, sampling). To illustrate the possible design decisions and to allow comparison and correlation analysis they analyze and classify more than 40 systems, and they discuss important open challenges such as interactivity, originality, and structure. The authors have extensive knowledge and experience in all related research, technical, performance, and business aspects. The book is suitable for students, practitioners, and researchers in the artificial intelligence, machine learning, and music creation domains. The reader does not require any prior knowledge about artificial neural networks, deep learning, or computer music. The text is fully supported with a comprehensive table of acronyms, bibliography, glossary, and index, and supplementary material is available from the authors' website.