Book Description
This is it. This is everything Garth Nickels has worked for since landing on Hospitalis. The Box is ... The Box is within his grasp at long last. Gametime, the penultimate showdown between champions looms in the distance. There's just a few problems. Of course there are problems. Naoko Kamagana has been kidnapped by Jordan Bishop and cannot be found. Chadsik al-Taryin has decided to forego all artistic sentiment in favor of murdering Garth Nickels so he can return to Ground Zero, his happy, twisted home of fiends and the fiendish. Kant Ingrams has landed on Hospitalis to discharge his duty to Trinity Itself and is ... is not right. Griffin Jones, Enforcer and Kin'kithal Warrior is desperate to free himself from Trinity's embrace and is willing to do anything to be the one at the top of the heap. Sa Gurant, last Game's victor is ... different. More. Deadlier and infinitely more dangerous than anything in the known Universe. Chairwoman Alyssa Doans has lost her mind and will do whatever it takes to ensure that Garth 'Nickels' N'Chalez doesn't make it out of the ring alive, up to and including dropping missiles on Port City. The beings seeking to attend to Garth Nickels arrive at Hospitalis, bringing with them myths and legends. But ... but that ain't a lot for a guy like Garth to handle, is it? There's just one problem. Garth is powerless. The events of The Museum and Bravo's interference have rendered him virtually human and our faithful hero takes steps to ensure that he survives to enter that most ancient vessel, to find out why he and his slept thirty thousand years. What answers lie inside Bravo? What reasons could push a man to catapult himself thirty thousand years into the future? Only time, perseverance and a whole lotta luck and help from long-missing friends will see Garth 'Nickels' N'Chalez through to the end!