Close Combat 3


Book Description

Close Combat 3 is the third in the highly successful and critically acclaimed series of World War II-based real-time strategy games published by Microsoft and developed by Atomic Games. In CC3, players take on the role of either the Soviets or the Germans on the Russian Front as they orchestrate their squads' attack, defense, and survival over four years of brutal combat.




Close Combat


Book Description

Bestselling author W.E.B. Griffin's epic sixth novel in THE CORPS series--a powerful, dramatic tribute to the courageous men and women who braved WWII. As Japanese forces close in for an all-out effort to recapture Guadalcanal from the American forces occupying the island, many fates converge and intertwine, finding Captain Charles Galloway, Major Jake Dillon, Sergeant Thomas McCoy and China Marine Killer McCoy in dramatic arenas all over the Pacific. From the Solomons to Australia to Washington, D.C., the warriors, plus the wives and sweethearts who love them, once more find themselves facing the challenges of their lives...




Close Combat


Book Description

Bestselling author W.E.B. Griffin's epic sixth novel in THE CORPS series--a powerful, dramatic tribute to the courageous men and women who braved WWII. As Japanese forces close in for an all-out effort to recapture Guadalcanal from the American forces occupying the island, many fates converge and intertwine, finding Captain Charles Galloway, Major Jake Dillon, Sergeant Thomas McCoy and China Marine Killer McCoy in dramatic arenas all over the Pacific. From the Solomons to Australia to Washington, D.C., the warriors, plus the wives and sweethearts who love them, once more find themselves facing the challenges of their lives...




Role Playing Game


Book Description

Featuring the space station that changed the destiny of an entire galaxy, the Babylon 5 RPG from Mongoose Publishing allows players to take on the role of characters from the award-winning TV series. This all new edition revisits one of the most successful sci-fi roleplaying games of recent years, bringing the game to an all new group of fans! Existing fans will not be disappointed, the rules have been tweaked so that the game is even better than before, and most importantly, is a stand-alone rulebook in its own right with no requirement for the use of another rulebook!




First Clash


Book Description

Describes a hypothetical battle between Soviet and NATO forces in West Germany and discusses the weapons and strategies used




Night Combat


Book Description




Close Combat


Book Description

Close Combat is a World War II strategy game that creates battlefield realism by focusing on realistic soldier behavior. This guide puts players in control of soldiers whose personalities and psychological profiles are affected during continuous warfare. Learn clear, concise strategies to beat each mission!




Close-quarter Combat


Book Description

This shocking manual takes you through the army's close-quarter combat system as taught by its master instructor. Find out how to break a man's arm after disarming him, do a bad guy with a bayonet or entrenching tool and many more battlefield techniques. For academic study only.




U.S. Marine Close Combat Fighting Handbook


Book Description

There are currently more than 200,000 active-duty U.S. Marines and another 40,000 in the reserves. These Marines depend on the skills and techniques taught in this concise manual—and now you can too! Today's Marines operate in conflict situations that change from low intensity to high intensity over a matter of hours. This fully-illustrated guide features both the lethal and nonlethal techniques needed to responsibly handle any situation without unnecessarily escalating the violence. The U.S. Marine Close Combat Fighting Handbook explains the methods to quickly neutralize any attacker in close quarters and teaches you how to use any part of the human body as a weapon. It covers breaking a fall, defending against headlocks and chokes, protecting against punches and kicks, surviving armed attackers and more.




Horse, Foot and Guns Version 1.1


Book Description

"Horse Foot and Guns" (HFG) is a set of quick-play army-level wargames rules for large land Battles for the period 1701-1914. This version 1.1 is a slight revision of the version 1.0 written about ten years ago by Phil Barker and for many years available as a free download. It is primarily intended for games between two players each controlling a complete army against its historical opponents using a minimum number of figures on a small table. The series' inspirations are that no current rules can cope with more than one corps per player; that few of the many wars of the period except the Napoleonic and American Civil Wars are covered by existing rule sets; and that great interest is being shown in smaller model scales for which casualty removal is impractical. Later it will be followed by HFG Version 2.0 which will extend the period to 1925 as well as detailed companion sets, initially "Tricorne & Musket" covering 1701-1790, "Shako and Bayonet" for 1791-1850, and "Kepi & Rifle" for 1851-1914.