A Game-Theoretic Perspective on Coalition Formation


Book Description

Drawing upon and extending his inaugural Lipsey Lectures, Debraj Ray looks at coalition formation from the perspective of game theory. Ray brings together developments in both cooperative and noncooperative game theory to study the analytics of coalition formation and binding agreements.




N-Person Game Theory


Book Description

DIVSequel to Two-Person Game Theory introduces necessary mathematical notation (mainly set theory), presents basic concepts and models, and provides applications to social situations. /div




Mathematical Programming for Operations Researchers and Computer Scientists


Book Description

This book covers the fundamentals of linear programming, extension of linear programming to discrete optimization methods, multi-objective functions, quadratic programming, geometric programming, and classical calculus methods for solving nonlinear programming problems.




A Course In Game Theory


Book Description

Game theory is a fascinating subject. We all know many entertaining games, such as chess, poker, tic-tac-toe, bridge, baseball, computer games — the list is quite varied and almost endless. In addition, there is a vast area of economic games, discussed in Myerson (1991) and Kreps (1990), and the related political games [Ordeshook (1986), Shubik (1982), and Taylor (1995)]. The competition between firms, the conflict between management and labor, the fight to get bills through congress, the power of the judiciary, war and peace negotiations between countries, and so on, all provide examples of games in action. There are also psychological games played on a personal level, where the weapons are words, and the payoffs are good or bad feelings [Berne (1964)]. There are biological games, the competition between species, where natural selection can be modeled as a game played between genes [Smith (1982)]. There is a connection between game theory and the mathematical areas of logic and computer science. One may view theoretical statistics as a two-person game in which nature takes the role of one of the players, as in Blackwell and Girshick (1954) and Ferguson (1968).Games are characterized by a number of players or decision makers who interact, possibly threaten each other and form coalitions, take actions under uncertain conditions, and finally receive some benefit or reward or possibly some punishment or monetary loss. In this text, we present various mathematical models of games and study the phenomena that arise. In some cases, we will be able to suggest what courses of action should be taken by the players. In others, we hope simply to be able to understand what is happening in order to make better predictions about the future.




Fights, Games, and Debates


Book Description

A scientifically grounded method by which we can understand human conflict in all its forms




Game Theoretic Analysis of Voting in Committees


Book Description

This book is a theoretical and completely rigorous analysis of voting in committees that provides mathematical proof of the existence of democratic voting systems, which are immune to the manipulation of preferences of coalitions of voters. The author begins by determining the power distribution among voters that is induced by a voting rule, giving particular consideration to choice by plurality voting and Borda's rule. He then constructs, for all possible committees, well-behaved representative voting procedures which are not distorted by strategic voting, giving complete solutions for certain important classes of committees. The solution to the problem of mass elections is fully characterised.




Investment under Uncertainty, Coalition Spillovers and Market Evolution in a Game Theoretic Perspective


Book Description

Two crucial aspects of economic reality are uncertainty and dynamics. In this book, new models and techniques are developed to analyse economic dynamics in an uncertain environment. In the first part, investment decisions of firms are analysed in a framework where imperfect information regarding the investment's profitability is obtained randomly over time. In the second part, a new class of cooperative games, spillover games, is developed and applied to a particular investment problem under uncertainty: mergers. In the third part, the effect of bounded rationality on market evolution is analysed for oligopolistic competition and incomplete financial markets.




Classics in Game Theory


Book Description

Classics in Game Theory assembles in one sourcebook the basic contributions to the field that followed on the publication of Theory of Games and Economic Behavior by John von Neumann and Oskar Morgenstern (Princeton, 1944). The theory of games, first given a rigorous formulation by von Neumann in a in 1928, is a subfield of mathematics and economics that models situations in which individuals compete and cooperate with each other. In the "heroic era" of research that began in the late 1940s, the foundations of the current theory were laid; it is these fundamental contributions that are collected in this volume. In the last fifteen years, game theory has become the dominant model in economic theory and has made significant contributions to political science, biology, and international security studies. The central role of game theory in economic theory was recognized by the award of the Nobel Memorial Prize in Economic Science in 1994 to the pioneering game theorists John C. Harsanyi, John Nash, and Reinhard Selten. The fundamental works for which they were honored are all included in this volume. Harold Kuhn, himself a major contributor to game theory for his reformulation of extensive games, has chosen eighteen essays that constitute the core of game theory as it exists today. Drawn from a variety of sources, they will be an invaluable tool for researchers in game theory and for a broad group of students of economics, political science, and biology.




Mathematical Economics and Game Theory


Book Description




Coalition and Connection in Games


Book Description

Coalition and Connection in Games: Problems of Modern Game Theory using Methods Belonging to Systems Theory and Information Theory focuses on coalition formation and on connections occurring in games, noting the use of mathematical models in the evaluation of processes involved in games. The book first takes a look at the process of strategy in playing games in which the conditional choices of players are noted. The sequence of decisions during the playing of games and observance of the rules are emphasized. The text also ponders on the mathematical tool of game theory in which the differences in the playing of games is seen as influenced by the number of players involved. The manuscript reviews how the von Neumann-Morgenstern theory is used in measuring the conditions on how games are played. The theory points out that games with more than two players call for the introduction of concepts and an instrument in comparison with two-person zero-sum games. The text also underscores the tendency of players to obtain a large share of the payoff, whether playing by themselves or participating in coalitions. The book is a fine reference for readers interested in the analysis of game theories.