Tome of Beasts


Book Description

"Whether you need dungeon vermin or a world-shaking personification of evil, the Tome of beasts has it. Here are more than 400 new foes for your 5th edition game--everything from tiny drakes and peculiar spiders, to demon lords and ancient dragons."--Back cover.




Kobold Guide to Worldbuilding


Book Description

The Essential Elements for Building a World Roleplaying games and fantasy fiction are filled with rich and fascinating worlds: the Forgotten Realms, Glorantha, Narnia, R'lyeh, Middle-Earth, Barsoom, and so many more. It took startling leaps of imagination as well as careful thought and planning to create places like these: places that readers and players want to come back to again and again. Now, eleven of adventure gaming's top designers come together to share their insights into building worlds that gamers will never forget. Learn the secrets of designing a pantheon, creating a setting that provokes conflict, determining which historical details are necessary, and so much more. Take that creative leap, and create dazzling worlds of your own! Essays by Wolfgang Baur, Keith Baker, Monte Cook, Jeff Grubb, Scott Hungerford, David "Zeb" Cook, Chris Pramas, Jonathan Roberts, Michael A. Stackpole, Steve Winter, with an introduction by Ken Scholes. NOMINATED FOR TWO ENNIE AWARDS: Best Writing and Best RPG-Related Book Praise for Prior Kobold Design Guides "Highly recommended for gaming nerds everywhere." --CityBookReview.com "If you're an aspiring pro this book is a must. If you're a rules hacker like me, this stuff is solid gold." --Berin Kinsman, UncleBear Media "A fantastic collection ... A solid 5 star rating." --Joshua Guillion, AdventureAWeek.com "An amazing collection ... from some of the best designers and writers creating role-playing game material today." --Brian Fitzpatrick, BlogCritics.org




Mimic Book of Mimics


Book Description

A supplement for D&D 5th edition which introduces variations on the classic mimic creature to delight and terrify your players.




The Monsters Know What They're Doing


Book Description

From the creator of the popular blog The Monsters Know What They’re Doing comes a compilation of villainous battle plans for Dungeon Masters. In the course of a Dungeons & Dragons game, a Dungeon Master has to make one decision after another in response to player behavior—and the better the players, the more unpredictable their behavior! It’s easy for even an experienced DM to get bogged down in on-the-spot decision-making or to let combat devolve into a boring slugfest, with enemies running directly at the player characters and biting, bashing, and slashing away. In The Monsters Know What They’re Doing, Keith Ammann lightens the DM’s burden by helping you understand your monsters’ abilities and develop battle plans before your fifth edition D&D game session begins. Just as soldiers don’t whip out their field manuals for the first time when they’re already under fire, a DM shouldn’t wait until the PCs have just encountered a dozen bullywugs to figure out how they advance, fight, and retreat. Easy to read and apply, The Monsters Know What They're Doing is essential reading for every DM.




The Girl Who Fell Beneath Fairyland and Led the Revels There


Book Description

After returning to Fairyland, September discovers that her stolen shadow has become the Hollow Queen, the new ruler of Fairyland Below, who is stealing the magic and shadows from Fairyland folk and refusing to give them back.




Valda's Spire of Secrets


Book Description

In his extraplanar tower, the devious lich Valda has started a grim collection: heroes of every stripe from across the world, petrified in marble and arranged by speciality. The mad lich has nearly cracked it: twenty-two types of adventurer and counting.Arrayed within this book is the greatest expansion of rules and character options ever brought to 5th Edition D&D. Build never-before-seen characters with new races, classes, feats and more, appropriate for any setting and any story.Whether you're the Game Master or a player looking for new options, this book is a must-haveat your table. It includes: ? 5 brand new races? 59 new feats? 137 new spells? Exotic weapons and magic items? Brand new familiars




Creature Codex


Book Description

"Compatible with the fifth edition of the world's first roleplaying game!"--Back cover.




The Periodic Table


Book Description

Inspired by the rhythms of the Periodic Table, Primo Levi assesses his life in terms of the chemical elements he associates with his past. From his birth into an Italian Jewish family through his training as a chemist, to the pain and darkness of the Holocaust and its aftermath, Levi reflects on the difficult course of his life in this heartfelt and deeply moving book.




Antimony, Gold, and Jupiter's Wolf


Book Description

How did the elements get their names? The origins of californium may be obvious, but what about oxygen? Investigating their origins takes Peter Wothers deep into history. Drawing on a wide variety of original sources, he brings to light the astonishing, the unusual, and the downright weird origins behind the element names we take for granted.




Main Street


Book Description

Carol Milford dreams of living in a small, rural town. But Gopher Prairie, Minnesota, isn't the paradise she'd imagined. First published in 1920, this unabridged edition of the Sinclair Lewis novel is an American classic, considered by many to be his most noteworthy and lasting work. As a work of social satire, this complex and compelling look at small-town America in the early 20th century has earned its place among the classics.