DC Comics: Wonder Woman Coloring Book


Book Description

Featuring iconic artwork by renowned comic artists, DC Comics: Wonder Woman Coloring Book includes stunning line art of Wonder Woman’s exciting adventures. This action-packed adult coloring book is filled with ready-to-color illustrations of one of DC Comics’ most iconic characters. From the bright red and blue of Wonder Woman’s costume to the rich greens and yellows of her homeland, Themyscira, the heraldry of this Amazonian Super Hero is yours to design and color. Featuring many of the greatest artists in DC Comics history and their interpretations of Wonder Woman’s memorable adventures, this incredible coloring book offers hours of creative fun and relaxation.




Comic Love


Book Description

Coloring Book for Adults Happy Valentines Day❤❤❤ Comic Coloring Book ❤❤❤New coloring book interesting moments, with unique, novel and fun designs inspired by love, to enjoy free time! The carefully selected designs will provide hours of fun, stress relief, creativity and relaxation. Full page layouts are single sided on high quality pure white paper. This book contains: 52 pictures ready to color One print per side to avoid damage Comfortable 8.5 x 11 pages An ideal gift!




Comics-Inspired Adult Coloring Book


Book Description

Ever wondered what it is like to work in the comic book industry? Probably not... But now you can! With 30 pages of eye-popping, action-packed comic book scenes and panels, you will be taken to another world with ENDLESS coloring possibilities! Nothing more relaxing than seeing that super-villain getting punched in the face... BUT WAIT! There's more! Remember what I mentioned earlier about working in comics? Well in addition to infinite coloring action you can also play Editor-In-Chief. Every page has blank speech bubbles where you can have a say in what is going on. Be the master of this universe!




Chuck Palahniuk and the Comic Grotesque


Book Description

With the success of Fight Club, his novel-turned-movie, Chuck Palahniuk has become noticed for accurately capturing the exploitation of power in America in the 21st century. With cynicism and skepticism, he satirizes the manipulative aspects of ideologies and beliefs pushing society's understanding of the norm. In this work, Palahniuk's characters are analyzed as people who rebel against the systems in control. Mikhail Bakhtin's theory is applied to explain Palahniuk's application of the comic grotesque; theories from Louis Althusser and Slavoj Žižek help reveal aspects of ideology in Palahniuk's writing.




Scouting


Book Description

Published by the Boy Scouts of America for all BSA registered adult volunteers and professionals, Scouting magazine offers editorial content that is a mixture of information, instruction, and inspiration, designed to strengthen readers' abilities to better perform their leadership roles in Scouting and also to assist them as parents in strengthening families.




Manga Coloring Book


Book Description

Manga fans and those new to manga will love the Manga Coloring Book, packed full of charming anime and manga style characters to color.




The Meaning of Superhero Comic Books


Book Description

For decades, scholars have been making the connection between the design of the superhero story and the mythology of the ancient folktale. Moving beyond simple comparisons and common explanations, this volume details how the workings of the superhero comics industry and the conventions of the medium have developed a culture like that of traditional epic storytelling. It chronicles the continuation of the oral/traditional culture of the early 20th century superhero industry in the endless variations on Superman and shows how Frederic Wertham's anti-comic crusade in the mid-1950s helped make comics the most countercultural new medium of the 20th century. By revealing how contemporary superhero comics, like Geoff Johns' Green Lantern and Warren Ellis's The Authority, connect traditional aesthetics and postmodern theories, this work explains why the superhero comic book flourishes in the "new traditional" shape of our acutely self-conscious digital age.




Multicultural Comics


Book Description

"Frederick Aldama has done it again with another timely and valuable book about comics. Picking up from his pioneering book Your Brain on Latino Comics, he has gathered an insightful group of authors in Multicultural Comics that deftly engage, the intersectionality of race and identity, image and idea, theory and methods, and comics and politics. The impressive range of critical essays covers steep theoretical and cultural ground yet sure-footedly demonstrates that the grand fantasyscapes illustrated across various comic book configurations are a site of real and imagined racial differentiation intensely dialoguing with the self, the nation, and the world."




SILENT HORROR VOLUME 3


Book Description

Have you ever truly felt fear in your life? I mean, real fear?Everyone has skeletons in their closet? I mean, everyone.So, what really makes you feel spine-tingling fear? ... There is no absolute start and end but the moment of horror. Get more of horror stories in Silent Horror Volume 3!




Research Anthology on Game Design, Development, Usage, and Social Impact


Book Description

Videogames have risen in popularity in recent decades and continue to entertain many all over the world. As game design and development becomes more accessible to those outside of the industry, their uses and impacts are further expanded. Games have been developed for medical, educational, business, and many more applications. While games have many beneficial applications, many challenges exist in current development processes as well as some of their impacts on society. It is essential to investigate the current trends in the design and development of games as well as the opportunities and challenges presented in their usage and social impact. The Research Anthology on Game Design, Development, Usage, and Social Impact discusses the emerging developments, opportunities, and challenges that are found within the design, development, usage, and impact of gaming. It presents a comprehensive collection of the recent research, theories, case studies, and more within the area. Covering topics such as academic game creation, gaming experience, and violence in gaming, this major reference work is a dynamic resource for game developers, instructional designers, educators and administrators of both K-12 and higher education, students of higher education, librarians, government officials, business leaders and executives, researchers, and academicians.