Companions on the Road


Book Description

Now available in a redesigned edition, these classic fantasy novellas from master fantasist Lee relay the tales of brave adventurers whose lives are forever changed by the strange relics they encounter. The Chalice: Kachil the brigand, Feluce the rogue, and Havor the gallant--a night of blood and blood-red flames unites them in a grim siege, fabulous theft, and a journey fraught with peril. For their prize is the jeweled and golden cup of Avilllis, and their road will not end until the Force of Darkness destroys them...or yields to a far greater Power. The Ring, The Jewel, The Bone: These are the Relics. The Mysteries of the Shrine, known only to the priestess. Only to Oaive. Yet he knows of them--the wolflike stranger from beyond the mists. And when he profanes them, there begins a game of cold sorceries and burning shadows to be played through all eternity...one way or another.




Indigara


Book Description

"Lee continues to distinguish herself with her ability to bring flesh and blood to the worlds of the future."—Science Fiction and Fantasy Review Jet and her robot dog, Otis, have been taken with Jet’s two sisters—one of whom has a role in the latest Super-Movie—to their planet’s film capital, Ollywood. Jet and Otis are soon catapulted into the unplumbed underworld that lurks below the studios and lots. Here lies the beautiful and sinister otherwhere of Indigara, which has spontaneously generated from the sets, costumes, models, and actual celluloid of rejected pilot fantasy and SF movies that never got made into series. Even while Jet and her dog try to survive the dangers and terrors below, their Indigaran mirror images have replaced them, and are running amok in the real world above...




Speaking of Horror


Book Description

Interviews with Ramsey Campbell, Dennis Etchison, Chalres L. Grant, Tanith Lee, Thomas Ligotti, Brian Lumley, William F. Nolan, F. Paul Wilson, and more.




The Hidden Library of Tanith Lee


Book Description

Despite the great diversity of settings in Tanith Lee's novels--from the pre-historic origins of Christianity to robot-dominated futurescapes--certain underlying thoughts and references appear consistently. While adhering formally to many of the writing conventions of the fantasy, science fiction and horror genres, Lee also engages the meaning of myths of the Greeks (particularly Dionysos), Egyptians, Persians and Indians. The dynamics of magic, alchemy, shamanism, Gnosticism and reincarnation also surface frequently. This critical work examines Lee's highly original applications of such themes and subtexts. Less prominent themes are also covered, as well as her insights into human nature, her humor, her numerous tributes to literature, her comments on writing, her games with space, time and language, and her preoccupation with detail and background. Also included is an interview with Tanith Lee, a bibliography of Lee's work, a general bibliography, and an index.




Worlds So Strange and Diverse


Book Description

This book represents an analysis of contemporary fantasy (non-mimetic) literature in all its richness and diversity, and offers a preliminary definition of the major fields of taxonomical interest, in addition to marking some of the unmapped territories of “fantastic” fiction. In its first part, the book presents an overview of all major previous theoretical discussions of the issue, particularly those by Tzvetan Todorov, Rosemary Jackson, Darko Suvin, Brian Attebery, Marek Oziewicz and Farah Mendlesohn. The second part of the book provides an interesting comprehensive taxonomy of its own, based on the notion of supragenological types of literature, first introduced by Andrzej Zgorzelski.




Subject Catalog


Book Description




The Ultimate Random Encounters Book


Book Description

"Playing a role-playing game is a delicate dance. If everything runs smoothly, it feels like you and your friends are able to maneuver effortlessly through dramatic, epic, and uproariously silly scenes where everyone gets a chance to shine. And yet, other times it just doesn't come together. Combat slows to a repetitive grind, the Game Master runs out of good Non-Player Character (NPC) ideas, or after twenty-six rounds maybe even the most beautifully designed encounter just gets a bit stale. Sure, you could prep an absolute powerhouse of an all-killer-no filler role-playing session. Spend time getting fun character voices ready for every NPC. But that sounds like way too much work. This is the book you turn to for help. It's a big book of ideas designed to slot right into your existing campaign, organized into neat little tables. If you salivate at chaos magic effect tables and daydream about wild, unexpected die results, you already know it can also be fun to throw caution to the wind and let randomness determine as much as possible. Even the most organized GMs and the tightest adventure modules benefit from a little spice!"--




The Youth's Companion


Book Description

Includes music.




The Writer's Directory, 1998-2000


Book Description

Information on more than 17,500 living authors from English speaking countries.




Companion Piece


Book Description

"A woman receives an unexpected call from a former classmate asking for help deciphering a puzzling interaction, and from there, Smith spins out a broader story about loneliness, refuge and freedom.” —The New York Times Book Review “Lyrical and timely…Smith’s novel will push readers to consider what it means to let people into your life, even when you don’t want to.” —TIME A story is never an answer. A story is always a question. A day spent locked in a room by border officials without any explanation as to why. A riddle that seemingly has no answer: curlew or curfew, you choose. A phone call from a college friend who hasn't been in touch in years. And all of it is somehow inextricably linked to the life of a young blacksmith hounded from her trade and branded a vagrant nearly 500 years ago. Award-winning author Ali Smith shines a guiding light through the nightmarish now with a provocative novel that intertwines our atomized present and the uncannily parallel era of the Black Plague. In the hope that our medieval past may unlock the answers we seek to understand our hazy future, Companion Piece is a kaleidoscope of human history and experience, and a stunning addition to Smith's gorgeous canon.