Computational Auditory Scene Analysis


Book Description

Provides a comprehensive and coherent account of the state of the art in CASA, in terms of the underlying principles, the algorithms and system architectures that are employed, and the potential applications of this exciting new technology.




Computational Auditory Scene Analysis


Book Description

The interest of AI in problems related to understanding sounds has a rich history dating back to the ARPA Speech Understanding Project in the 1970s. While a great deal has been learned from this and subsequent speech understanding research, the goal of building systems that can understand general acoustic signals--continuous speech and/or non-speech sounds--from unconstrained environments is still unrealized. Instead, there are now systems that understand "clean" speech well in relatively noiseless laboratory environments, but that break down in more realistic, noisier environments. As seen in the "cocktail-party effect," humans and other mammals have the ability to selectively attend to sound from a particular source, even when it is mixed with other sounds. Computers also need to be able to decide which parts of a mixed acoustic signal are relevant to a particular purpose--which part should be interpreted as speech, and which should be interpreted as a door closing, an air conditioner humming, or another person interrupting. Observations such as these have led a number of researchers to conclude that research on speech understanding and on nonspeech understanding need to be united within a more general framework. Researchers have also begun trying to understand computational auditory frameworks as parts of larger perception systems whose purpose is to give a computer integrated information about the real world. Inspiration for this work ranges from research on how different sensors can be integrated to models of how humans' auditory apparatus works in concert with vision, proprioception, etc. Representing some of the most advanced work on computers understanding speech, this collection of papers covers the work being done to integrate speech and nonspeech understanding in computer systems.




Speech Separation by Humans and Machines


Book Description

This book is appropriate for those specializing in speech science, hearing science, neuroscience, or computer science and engineers working on applications such as automatic speech recognition, cochlear implants, hands-free telephones, sound recording, multimedia indexing and retrieval.




Auditory Scene Analysis


Book Description

Auditory Scene Analysis addresses the problem of hearing complex auditory environments, using a series of creative analogies to describe the process required of the human auditory system as it analyzes mixtures of sounds to recover descriptions of individual sounds. In a unified and comprehensive way, Bregman establishes a theoretical framework that integrates his findings with an unusually wide range of previous research in psychoacoustics, speech perception, music theory and composition, and computer modeling.




Speech and Audio Signal Processing


Book Description

When Speech and Audio Signal Processing published in 1999, it stood out from its competition in its breadth of coverage and its accessible, intutiont-based style. This book was aimed at individual students and engineers excited about the broad span of audio processing and curious to understand the available techniques. Since then, with the advent of the iPod in 2001, the field of digital audio and music has exploded, leading to a much greater interest in the technical aspects of audio processing. This Second Edition will update and revise the original book to augment it with new material describing both the enabling technologies of digital music distribution (most significantly the MP3) and a range of exciting new research areas in automatic music content processing (such as automatic transcription, music similarity, etc.) that have emerged in the past five years, driven by the digital music revolution. New chapter topics include: Psychoacoustic Audio Coding, describing MP3 and related audio coding schemes based on psychoacoustic masking of quantization noise Music Transcription, including automatically deriving notes, beats, and chords from music signals. Music Information Retrieval, primarily focusing on audio-based genre classification, artist/style identification, and similarity estimation. Audio Source Separation, including multi-microphone beamforming, blind source separation, and the perception-inspired techniques usually referred to as Computational Auditory Scene Analysis (CASA).




Machine Audition: Principles, Algorithms and Systems


Book Description

Machine audition is the study of algorithms and systems for the automatic analysis and understanding of sound by machine. It has recently attracted increasing interest within several research communities, such as signal processing, machine learning, auditory modeling, perception and cognition, psychology, pattern recognition, and artificial intelligence. However, the developments made so far are fragmented within these disciplines, lacking connections and incurring potentially overlapping research activities in this subject area. Machine Audition: Principles, Algorithms and Systems contains advances in algorithmic developments, theoretical frameworks, and experimental research findings. This book is useful for professionals who want an improved understanding about how to design algorithms for performing automatic analysis of audio signals, construct a computing system for understanding sound, and learn how to build advanced human-computer interactive systems.




Modelling Auditory Processing and Organisation


Book Description

We are surrounded by noise; to separate the signals we want to hear from those we do not we have developed various strategies. Giving computers similar abilities would help develop devices such as intelligent hearing aids. This book reviews new and recent work on the modelling of auditory processes.




Communication Acoustics


Book Description

- Speech Generation: Acoustics, Models and Applications (Arild Lacroix). - The Evolution of Digital Audio Technology (John Mourjopoulos). - Audio-Visual Interaction (Armin Kohlrausch) . - Speech and Audio Coding (Ulrich Heute) . - Binaural Technique (Dorte Hammerhoei, Henrik Moeller). - Auditory Virtual Environment (Pedro Novo). - Evolutionary Adaptions for Auditory Communication (Georg Klump). - A Functional View on the Human Hearing Organ (Herbert Hudde). - Modeling of Binaural Hearing (Jonas Braasch). - Psychoacoustics and Sound Quality (Hugo Fastl). - Semiotics for Engineers (Ute Jekosch). - Quality of Transmitted Speech for Humans and Machines (Sebastian Möller).




Computers in the Human Interaction Loop


Book Description

This book integrates a wide range of research topics related to and necessary for the development of proactive, smart, computers in the human interaction loop, including the development of audio-visual perceptual components for such environments; the design, implementation and analysis of novel proactive perceptive services supporting humans; the development of software architectures, ontologies and tools necessary for building such environments and services, as well as approaches for the evaluation of such technologies and services. The book is based on a major European Integrated Project, CHLI (Computers in the Human Interaction Loop), and throws light on the paradigm shift in the area of HCI that rather than humans interactive directly with machines, computers should observe and understand human interaction, and support humans during their work and interaction in an implicit and proactive manner.




The Oxford Handbook of Perceptual Organization


Book Description

Perceptual organization comprises a wide range of processes such as perceptual grouping, figure-ground organization, filling-in, completion, perceptual switching, etc. Such processes are most notable in the context of shape perception but they also play a role in texture perception, lightness perception, color perception, motion perception, depth perception, etc. Perceptual organization deals with a variety of perceptual phenomena of central interest, studied from many different perspectives, including psychophysics, experimental psychology, neuropsychology, neuroimaging, neurophysiology, and computational modeling. Given its central importance in phenomenal experience, perceptual organization has also figured prominently in classic Gestalt writings on the topic, touching upon deep philosophical issues regarding mind-brain relationships and consciousness. In addition, it attracts a great deal of interest from people working in applied areas like visual art, design, architecture, music, and so forth. The Oxford Handbook of Perceptual Organization provides a broad and extensive review of the current literature, written in an accessible form for scholars and students. With chapter written by leading researchers in the field, this is the state-of-the-art reference work on this topic, and will be so for many years to come.