Book Description
This edition does not include Companion CD: Computer Concepts - Illustrated Introductory, Seventh Edition Enhanced but it can be purchased separately, using ISBN 1111529744.
Author : Dan Oja
Publisher :
Page : pages
File Size : 14,29 MB
Release : 2008-03-27
Category :
ISBN : 9781111530969
This edition does not include Companion CD: Computer Concepts - Illustrated Introductory, Seventh Edition Enhanced but it can be purchased separately, using ISBN 1111529744.
Author : June Jamrich Parsons
Publisher :
Page : 576 pages
File Size : 12,87 MB
Release : 2017-05-16
Category : Computers
ISBN : 9781337388542
Technology impacts every aspect of life and choices are endless. As a college student, you need to know how to evaluate devices, choose apps, maintain a compelling online reputation, and lock down digital security. NEW PERSPECTIVES ON COMPUTER CONCEPTS 2018, INTRODUCTORY goes beyond the intuitive "how-to" of apps and social media to delve into the broad concepts that are guiding current technologies such as self-driving cars, virtual reality, file sharing torrents, encrypted communications, photo forensics, and the Internet of Things. Numerous illustrations and interactive features in this complete book make mastering technical topics a breeze with a learning path that is structured with you, today's busy student, in mind. This edition offers an insightful overview of what every college student should know about using technology to complete your education, launch a successful career, and engage in issues that shape today's world.
Author : Ian Goodfellow
Publisher : MIT Press
Page : 801 pages
File Size : 17,66 MB
Release : 2016-11-10
Category : Computers
ISBN : 0262337371
An introduction to a broad range of topics in deep learning, covering mathematical and conceptual background, deep learning techniques used in industry, and research perspectives. “Written by three experts in the field, Deep Learning is the only comprehensive book on the subject.” —Elon Musk, cochair of OpenAI; cofounder and CEO of Tesla and SpaceX Deep learning is a form of machine learning that enables computers to learn from experience and understand the world in terms of a hierarchy of concepts. Because the computer gathers knowledge from experience, there is no need for a human computer operator to formally specify all the knowledge that the computer needs. The hierarchy of concepts allows the computer to learn complicated concepts by building them out of simpler ones; a graph of these hierarchies would be many layers deep. This book introduces a broad range of topics in deep learning. The text offers mathematical and conceptual background, covering relevant concepts in linear algebra, probability theory and information theory, numerical computation, and machine learning. It describes deep learning techniques used by practitioners in industry, including deep feedforward networks, regularization, optimization algorithms, convolutional networks, sequence modeling, and practical methodology; and it surveys such applications as natural language processing, speech recognition, computer vision, online recommendation systems, bioinformatics, and videogames. Finally, the book offers research perspectives, covering such theoretical topics as linear factor models, autoencoders, representation learning, structured probabilistic models, Monte Carlo methods, the partition function, approximate inference, and deep generative models. Deep Learning can be used by undergraduate or graduate students planning careers in either industry or research, and by software engineers who want to begin using deep learning in their products or platforms. A website offers supplementary material for both readers and instructors.
Author : Chase Roberts
Publisher :
Page : 0 pages
File Size : 45,57 MB
Release : 2021-10-20
Category :
ISBN : 9781735208701
An introduction to computer engineering for babies. Learn basic logic gates with hands on examples of buttons and an output LED.
Author : J. Stanley Warford
Publisher : Jones & Bartlett Learning
Page : 731 pages
File Size : 42,42 MB
Release : 2009-06-23
Category : Computers
ISBN : 0763771449
Computer Architecture/Software Engineering
Author : Jim Shuman
Publisher : Course Technology
Page : 0 pages
File Size : 29,34 MB
Release : 2003
Category : Interactive multimedia
ISBN : 9780619110529
Learn the basics of Multimedia from understanding Multimedia elements to management and distribution on Multimedia titles.
Author : Suzanne J. Matthews
Publisher : No Starch Press
Page : 813 pages
File Size : 15,85 MB
Release : 2022-09-20
Category : Computers
ISBN : 1718501366
Dive into Systems is a vivid introduction to computer organization, architecture, and operating systems that is already being used as a classroom textbook at more than 25 universities. This textbook is a crash course in the major hardware and software components of a modern computer system. Designed for use in a wide range of introductory-level computer science classes, it guides readers through the vertical slice of a computer so they can develop an understanding of the machine at various layers of abstraction. Early chapters begin with the basics of the C programming language often used in systems programming. Other topics explore the architecture of modern computers, the inner workings of operating systems, and the assembly languages that translate human-readable instructions into a binary representation that the computer understands. Later chapters explain how to optimize code for various architectures, how to implement parallel computing with shared memory, and how memory management works in multi-core CPUs. Accessible and easy to follow, the book uses images and hands-on exercise to break down complicated topics, including code examples that can be modified and executed.
Author : Matthew Justice
Publisher : No Starch Press
Page : 394 pages
File Size : 27,26 MB
Release : 2020-12-29
Category : Computers
ISBN : 171850067X
An approachable, hands-on guide to understanding how computers work, from low-level circuits to high-level code. How Computers Really Work is a hands-on guide to the computing ecosystem: everything from circuits to memory and clock signals, machine code, programming languages, operating systems, and the internet. But you won't just read about these concepts, you'll test your knowledge with exercises, and practice what you learn with 41 optional hands-on projects. Build digital circuits, craft a guessing game, convert decimal numbers to binary, examine virtual memory usage, run your own web server, and more. Explore concepts like how to: Think like a software engineer as you use data to describe a real world concept Use Ohm's and Kirchhoff's laws to analyze an electrical circuit Think like a computer as you practice binary addition and execute a program in your mind, step-by-step The book's projects will have you translate your learning into action, as you: Learn how to use a multimeter to measure resistance, current, and voltage Build a half adder to see how logical operations in hardware can be combined to perform useful functions Write a program in assembly language, then examine the resulting machine code Learn to use a debugger, disassemble code, and hack a program to change its behavior without changing the source code Use a port scanner to see which internet ports your computer has open Run your own server and get a solid crash course on how the web works And since a picture is worth a thousand bytes, chapters are filled with detailed diagrams and illustrations to help clarify technical complexities. Requirements: The projects require a variety of hardware - electronics projects need a breadboard, power supply, and various circuit components; software projects are performed on a Raspberry Pi. Appendix B contains a complete list. Even if you skip the projects, the book's major concepts are clearly presented in the main text.
Author : Christopher D. Manning
Publisher : Cambridge University Press
Page : pages
File Size : 40,92 MB
Release : 2008-07-07
Category : Computers
ISBN : 1139472100
Class-tested and coherent, this textbook teaches classical and web information retrieval, including web search and the related areas of text classification and text clustering from basic concepts. It gives an up-to-date treatment of all aspects of the design and implementation of systems for gathering, indexing, and searching documents; methods for evaluating systems; and an introduction to the use of machine learning methods on text collections. All the important ideas are explained using examples and figures, making it perfect for introductory courses in information retrieval for advanced undergraduates and graduate students in computer science. Based on feedback from extensive classroom experience, the book has been carefully structured in order to make teaching more natural and effective. Slides and additional exercises (with solutions for lecturers) are also available through the book's supporting website to help course instructors prepare their lectures.
Author : David Evans
Publisher :
Page : 300 pages
File Size : 43,84 MB
Release : 2011-12-07
Category :
ISBN : 9780983455752
Introduction to Computing is a comprehensive text designed for the CS0 (Intro to CS) course at the college level. It may also be used as a primary text for the Advanced Placement Computer Science course at the high school level.